Player Matchup

Jing Wei
Jing Wei
Artimities24
Jing Wei
Level 146
God Stats
0W - 1L
1,532 SR
Queue Stats
130W - 134L
1,509 Elo+
Solo
Thanatos
Thanatos
Erinasni
Thanatos
Level 123
God Stats
5W - 8L
1,513 SR
Queue Stats
487W - 507L
1,505 Elo+
Solo
Khepri
Khepri
Nennundy
Khepri
Level 148
God Stats
0W - 2L
1,230 SR
Queue Stats
46W - 31L
1,620 Elo+
Party 2
Ullr
Ullr
ProjectJrod95
Ullr
Level 157
God Stats
0W - 1L
1,664 SR
Queue Stats
54W - 57L
1,555 Elo+
Party 2
Agni
Agni
xBaphomette
Agni
Level 157
God Stats
7W - 10L
1,593 SR
Queue Stats
601W - 592L
1,547 Elo+
Solo
Team Averages
Level 146
1,506 SR
1,547 Elo+

VS

Team Averages
Level 131
1,596 SR
1,532 Elo+
Sun Wukong
Sun Wukong
BIGFOOTofD00M
Sun Wukong
Level 145
God Stats
3W - 0L
1,755 SR
Queue Stats
263W - 236L
1,596 Elo+
Solo
Neith
Neith
Levi03
Neith
Level 108
God Stats
2W - 0L
1,379 SR
Queue Stats
12W - 16L
1,493 Elo+
Solo
Medusa
Medusa
MortuusVital
Medusa
Level 108
God Stats
6W - 3L
1,691 SR
Queue Stats
455W - 442L
1,557 Elo+
Solo
Merlin
Merlin
Strainer
Merlin
Level 146
God Stats
9W - 4L
1,600 SR
Queue Stats
308W - 309L
1,491 Elo+
Party 1
Izanami
Izanami
Twiggie98
Izanami
Level 148
God Stats
4W - 3L
1,553 SR
Queue Stats
302W - 301L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artimities24
Jing Wei
11
0 / 5 / 4
6,693
744
4,913
8,545
2,826
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Erinasni
Thanatos
13
4 / 3 / 3
7,935
882
7,865
6,981
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Nennundy
Khepri
13
0 / 3 / 7
7,618
846
4,420
10,692
10,032
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 4
6,984
776
4,468
6,808
2,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,055
784
5,193
4,374
1,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGFOOTofD00M
Sun Wukong
13
3 / 2 / 12
7,944
883
5,599
10,598
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Levi03
Neith
13
2 / 1 / 13
7,829
870
4,821
4,645
1,520
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
15
5 / 2 / 9
8,726
970
7,207
7,341
3,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Strainer
Merlin
13
1 / 1 / 9
7,658
851
8,225
4,504
1,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Twiggie98
Izanami
16
5 / 1 / 9
8,992
999
7,557
7,183
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
7
Kills
16
16
Deaths
7
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Artimities24
Jing Wei
0
5
4
0.4
W
Sun Wukong
BIGFOOTofD00M
Sun Wukong
3
2
12
4.5
L
Thanatos
Erinasni
Thanatos
4
3
3
1.83
W
Neith
Levi03
Neith
2
1
13
8.5
W
Medusa
5
2
9
4.75
L
Khepri
Nennundy
Khepri
0
3
7
1.17
L
1
3
4
1
W
Merlin
Strainer
Merlin
1
1
9
5.5
W
Izanami
Twiggie98
Izanami
5
1
9
9.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
33,409
37,400
Taken
34,271
19,523
Mitigated
19,251
13,060
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Artimities24
Jing Wei
4,913
4,108
498
389
8,545
2,826
498
1,787
6,606
0
17,601
W
Sun Wukong
BIGFOOTofD00M
Sun Wukong
5,599
204
806
2,932
10,598
10,125
377
2,063
8,535
228
8,445
L
Thanatos
Erinasni
Thanatos
7,865
138
712
4,138
6,981
2,691
102
1,811
5,007
0
9,033
W
Neith
Levi03
Neith
4,821
1,816
1,230
1,371
4,645
1,520
1,062
1,329
3,316
0
8,729
W
Medusa
7,207
1,718
2,688
1,427
7,341
3,849
1,956
2,257
5,084
0
19,393
L
Khepri
Nennundy
Khepri
4,420
212
2,154
3,054
10,692
10,032
78
1,721
8,703
8,784
0
L
4,468
344
1,388
283
6,808
2,488
540
1,725
4,919
0
15,768
W
Merlin
Strainer
Merlin
8,225
225
1,100
1,284
4,504
1,366
276
1,967
2,537
18,685
0
W
Izanami
Twiggie98
Izanami
7,557
3,270
1,006
1,804
7,183
2,391
1,837
1,997
5,186
0
29,022
L
5,193
0
256
188
4,374
1,486
691
1,181
3,156
12,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
41,149
84
Minions Killed
106
0
Camps Cleared
0
857,727
Distance Traveled
887,740
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,693
744
32
4
0
163,334
3
W
Sun Wukong
7,944
883
7
1
0
198,924
0
L
Thanatos
7,935
882
8
1
0
198,805
0
W
Neith
7,829
870
8
1
0
162,305
2
W
Medusa
8,726
970
25
3
0
189,606
2
L
Khepri
7,618
846
11
1
0
167,255
2
L
Ullr
6,984
776
24
3
0
177,140
1
W
Merlin
7,658
851
19
2
0
180,163
1
W
Izanami
8,992
999
47
5
0
156,742
0
L
Agni
7,055
784
9
1
0
151,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role