Player Matchup

Hachiman
Hachiman
Patoasesino777
Hachiman
Level 45
God Stats
1W - 4L
1,307 SR
Queue Stats
57W - 92L
1,428 Elo+
Solo
Tiamat
Tiamat
Sploogy99
Tiamat
Level 43
God Stats
1W - 2L
1,290 SR
Queue Stats
11W - 17L
1,381 Elo+
Party 1
Hercules
Hercules
wendys4for4
Hercules
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
11W - 17L
1,381 Elo+
Party 1
Team Averages
Level 39
1,397 SR
1,397 Elo+

VS

Team Averages
Level 60
1,452 SR
1,346 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
bskrbs
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 99L
1,359 Elo+
Party 2
Nike
Nike
thegreatJMANN
Nike
Level 7
God Stats
0W - 2L
1,357 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 3 / 8
10,899
727
11,245
10,713
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Sploogy99
Tiamat
15
5 / 2 / 8
10,655
710
15,560
12,356
8,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
wendys4for4
Hercules
13
3 / 4 / 10
10,565
704
10,924
21,685
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 3
10,422
695
20,135
16,706
10,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
bskrbs
Charybdis
12
3 / 5 / 1
9,239
616
10,557
13,914
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 4
8,297
553
5,579
15,845
14,295
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
13
Kills
9
9
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
2
3
3.75
W
Hachiman
5
3
8
3
W
Tiamat
Sploogy99
Tiamat
5
2
8
4.5
L
Charybdis
bskrbs
Charybdis
3
5
1
0.7
L
0
6
4
0.33
W
Hercules
wendys4for4
Hercules
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
36,271
44,754
Taken
46,465
28,780
Mitigated
29,776
14,235
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,135
7,564
0
8,096
16,706
10,704
595
6,684
10,022
49,159
0
W
Hachiman
11,245
4,446
0
1,268
10,713
3,828
1,836
6,613
4,100
0
44,260
W
Tiamat
Sploogy99
Tiamat
15,560
943
1,434
3,982
12,356
8,355
434
5,245
7,111
39,973
0
L
Charybdis
bskrbs
Charybdis
10,557
6,009
478
3,333
13,914
4,777
1,163
5,885
8,029
0
31,744
L
5,579
1,007
0
1,300
15,845
14,295
0
5,995
9,850
0
22,274
W
Hercules
wendys4for4
Hercules
10,924
2,152
657
6,894
21,685
16,597
373
8,421
13,264
4,153
17,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
27,958
156
Minions Killed
132
5
Camps Cleared
6
807,169
Distance Traveled
727,829
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,422
695
57
4
2
260,390
1
W
Hachiman
10,899
727
84
6
2
258,262
1
W
Tiamat
10,655
710
51
3
3
276,644
4
L
Charybdis
9,239
616
38
3
2
233,377
1
L
Nike
8,297
553
37
2
2
234,062
0
W
Hercules
10,565
704
21
1
0
272,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role