Player Matchup

Danzaburou
Danzaburou
AlAbASt3R_0wN
Danzaburou
Level 72
God Stats
2W - 0L
1,703 SR
Queue Stats
71W - 78L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
Calibrate16k
Hou Yi
Level 112
God Stats
2W - 3L
1,501 SR
Queue Stats
107W - 110L
1,419 Elo+
Party 1
Merlin
Merlin
Matrix159
Merlin
Level 101
God Stats
2W - 0L
1,614 SR
Queue Stats
72W - 53L
1,582 Elo+
Solo
Sol
Sol
MinksGri
Sol
Level 135
God Stats
9W - 7L
1,553 SR
Queue Stats
632W - 623L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Rimethefox
Cthulhu
Level 112
God Stats
3W - 3L
1,429 SR
Queue Stats
83W - 94L
1,416 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,469 Elo+

VS

Team Averages
Level 108
1,659 SR
1,518 Elo+
Nemesis
Nemesis
Clee4044
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,486 Elo+
Solo
Freya
Freya
HamburglarCA
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 67L
1,548 Elo+
Solo
Ah Puch
Ah Puch
SwoleJS
Ah Puch
Level 69
God Stats
0W - 1L
1,805 SR
Queue Stats
61W - 45L
1,604 Elo+
Solo
Baba Yaga
Baba Yaga
XXXXXCUTEXXXXX
Baba Yaga
Level 127
God Stats
3W - 3L
1,768 SR
Queue Stats
135W - 140L
1,469 Elo+
Solo
Odin
Odin
golazo1025
Odin
Level 107
God Stats
0W - 1L
1,720 SR
Queue Stats
31W - 34L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlAbASt3R_0wN
Danzaburou
20
12 / 5 / 13
13,689
720
19,707
19,364
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
19
8 / 5 / 9
11,922
627
16,933
15,557
6,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Matrix159
Merlin
20
4 / 4 / 21
12,184
641
24,678
12,065
5,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 18
13,747
724
34,497
18,760
7,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Rimethefox
Cthulhu
20
3 / 5 / 21
12,417
654
20,184
25,474
34,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clee4044
Nemesis
15
3 / 11 / 8
10,896
573
12,661
28,228
10,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 7 / 6
12,719
669
10,733
26,216
9,795
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
SwoleJS
Ah Puch
20
4 / 3 / 12
14,275
751
29,065
21,351
8,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
XXXXXCUTEXXXXX
Baba Yaga
19
5 / 5 / 5
12,403
653
16,799
16,793
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 8 / 8
11,655
613
9,825
35,366
26,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
34
Kills
21
21
Deaths
34
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlAbASt3R_0wN
Danzaburou
12
5
13
3.7
W
Hou Yi
8
5
9
2.5
L
Nemesis
Clee4044
Nemesis
3
11
8
0.64
L
6
7
6
1.29
W
Merlin
Matrix159
Merlin
4
4
21
3.63
W
7
2
18
8
W
Cthulhu
Rimethefox
Cthulhu
3
5
21
2.7
L
Ah Puch
SwoleJS
Ah Puch
4
3
12
3.33
L
Baba Yaga
XXXXXCUTEXXXXX
Baba Yaga
5
5
5
1.5
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,999
Damage
79,083
91,220
Taken
127,954
62,769
Mitigated
63,187
40,263
Healing
54,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlAbASt3R_0wN
Danzaburou
19,707
8,067
2,640
5,333
19,364
9,181
433
11,998
7,085
0
33,285
W
Hou Yi
16,933
6,439
2,829
1,263
15,557
6,927
0
11,086
4,325
0
24,862
L
Nemesis
Clee4044
Nemesis
12,661
3,766
2,249
8,544
28,228
10,579
0
15,433
12,563
0
14,126
L
10,733
3,303
60
8,858
26,216
9,795
236
19,402
6,484
36,022
0
W
Merlin
Matrix159
Merlin
24,678
1,013
4,115
2,187
12,065
5,075
673
8,325
3,703
47,672
0
W
34,497
10,311
1,319
10,122
18,760
7,518
965
8,761
9,656
57,210
0
W
Cthulhu
Rimethefox
Cthulhu
20,184
995
2,823
7,632
25,474
34,068
0
16,873
8,168
37,699
0
L
Ah Puch
SwoleJS
Ah Puch
29,065
1,153
1,942
10,907
21,351
8,316
37
14,282
6,805
60,649
0
L
Baba Yaga
XXXXXCUTEXXXXX
Baba Yaga
16,799
394
2,514
6,276
16,793
8,296
35
8,746
7,808
33,092
0
L
9,825
1,329
1,533
11,144
35,366
26,201
325
19,646
14,935
493
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
61,948
230
Minions Killed
181
0
Camps Cleared
0
1,760,380
Distance Traveled
1,614,185
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,689
720
46
2
0
326,769
0
W
Hou Yi
11,922
627
22
1
0
322,216
0
L
Nemesis
10,896
573
2
0
0
329,689
2
L
Freya
12,719
669
58
3
0
292,171
0
W
Merlin
12,184
641
49
3
0
346,793
4
W
Sol
13,747
724
75
4
0
375,293
0
W
Cthulhu
12,417
654
38
2
0
389,309
0
L
Ah Puch
14,275
751
71
4
0
354,266
0
L
Baba Yaga
12,403
653
24
1
0
325,363
1
L
Odin
11,655
613
26
1
0
312,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role