Player Matchup

Jing Wei
Jing Wei
Bobthebobr
Jing Wei
Level 30
God Stats
18W - 15L
1,522 SR
Queue Stats
179W - 182L
1,380 Elo+
Party 2
Sun Wukong
Sun Wukong
Charisardmegax
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,398 Elo+
Party 2
Atlas
Atlas
HellRazr2313
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,410 Elo+
Party 3
Nemesis
Nemesis
MiaLilithE
Nemesis
Level 60
God Stats
5W - 10L
1,434 SR
Queue Stats
160W - 159L
1,360 Elo+
Party 2
Hades
Hades
snowyaboy1
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 3
Team Averages
Level 33
1,491 SR
1,450 Elo+

VS

Team Averages
Level 72
1,479 SR
1,628 Elo+
Artemis
Artemis
Brockodil3
Artemis
Level 142
God Stats
4W - 4L
1,600 SR
Queue Stats
119W - 127L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
DrunkRock
Xing Tian
Level 29
God Stats
1W - 0L
1,339 SR
Queue Stats
25W - 7L
1,801 Elo+
Party 1
Cthulhu
Cthulhu
NoNamedNinja
Cthulhu
Level 43
God Stats
3W - 1L
1,583 SR
Queue Stats
8W - 9L
1,442 Elo+
Solo
Bellona
Bellona
datsmahboi
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,784 Elo+
Party 1
Ra
Ra
saucypaws14
Ra
Level 79
God Stats
1W - 2L
1,374 SR
Queue Stats
158W - 153L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bobthebobr
Jing Wei
13
0 / 2 / 0
7,933
793
3,523
11,511
4,746
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Charisardmegax
Sun Wukong
13
0 / 11 / 1
7,927
793
8,451
21,945
17,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 1
8,054
805
8,985
20,282
21,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
MiaLilithE
Nemesis
14
0 / 5 / 1
8,322
832
5,265
21,987
14,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
13
1 / 14 / 0
8,338
834
11,384
27,571
17,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brockodil3
Artemis
18
9 / 0 / 23
10,494
1,049
29,385
6,964
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DrunkRock
Xing Tian
18
7 / 0 / 28
10,413
1,041
13,562
14,922
16,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NoNamedNinja
Cthulhu
17
4 / 0 / 28
10,061
1,006
14,293
9,912
12,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
datsmahboi
Bellona
17
9 / 0 / 25
11,297
1,130
18,454
12,101
13,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 1 / 25
11,074
1,107
22,906
6,034
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
167
1
Kills
38
38
Deaths
1
3
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bobthebobr
Jing Wei
0
2
0
0
W
Artemis
Brockodil3
Artemis
9
0
23
20.5
L
Sun Wukong
Charisardmegax
Sun Wukong
0
11
1
0.05
W
Xing Tian
DrunkRock
Xing Tian
7
0
28
21
L
0
6
1
0.08
L
Nemesis
MiaLilithE
Nemesis
0
5
1
0.1
W
Cthulhu
NoNamedNinja
Cthulhu
4
0
28
18
W
Bellona
datsmahboi
Bellona
9
0
25
21.5
W
9
1
25
21.5
L
Hades
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
98,600
103,296
Taken
49,933
76,369
Mitigated
51,565
7,165
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bobthebobr
Jing Wei
3,523
2,903
0
143
11,511
4,746
0
5,492
6,019
0
14,287
W
Artemis
Brockodil3
Artemis
29,385
18,261
0
2,587
6,964
4,321
0
4,312
2,652
0
55,812
L
Sun Wukong
Charisardmegax
Sun Wukong
8,451
1,342
58
1,407
21,945
17,741
0
9,505
12,440
0
12,497
W
Xing Tian
DrunkRock
Xing Tian
13,562
1,186
0
0
14,922
16,903
0
5,496
8,406
20,354
0
L
8,985
3,185
157
522
20,282
21,313
0
10,135
10,147
18,061
0
L
Nemesis
MiaLilithE
Nemesis
5,265
1,160
375
2,101
21,987
14,633
0
11,231
10,756
0
17,583
W
Cthulhu
NoNamedNinja
Cthulhu
14,293
1,297
1,505
0
9,912
12,659
0
4,392
5,520
27,475
0
W
Bellona
datsmahboi
Bellona
18,454
6,299
0
2,848
12,101
13,768
0
2,853
9,248
0
35,839
W
22,906
1,455
6,352
3,039
6,034
3,914
0
3,316
2,718
41,218
0
L
Hades
11,384
740
572
1,830
27,571
17,936
0
14,398
13,173
19,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
53,339
90
Minions Killed
190
4
Camps Cleared
11
810,428
Distance Traveled
964,808
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,933
793
21
2
1
178,159
5
W
Artemis
10,494
1,049
59
6
2
178,812
0
L
Sun Wukong
7,927
793
10
1
0
155,467
1
W
Xing Tian
10,413
1,041
13
1
2
187,437
1
L
Atlas
8,054
805
15
2
0
146,712
1
L
Nemesis
8,322
832
26
3
0
181,950
0
W
Cthulhu
10,061
1,006
30
3
1
209,407
0
W
Bellona
11,297
1,130
38
4
4
213,773
5
W
Ra
11,074
1,107
50
5
2
175,379
0
L
Hades
8,338
834
18
2
3
148,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role