Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
IxAMxREDEMPTION
Geb
Diamond V
Level 160
God Stats
23W - 15L
1,640 SR
Queue Stats
263W - 300L
1,941 MMR
Party 1
Scylla
Scylla
Diamond III
Plowskii
Scylla
Diamond III
Level 153
God Stats
109W - 85L
1,601 SR
Queue Stats
2,035W - 2,022L
2,129 MMR
Party 1
Loki
Loki
Masters
ŞHIELDMASTEŘ
Loki
Masters
Level 160
God Stats
13W - 18L
1,568 SR
Queue Stats
519W - 522L
2,186 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,562 SR
1,851 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 89
1,615 SR
2,126 MMR
Khepri
Khepri
Diamond V
JustTrynaWin
Khepri
Diamond V
Level 69
God Stats
2W - 2L
1,703 SR
Queue Stats
121W - 115L
1,978 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
MrFrogy
Ah Muzen Cab
Diamond IV
Level 155
God Stats
0W - 1L
1,670 SR
Queue Stats
131W - 118L
2,322 MMR
Party 3
Zeus
Zeus
Platinum I
NeonVandal
Zeus
Platinum I
Level 88
God Stats
1W - 2L
1,704 SR
Queue Stats
37W - 24L
2,130 MMR
Party 2
Hercules
Hercules
Diamond V
Noobmaster99
Hercules
Diamond V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,986 MMR
Solo
Serqet
Serqet
Diamond IV
SJL4Ever
Serqet
Diamond IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
2,213 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 1
7,003
584
7,544
8,938
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
12
4 / 1 / 0
6,959
580
6,866
6,923
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
6,142
512
1,824
5,124
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Plowskii
Scylla
13
5 / 2 / 2
7,659
638
2,666
4,726
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 4
6,868
572
6,344
7,688
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CamazotzCliodhnaOdinBastet

VS

Bans
ArtioMulanSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 0
5,346
446
1,885
4,548
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MrFrogy
Ah Muzen Cab
11
1 / 4 / 0
6,418
535
5,331
8,546
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 0
6,905
575
3,986
5,185
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Noobmaster99
Hercules
11
0 / 2 / 1
6,396
533
5,556
11,638
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
SJL4Ever
Serqet
10
1 / 2 / 1
6,075
506
1,896
6,146
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
Hachiman
 
Hachiman
4
1
0
4
W
0
0
4
2
L
Khepri
0
1
0
0
L
Ah Muzen Cab
MrFrogy
Ah Muzen Cab
1
4
0
0.25
L
3
4
0
0.75
L
Hercules
Noobmaster99
Hercules
0
2
1
0.25
W
Scylla
Plowskii
Scylla
5
2
2
3
L
Serqet
SJL4Ever
Serqet
1
2
1
0.75
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
18,654
33,399
Taken
36,063
14,905
Mitigated
14,846
12,731
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,544
2,340
0
4,958
8,938
6,652
44
0
8,357
0
42,398
W
Hachiman
 
Hachiman
6,866
2,960
0
2,767
6,923
1,455
522
338
6,585
0
46,831
W
1,824
489
0
1,522
5,124
3,512
84
1,002
4,070
10,553
0
L
Khepri
1,885
153
297
2,060
4,548
2,838
0
2,046
2,502
10,574
0
L
Ah Muzen Cab
MrFrogy
Ah Muzen Cab
5,331
1,622
0
2,390
8,546
1,758
0
957
7,589
0
42,248
L
3,986
368
0
1,003
5,185
1,280
0
886
4,299
48,795
0
L
Hercules
Noobmaster99
Hercules
5,556
2,168
0
6,388
11,638
7,176
0
0
10,878
0
39,103
W
Scylla
Plowskii
Scylla
2,666
526
0
250
4,726
1,170
0
2,921
1,805
52,533
0
L
Serqet
SJL4Ever
Serqet
1,896
674
0
2,650
6,146
1,794
0
601
5,463
0
31,702
W
6,344
1,889
0
3,234
7,688
2,116
0
1,610
5,802
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
31,140
405
Minions Killed
378
0
Camps Cleared
0
1,190,940
Distance Traveled
1,128,896
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,003
584
91
8
0
250,414
8
W
Hachiman
6,959
580
98
8
0
218,468
5
W
Geb
6,142
512
10
1
0
238,702
9
L
Khepri
5,346
446
15
1
0
202,593
3
L
Ah Muzen Cab
6,418
535
87
7
0
200,702
5
L
Zeus
6,905
575
114
10
0
222,754
4
L
Hercules
6,396
533
87
7
0
218,066
3
W
Scylla
7,659
638
129
11
0
218,740
3
L
Serqet
6,075
506
75
6
0
284,781
3
W
Loki
6,868
572
77
6
0
264,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role