Player Matchup

Cliodhna
Cliodhna
DaMuse
Cliodhna
Level 52
God Stats
19W - 18L
1,471 SR
Queue Stats
111W - 116L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
FredtheDinosaur
Amaterasu
Level 48
God Stats
7W - 9L
1,388 SR
Queue Stats
42W - 45L
1,434 Elo+
Party 2
Khepri
Khepri
MunchingBoo
Khepri
Level 106
God Stats
2W - 2L
1,331 SR
Queue Stats
344W - 348L
1,439 Elo+
Party 2
Izanami
Izanami
Scrub254
Izanami
Level 43
God Stats
17W - 18L
1,550 SR
Queue Stats
123W - 134L
1,394 Elo+
Party 1
Hel
Hel
theguythatknew
Hel
Level 145
God Stats
2W - 4L
1,605 SR
Queue Stats
165W - 174L
1,525 Elo+
Party 2
Team Averages
Level 79
1,469 SR
1,436 Elo+

VS

Team Averages
Level 37
1,414 SR
1,396 Elo+
Horus
Horus
DbGar
Horus
Level 37
God Stats
1W - 4L
1,277 SR
Queue Stats
26W - 39L
1,389 Elo+
Party 3
Ymir
Ymir
ReaperTheVikingr
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,474 Elo+
Party 4
Anubis
Anubis
TexMex1999
Anubis
Level 43
God Stats
4W - 1L
1,705 SR
Queue Stats
31W - 45L
1,374 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tinto2794
Ah Muzen Cab
Level 39
God Stats
1W - 1L
1,223 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo
Ao Kuang
Ao Kuang
WinterWalkerWolf
Ao Kuang
Level 40
God Stats
2W - 4L
1,365 SR
Queue Stats
143W - 127L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaMuse
Cliodhna
15
4 / 5 / 4
9,821
546
10,191
18,422
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
FredtheDinosaur
Amaterasu
16
4 / 5 / 0
9,720
540
5,308
17,239
13,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
13
2 / 6 / 4
8,862
492
4,062
19,636
13,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Scrub254
Izanami
15
4 / 7 / 3
9,985
555
13,481
14,234
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 8 / 3
8,381
466
7,195
11,835
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DbGar
Horus
18
6 / 1 / 9
11,379
632
13,505
12,404
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 7
8,902
495
4,171
13,787
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
TexMex1999
Anubis
16
10 / 5 / 9
11,249
625
21,533
17,234
8,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tinto2794
Ah Muzen Cab
15
3 / 4 / 8
9,461
526
8,327
10,695
3,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 3
10,301
572
9,773
9,313
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
31
31
Deaths
14
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DaMuse
Cliodhna
4
5
4
1.2
W
Horus
DbGar
Horus
6
1
9
10.5
L
Amaterasu
FredtheDinosaur
Amaterasu
4
5
0
0.8
L
Khepri
2
6
4
0.67
W
1
2
7
2.25
L
Izanami
Scrub254
Izanami
4
7
3
0.79
W
Anubis
TexMex1999
Anubis
10
5
9
2.9
W
Ah Muzen Cab
Tinto2794
Ah Muzen Cab
3
4
8
1.75
W
11
2
3
6.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,237
Damage
57,309
81,366
Taken
63,433
41,422
Mitigated
37,179
21,195
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DaMuse
Cliodhna
10,191
2,466
0
5,684
18,422
5,147
0
5,840
12,582
0
66,566
W
Horus
DbGar
Horus
13,505
5,858
1,225
4,190
12,404
8,546
2,435
1,981
10,015
7,730
59,938
L
Amaterasu
FredtheDinosaur
Amaterasu
5,308
1,917
0
2,625
17,239
13,215
800
6,385
10,854
0
49,936
L
Khepri
4,062
603
2,014
3,757
19,636
13,930
68
11,102
8,534
25,260
0
W
4,171
1,373
0
1,225
13,787
12,609
179
2,126
11,503
22,148
0
L
Izanami
Scrub254
Izanami
13,481
10,569
23
1,520
14,234
4,749
2,563
5,297
8,937
0
69,929
W
Anubis
TexMex1999
Anubis
21,533
1,842
0
9,403
17,234
8,447
1,810
3,536
13,256
68,327
0
W
Ah Muzen Cab
Tinto2794
Ah Muzen Cab
8,327
3,235
0
2,507
10,695
3,708
1,700
1,136
9,517
0
66,794
W
9,773
2,859
0
3,581
9,313
3,869
28
1,788
7,383
29,727
7,069
L
7,195
359
2,148
3,424
11,835
4,381
235
7,634
4,201
45,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
51,292
479
Minions Killed
423
0
Camps Cleared
0
1,540,958
Distance Traveled
1,580,378
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,821
546
101
6
0
339,568
0
W
Horus
11,379
632
127
7
0
348,918
3
L
Amaterasu
9,720
540
101
6
0
280,538
1
L
Khepri
8,862
492
42
2
0
301,965
4
W
Ymir
8,902
495
38
2
0
313,736
0
L
Izanami
9,985
555
147
8
0
269,856
0
W
Anubis
11,249
625
102
6
0
270,352
0
W
Ah Muzen Cab
9,461
526
111
6
0
346,528
8
W
Ao Kuang
10,301
572
45
3
0
300,844
5
L
Hel
8,381
466
88
5
0
349,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role