Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Enotoed
Ah Muzen Cab
Level 43
God Stats
5W - 5L
1,622 SR
Queue Stats
39W - 51L
1,405 Elo+
Party 2
Chaac
Chaac
Iisusmoidrug
Chaac
Level 29
God Stats
5W - 19L
1,323 SR
Queue Stats
39W - 52L
1,405 Elo+
Party 2
Merlin
Merlin
lTropanl
Merlin
Level 29
God Stats
0W - 2L
1,194 SR
Queue Stats
39W - 52L
1,405 Elo+
Party 2
Team Averages
Level 34
1,380 SR
1,405 Elo+

VS

Team Averages
Level 65
1,513 SR
1,411 Elo+
Nike
Nike
AnnieLou
Nike
Level 126
God Stats
2W - 0L
1,633 SR
Queue Stats
60W - 63L
1,434 Elo+
Party 1
Merlin
Merlin
Br0der
Merlin
Level 46
God Stats
3W - 1L
1,454 SR
Queue Stats
46W - 45L
1,474 Elo+
Party 1
Neith
Neith
HailHydra311
Neith
Level 23
God Stats
7W - 8L
1,451 SR
Queue Stats
20W - 31L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Enotoed
Ah Muzen Cab
13
3 / 8 / 4
10,629
591
9,060
16,170
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 7 / 6
11,358
631
15,895
26,876
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
lTropanl
Merlin
14
3 / 11 / 7
11,179
621
13,395
14,472
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
13 / 4 / 10
13,459
748
19,795
22,416
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Br0der
Merlin
17
8 / 4 / 13
13,128
729
20,935
16,703
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 14
12,194
677
9,604
10,184
3,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
26
26
Deaths
10
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nike
13
4
10
4.5
W
Merlin
Br0der
Merlin
8
4
13
3.63
L
Ah Muzen Cab
Enotoed
Ah Muzen Cab
3
8
4
0.63
W
5
2
14
6
L
4
7
6
1
L
Merlin
lTropanl
Merlin
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
50,334
57,518
Taken
49,303
30,922
Mitigated
29,247
10,170
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
19,795
2,705
0
4,424
22,416
19,490
0
6,057
15,415
10,476
34,878
W
Merlin
Br0der
Merlin
20,935
860
386
6,951
16,703
6,291
1,333
5,431
10,191
71,676
0
L
Ah Muzen Cab
Enotoed
Ah Muzen Cab
9,060
2,125
373
2,559
16,170
5,302
0
6,548
9,138
0
28,932
W
9,604
3,799
0
2,084
10,184
3,466
880
1,982
7,653
0
36,409
L
15,895
1,872
0
6,906
26,876
20,888
0
12,771
13,489
493
28,519
L
Merlin
lTropanl
Merlin
13,395
844
0
332
14,472
4,732
0
6,291
7,874
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
38,781
136
Minions Killed
239
4
Camps Cleared
11
866,235
Distance Traveled
1,047,143
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,459
748
57
3
3
377,800
2
W
Merlin
13,128
729
121
7
5
318,916
1
L
Ah Muzen Cab
10,629
591
45
3
0
301,188
1
W
Neith
12,194
677
61
3
3
350,427
0
L
Chaac
11,358
631
30
2
0
316,111
4
L
Merlin
11,179
621
61
3
4
248,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role