Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Hasan-Si_58
Hachiman
Level 160
God Stats
4W - 4L
1,443 SR
Queue Stats
277W - 294L
1,463 Elo+
Solo
Merlin
Merlin
Ravagebull
Merlin
Level 97
God Stats
1W - 1L
1,686 SR
Queue Stats
31W - 48L
1,409 Elo+
Solo
Raijin
Raijin
cubata88
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 2
Bacchus
Bacchus
shylock247
Bacchus
Level 107
God Stats
3W - 1L
1,561 SR
Queue Stats
160W - 153L
1,512 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,462 Elo+

VS

Team Averages
Level 119
1,553 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KoniArkana
Atlas
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
547W - 483L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
THE_CHERSGOOD
Aphrodite
Level 131
God Stats
4W - 1L
1,729 SR
Queue Stats
147W - 116L
1,582 Elo+
Party 1
Baba Yaga
Baba Yaga
tifredioux24110
Baba Yaga
Level 155
God Stats
4W - 3L
1,548 SR
Queue Stats
519W - 506L
1,501 Elo+
Party 1
Izanami
Izanami
w0tash0ck3r
Izanami
Level 117
God Stats
3W - 2L
1,295 SR
Queue Stats
315W - 322L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 3 / 5
10,301
572
8,337
19,629
13,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Hasan-Si_58
Hachiman
19
14 / 7 / 2
12,255
681
31,325
22,692
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ravagebull
Merlin
20
1 / 3 / 8
11,473
637
19,240
17,707
8,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
cubata88
Raijin
16
0 / 3 / 5
9,610
534
7,889
13,907
6,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
shylock247
Bacchus
15
1 / 8 / 9
10,238
569
14,898
28,741
45,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 9 / 13
10,395
578
13,212
17,600
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
20
4 / 2 / 18
12,448
692
20,588
30,682
36,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
THE_CHERSGOOD
Aphrodite
20
4 / 1 / 16
12,420
690
18,413
19,066
12,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
tifredioux24110
Baba Yaga
20
10 / 2 / 12
14,132
785
26,105
15,624
7,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
w0tash0ck3r
Izanami
17
5 / 5 / 11
11,514
640
12,235
13,803
6,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
18
Kills
24
24
Deaths
19
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
5
1.5
W
Agni
 
Agni
1
9
13
0.83
L
Hachiman
Hasan-Si_58
Hachiman
14
7
2
2.14
W
Atlas
4
2
18
6.5
L
Merlin
Ravagebull
Merlin
1
3
8
1.67
W
Aphrodite
THE_CHERSGOOD
Aphrodite
4
1
16
12
L
Raijin
cubata88
Raijin
0
3
5
0.83
L
Bacchus
shylock247
Bacchus
1
8
9
0.69
W
Baba Yaga
tifredioux24110
Baba Yaga
10
2
12
8
W
Izanami
w0tash0ck3r
Izanami
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,689
Damage
90,553
102,676
Taken
96,775
84,493
Mitigated
69,880
47,574
Healing
58,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,337
1,872
12,816
11,044
19,629
13,323
0
18,044
1,585
21,337
0
W
Agni
 
Agni
13,212
1,649
757
2,485
17,600
7,334
182
9,416
8,184
20,970
0
L
Hachiman
Hasan-Si_58
Hachiman
31,325
13,978
0
3,644
22,692
10,739
104
18,768
3,924
0
49,038
W
Atlas
20,588
4,672
2,294
5,029
30,682
36,075
280
13,946
16,736
32,054
0
L
Merlin
Ravagebull
Merlin
19,240
137
2,218
3,220
17,707
8,708
0
12,482
5,225
47,203
0
W
Aphrodite
THE_CHERSGOOD
Aphrodite
18,413
953
22,216
14,683
19,066
12,268
1,596
11,672
7,394
47,935
0
L
Raijin
cubata88
Raijin
7,889
290
792
3,385
13,907
6,661
23
11,947
1,960
24,233
0
L
Bacchus
shylock247
Bacchus
14,898
1,343
5,744
4,711
28,741
45,062
0
17,077
11,664
20,251
0
W
Baba Yaga
tifredioux24110
Baba Yaga
26,105
1,274
1,563
4,934
15,624
7,756
2,163
8,120
7,504
57,084
0
W
Izanami
w0tash0ck3r
Izanami
12,235
8,707
2,088
2,660
13,803
6,447
1,433
7,210
6,593
0
24,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,877
Gold Earned
60,909
176
Minions Killed
188
0
Camps Cleared
0
1,562,648
Distance Traveled
1,748,594
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,301
572
39
2
0
337,414
0
W
Agni
10,395
578
14
1
0
300,625
4
L
Hachiman
12,255
681
45
3
0
251,508
0
W
Atlas
12,448
692
26
1
0
379,602
1
L
Merlin
11,473
637
56
3
0
350,629
0
W
Aphrodite
12,420
690
52
3
0
394,989
3
L
Raijin
9,610
534
32
2
0
319,866
0
L
Bacchus
10,238
569
4
0
0
303,231
0
W
Baba Yaga
14,132
785
70
4
0
369,346
0
W
Izanami
11,514
640
26
1
0
304,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role