Player Matchup

Zeus
Zeus
CFitzy
Zeus
Level 128
God Stats
2W - 0L
1,654 SR
Queue Stats
170W - 85L
1,765 Elo+
Party 1
Hun Batz
Hun Batz
ObliqueOwl
Hun Batz
Level 129
God Stats
2W - 1L
1,632 SR
Queue Stats
339W - 214L
1,679 Elo+
Party 1
Atlas
Atlas
joeboe04
Atlas
Level 127
God Stats
5W - 3L
1,590 SR
Queue Stats
325W - 170L
1,700 Elo+
Party 1
Team Averages
Level 128
1,625 SR
1,715 Elo+

VS

Team Averages
Level 101
1,706 SR
1,585 Elo+
Da Ji
Da Ji
Just2ProBro_0
Da Ji
Level 125
God Stats
9W - 9L
1,604 SR
Queue Stats
73W - 75L
1,573 Elo+
Party 2
Ymir
Ymir
LolrusMcNoggin
Ymir
Level 61
God Stats
2W - 1L
1,692 SR
Queue Stats
27W - 21L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
MALPHEEZANCE
Danzaburou
Level 117
God Stats
1W - 1L
1,824 SR
Queue Stats
45W - 37L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CFitzy
Zeus
12
4 / 2 / 9
9,536
734
10,356
8,474
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ObliqueOwl
Hun Batz
15
7 / 1 / 8
10,243
788
13,284
9,321
3,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
joeboe04
Atlas
14
4 / 1 / 11
9,831
756
8,235
8,384
9,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,814
601
6,898
11,217
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 4 / 1
9,000
692
4,503
15,017
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MALPHEEZANCE
Danzaburou
11
0 / 5 / 3
7,724
594
6,423
11,750
3,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
CFitzy
Zeus
4
2
9
4.25
L
1
6
3
0.42
L
3
4
1
0.88
L
Danzaburou
MALPHEEZANCE
Danzaburou
0
5
3
0.3
W
Hun Batz
ObliqueOwl
Hun Batz
7
1
8
11
W
Atlas
joeboe04
Atlas
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
17,824
26,179
Taken
37,984
19,598
Mitigated
21,450
4,618
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CFitzy
Zeus
10,356
1,619
0
1,704
8,474
6,491
693
1,949
6,525
43,292
0
L
6,898
1,455
0
250
11,217
4,046
0
5,250
5,967
0
18,242
L
4,503
297
0
3,521
15,017
13,669
96
7,796
7,221
11,989
0
L
Danzaburou
MALPHEEZANCE
Danzaburou
6,423
1,977
0
2,012
11,750
3,735
520
5,924
5,826
0
34,526
W
Hun Batz
ObliqueOwl
Hun Batz
13,284
2,926
0
1,123
9,321
3,880
1,373
2,354
6,967
0
38,123
W
Atlas
joeboe04
Atlas
8,235
2,959
621
1,170
8,384
9,227
340
1,045
7,339
21,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
24,538
148
Minions Killed
100
7
Camps Cleared
4
741,908
Distance Traveled
731,118
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,536
734
54
4
5
230,630
2
L
Da Ji
7,814
601
24
2
2
251,666
2
L
Ymir
9,000
692
20
2
1
256,848
4
L
Danzaburou
7,724
594
56
4
1
222,604
3
W
Hun Batz
10,243
788
64
5
2
256,545
1
W
Atlas
9,831
756
30
2
0
254,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role