Player Matchup

Amaterasu
Amaterasu
Ariesdemi
Amaterasu
Level 129
God Stats
6W - 3L
1,848 SR
Queue Stats
136W - 98L
1,662 Elo+
Party 1
Ravana
Ravana
DrDynamite429
Ravana
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,799 Elo+
Party 1
Zeus
Zeus
Essemvee
Zeus
Level 116
God Stats
1W - 0L
1,842 SR
Queue Stats
12W - 7L
1,724 Elo+
Party 1
Ganesha
Ganesha
Superjca
Ganesha
Level 108
God Stats
1W - 0L
1,696 SR
Queue Stats
107W - 75L
1,686 Elo+
Party 1
Neith
Neith
XLCreep
Neith
Level 54
God Stats
2W - 2L
1,721 SR
Queue Stats
30W - 27L
1,606 Elo+
Party 1
Team Averages
Level 108
1,721 SR
1,695 Elo+

VS

Team Averages
Level 143
1,559 SR
1,529 Elo+
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GruntingSwan
Danzaburou
Level 144
God Stats
12W - 8L
1,514 SR
Queue Stats
93W - 88L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Nythis
Ao Kuang
Level 149
God Stats
3W - 2L
1,573 SR
Queue Stats
131W - 122L
1,584 Elo+
Solo
Ra
Ra
Odiosae
Ra
Level 142
God Stats
2W - 2L
1,491 SR
Queue Stats
96W - 128L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
lSathanl
Gilgamesh
Level 125
God Stats
11W - 5L
1,718 SR
Queue Stats
61W - 55L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariesdemi
Amaterasu
18
2 / 1 / 7
10,300
736
11,302
14,231
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 1 / 9
9,852
704
9,552
11,071
12,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
17
3 / 0 / 6
10,718
766
16,979
7,634
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Superjca
Ganesha
16
0 / 3 / 10
9,261
662
5,328
13,082
13,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
XLCreep
Neith
18
6 / 0 / 6
11,566
826
12,098
8,148
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 3
8,225
588
2,969
8,199
9,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
GruntingSwan
Danzaburou
16
1 / 2 / 2
9,315
665
7,099
10,788
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Nythis
Ao Kuang
16
2 / 5 / 0
9,187
656
7,093
15,263
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 1 / 3
9,180
656
8,765
7,945
3,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lSathanl
Gilgamesh
17
2 / 4 / 3
9,327
666
13,646
19,054
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
13
Kills
5
5
Deaths
13
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
3
1.5
W
Amaterasu
Ariesdemi
Amaterasu
2
1
7
5.5
W
2
1
9
6.5
W
Zeus
3
0
6
6
L
Danzaburou
GruntingSwan
Danzaburou
1
2
2
1
L
Ao Kuang
Nythis
Ao Kuang
2
5
0
0.4
L
0
1
3
1.5
W
Ganesha
Superjca
Ganesha
0
3
10
1.67
W
Neith
XLCreep
Neith
6
0
6
9
L
Gilgamesh
lSathanl
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
39,572
54,166
Taken
61,249
48,963
Mitigated
40,216
14,917
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,969
38
502
572
8,199
9,739
0
2,416
5,738
19,307
0
W
Amaterasu
Ariesdemi
Amaterasu
11,302
1,655
0
4,888
14,231
15,920
703
4,830
9,088
7,274
37,953
W
9,552
3,491
0
2,153
11,071
12,265
1,410
4,135
6,848
0
25,819
W
Zeus
16,979
2,294
270
2,501
7,634
3,061
676
3,335
4,211
51,057
0
L
Danzaburou
GruntingSwan
Danzaburou
7,099
2,525
0
2,818
10,788
4,928
1
5,619
5,010
0
41,043
L
Ao Kuang
Nythis
Ao Kuang
7,093
966
0
3,331
15,263
6,732
0
5,645
9,264
24,332
1,220
L
8,765
205
1,877
1,781
7,945
3,777
0
2,480
5,267
48,791
0
W
Ganesha
Superjca
Ganesha
5,328
290
615
920
13,082
13,981
487
4,646
8,068
22,642
0
W
Neith
XLCreep
Neith
12,098
4,179
0
3,570
8,148
3,736
1,302
2,919
5,140
0
50,669
L
Gilgamesh
lSathanl
Gilgamesh
13,646
2,477
0
2,449
19,054
15,040
0
7,693
10,986
3,340
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
45,234
355
Minions Killed
350
4
Camps Cleared
10
1,461,139
Distance Traveled
1,283,704
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,225
588
27
2
0
240,420
8
W
Amaterasu
10,300
736
119
9
1
334,445
3
W
Ravana
9,852
704
48
3
0
294,200
2
W
Zeus
10,718
766
89
6
2
274,000
1
L
Danzaburou
9,315
665
99
7
3
210,350
1
L
Ao Kuang
9,187
656
59
4
2
266,169
3
L
Ra
9,180
656
106
8
4
286,877
0
W
Ganesha
9,261
662
1
0
0
280,667
2
W
Neith
11,566
826
98
7
1
277,827
1
L
Gilgamesh
9,327
666
59
4
1
279,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role