Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlphaaaxD
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,327 Elo+
Party 1
Cerberus
Cerberus
Mathzhs
Cerberus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,327 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,384 Elo+

VS

Team Averages
Level 77
1,531 SR
1,381 Elo+
Kukulkan
Kukulkan
Elvenlegion
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Solo
Heimdallr
Heimdallr
Gui2801
Heimdallr
Level 54
God Stats
3W - 3L
1,494 SR
Queue Stats
25W - 32L
1,373 Elo+
Solo
Chaac
Chaac
Schellos1704
Chaac
Level 110
God Stats
15W - 15L
1,600 SR
Queue Stats
135W - 173L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 3 / 8
11,406
713
14,135
17,096
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 9
10,819
676
10,939
11,274
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Mathzhs
Cerberus
14
4 / 3 / 10
11,667
729
10,565
23,070
29,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elvenlegion
Kukulkan
14
2 / 3 / 6
10,282
643
15,388
6,676
2,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Gui2801
Heimdallr
12
0 / 10 / 6
9,143
571
9,256
16,133
5,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 2
10,970
686
19,045
18,453
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
8
8
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
8
4
W
4
2
9
4.25
L
Kukulkan
Elvenlegion
Kukulkan
2
3
6
1.67
L
Heimdallr
Gui2801
Heimdallr
0
10
6
0.3
W
Cerberus
Mathzhs
Cerberus
4
3
10
3
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
43,689
51,440
Taken
41,262
46,340
Mitigated
20,892
21,299
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,135
3,348
0
4,630
17,096
8,814
532
4,763
11,892
0
26,655
W
10,939
1,165
5,779
4,939
11,274
8,147
385
3,475
7,551
50,717
0
L
Kukulkan
Elvenlegion
Kukulkan
15,388
987
0
912
6,676
2,197
816
3,848
2,742
42,029
0
L
Heimdallr
Gui2801
Heimdallr
9,256
1,228
307
993
16,133
5,320
81
8,327
7,334
0
27,760
W
Cerberus
Mathzhs
Cerberus
10,565
1,069
0
5,951
23,070
29,379
0
7,450
14,990
29,098
0
L
19,045
4,223
231
8,468
18,453
13,375
582
9,674
8,226
0
33,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
30,395
190
Minions Killed
153
7
Camps Cleared
6
931,321
Distance Traveled
771,976
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,406
713
39
2
0
274,930
10
W
Ra
10,819
676
97
6
6
287,085
1
L
Kukulkan
10,282
643
65
4
4
246,238
4
L
Heimdallr
9,143
571
45
3
0
235,555
4
W
Cerberus
11,667
729
54
3
1
369,306
4
L
Chaac
10,970
686
43
3
2
290,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role