Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Chronic_Cyclow
Bastet
Level 106
God Stats
45W - 27L
1,499 SR
Queue Stats
734W - 825L
1,447 Elo+
Party 1
Loki
Loki
Eliyeet
Loki
Level 47
God Stats
6W - 15L
1,712 SR
Queue Stats
47W - 55L
1,435 Elo+
Solo
Anubis
Anubis
Owneal
Anubis
Level 41
God Stats
8W - 8L
1,471 SR
Queue Stats
43W - 46L
1,254 Elo+
Solo
Charybdis
Charybdis
frog1345
Charybdis
Level 58
God Stats
7W - 1L
1,910 SR
Queue Stats
183W - 226L
1,389 Elo+
Solo
Team Averages
Level 64
1,618 SR
1,405 Elo+

VS

Team Averages
Level 88
1,472 SR
1,373 Elo+
Osiris
Osiris
Gamanos
Osiris
Level 82
God Stats
2W - 2L
1,312 SR
Queue Stats
38W - 30L
1,494 Elo+
Solo
Ganesha
Ganesha
PabloEscobite
Ganesha
Level 67
God Stats
5W - 2L
1,499 SR
Queue Stats
106W - 186L
1,337 Elo+
Solo
Sol
Sol
eaglelove
Sol
Level 152
God Stats
7W - 2L
1,614 SR
Queue Stats
168W - 161L
1,430 Elo+
Solo
Tiamat
Tiamat
flyingpenguin1
Tiamat
Level 59
God Stats
5W - 5L
1,393 SR
Queue Stats
8W - 18L
1,194 Elo+
Solo
Loki
Loki
sangokudark
Loki
Level 78
God Stats
4W - 2L
1,543 SR
Queue Stats
21W - 19L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 5 / 0
4,630
421
1,453
10,705
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 1
4,792
436
1,550
8,470
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
Eliyeet
Loki
9
0 / 4 / 0
5,099
464
2,237
5,057
1,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Owneal
Anubis
11
2 / 1 / 1
5,936
540
3,522
4,790
2,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
frog1345
Charybdis
8
1 / 5 / 2
5,493
499
2,641
7,047
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gamanos
Osiris
12
5 / 0 / 1
7,139
649
3,772
4,479
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
9
0 / 0 / 6
6,247
568
1,718
5,406
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
8 / 1 / 3
7,344
668
9,499
5,613
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 3
5,800
527
3,168
3,606
1,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 1
7,071
643
4,500
5,410
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
21
22
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
L
0
7
1
0.07
L
Loki
Eliyeet
Loki
0
4
0
0
W
Osiris
Gamanos
Osiris
5
0
1
5.5
L
Anubis
Owneal
Anubis
2
1
1
2.5
W
Ganesha
0
0
6
3
W
8
1
3
9.5
W
1
2
3
1.25
L
Charybdis
frog1345
Charybdis
1
5
2
0.4
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
22,657
36,069
Taken
24,514
11,688
Mitigated
11,822
8,857
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,453
150
0
2,816
10,705
4,494
0
4,852
5,811
14,112
0
L
1,550
576
0
1,772
8,470
2,023
0
2,349
6,090
0
15,679
L
Loki
Eliyeet
Loki
2,237
726
0
468
5,057
1,306
0
0
4,838
0
17,959
W
Osiris
Gamanos
Osiris
3,772
1,935
0
1,642
4,479
2,967
373
0
4,479
0
33,767
L
Anubis
Owneal
Anubis
3,522
55
0
2,853
4,790
2,119
0
1,585
3,205
29,821
0
W
Ganesha
1,718
105
263
2,877
5,406
3,383
448
1,728
3,678
8,635
0
W
9,499
4,216
0
1,740
5,613
1,735
2,701
1,143
4,470
36,208
4,287
W
3,168
580
0
1,154
3,606
1,604
627
1,161
2,445
25,374
0
L
Charybdis
frog1345
Charybdis
2,641
1,615
0
948
7,047
1,746
0
4,577
2,470
0
21,150
W
4,500
1,967
0
1,577
5,410
2,133
165
943
4,467
0
41,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
33,601
214
Minions Killed
294
0
Camps Cleared
0
997,696
Distance Traveled
1,059,398
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,630
421
40
4
0
220,861
3
L
Bastet
4,792
436
40
4
0
214,521
0
L
Loki
5,099
464
39
4
0
203,351
3
W
Osiris
7,139
649
82
7
0
243,190
4
L
Anubis
5,936
540
60
5
0
183,577
0
W
Ganesha
6,247
568
5
0
0
196,722
5
W
Sol
7,344
668
85
8
0
195,018
0
W
Tiamat
5,800
527
40
4
0
191,360
1
L
Charybdis
5,493
499
35
3
0
175,386
0
W
Loki
7,071
643
82
7
0
233,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role