Player Matchup

Zeus
Zeus
Clayako
Zeus
Level 109
God Stats
21W - 13L
1,577 SR
Queue Stats
56W - 60L
1,456 Elo+
Solo
Ullr
Ullr
ProperDizzaster
Ullr
Level 59
God Stats
13W - 22L
1,397 SR
Queue Stats
363W - 365L
1,453 Elo+
Party 1
Sobek
Sobek
shintot2210
Sobek
Level 64
God Stats
5W - 6L
1,518 SR
Queue Stats
58W - 59L
1,510 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,473 Elo+

VS

Team Averages
Level 125
1,616 SR
1,460 Elo+
Hachiman
Hachiman
MerkForHire1990
Hachiman
Level 129
God Stats
5W - 2L
1,936 SR
Queue Stats
52W - 55L
1,412 Elo+
Solo
Raijin
Raijin
WubbaChubDuh
Raijin
Level 146
God Stats
1W - 2L
1,322 SR
Queue Stats
176W - 172L
1,543 Elo+
Solo
Atlas
Atlas
costaricajj
Atlas
Level 101
God Stats
2W - 3L
1,589 SR
Queue Stats
297W - 325L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Clayako
Zeus
12
8 / 1 / 6
8,345
835
10,782
5,367
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 2 / 9
7,792
779
4,424
5,537
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 13
7,263
726
3,660
7,956
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 4 / 1
6,613
661
5,766
6,518
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
9
0 / 5 / 0
5,776
578
2,251
6,266
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 6 / 3
6,570
657
4,570
8,949
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
5
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
Clayako
Zeus
8
1
6
11
L
Hachiman
3
4
1
0.88
W
5
2
9
4.75
L
Raijin
0
5
0
0
L
2
6
3
0.58
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
12,587
18,860
Taken
21,733
10,930
Mitigated
12,551
5,181
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Clayako
Zeus
10,782
661
126
1,454
5,367
1,929
609
1,999
3,020
32,668
0
L
Hachiman
5,766
1,956
0
272
6,518
2,406
0
5,314
1,136
0
15,915
W
4,424
1,628
0
1,264
5,537
2,137
623
1,932
3,386
0
20,012
L
Raijin
2,251
66
0
301
6,266
2,262
0
4,243
1,947
19,675
0
L
4,570
1,115
124
666
8,949
7,883
0
4,804
3,846
8,964
0
W
3,660
221
454
1,883
7,956
6,864
54
2,227
5,417
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
18,959
113
Minions Killed
93
4
Camps Cleared
3
549,387
Distance Traveled
505,661
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,345
835
67
7
2
175,940
4
L
Hachiman
6,613
661
25
3
0
172,833
1
W
Ullr
7,792
779
42
4
1
193,680
1
L
Raijin
5,776
578
55
6
3
159,252
3
L
Atlas
6,570
657
13
1
0
173,576
4
W
Sobek
7,263
726
4
0
1
179,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role