Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JohnSpartan28
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,456 Elo+
Party 2
Anubis
Anubis
Nenecio
Anubis
Level 83
God Stats
4W - 2L
1,439 SR
Queue Stats
132W - 97L
1,515 Elo+
Solo
Nemesis
Nemesis
XxB-L-A-C-ExX
Nemesis
Level 149
God Stats
2W - 1L
1,528 SR
Queue Stats
111W - 123L
1,482 Elo+
Solo
Xing Tian
Xing Tian
friendlyfriendz
Xing Tian
Level 106
God Stats
4W - 3L
1,532 SR
Queue Stats
51W - 58L
1,468 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,484 Elo+

VS

Team Averages
Level 111
1,606 SR
1,422 Elo+
Mulan
Mulan
DarthPoopboi
Mulan
Level 68
God Stats
2W - 1L
1,819 SR
Queue Stats
151W - 154L
1,430 Elo+
Party 1
Apollo
Apollo
ObscureGorilla
Apollo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,300 Elo+
Solo
Artemis
Artemis
OviIsTheGOAT
Artemis
Level 114
God Stats
6W - 3L
1,680 SR
Queue Stats
204W - 218L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
TacoLogan
Ne Zha
Level 130
God Stats
8W - 10L
1,428 SR
Queue Stats
427W - 447L
1,465 Elo+
Party 1
Cupid
Cupid
freshinout
Cupid
Level 119
God Stats
10W - 10L
1,603 SR
Queue Stats
545W - 554L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 4 / 17
12,376
952
15,803
15,978
7,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
JohnSpartan28
Baron Samedi
18
3 / 4 / 25
10,879
837
10,774
10,623
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Nenecio
Anubis
18
6 / 5 / 26
11,654
896
16,826
13,253
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
17
9 / 3 / 19
11,571
890
10,055
21,956
12,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
friendlyfriendz
Xing Tian
16
7 / 6 / 15
11,053
850
13,640
17,062
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
9,282
714
6,094
17,626
22,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 8 / 8
9,861
759
7,502
13,055
5,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
OviIsTheGOAT
Artemis
18
4 / 7 / 9
10,905
839
13,282
15,532
6,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
TacoLogan
Ne Zha
17
6 / 7 / 7
10,518
809
14,817
12,999
5,720
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
16
6 / 7 / 10
9,927
764
16,727
14,794
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
67
35
Kills
21
22
Deaths
35
102
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
17
4.63
L
2
6
12
1.33
W
Baron Samedi
JohnSpartan28
Baron Samedi
3
4
25
3.88
W
Anubis
Nenecio
Anubis
6
5
26
3.8
L
3
8
8
0.88
L
Artemis
OviIsTheGOAT
Artemis
4
7
9
1.21
L
Ne Zha
TacoLogan
Ne Zha
6
7
7
1.36
W
Nemesis
9
3
19
6.17
L
Cupid
6
7
10
1.57
W
Xing Tian
friendlyfriendz
Xing Tian
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,098
Damage
58,422
78,872
Taken
74,006
40,932
Mitigated
46,334
34,231
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,803
5,984
1,835
5,908
15,978
7,022
2,834
0
15,978
0
42,238
L
6,094
534
812
1,066
17,626
22,662
268
7,566
10,060
0
10,921
W
Baron Samedi
JohnSpartan28
Baron Samedi
10,774
395
4,870
2,959
10,623
4,936
696
0
10,623
20,902
0
W
Anubis
Nenecio
Anubis
16,826
629
601
4,720
13,253
5,769
1,157
0
13,253
38,621
0
L
7,502
2,142
0
537
13,055
5,100
275
8,414
4,641
0
20,614
L
Artemis
OviIsTheGOAT
Artemis
13,282
4,718
243
3,789
15,532
6,189
707
8,890
6,642
0
31,675
L
Ne Zha
TacoLogan
Ne Zha
14,817
905
1,085
1,591
12,999
5,720
546
7,255
5,744
0
29,594
W
Nemesis
10,055
3,017
1,894
9,400
21,956
12,217
348
0
21,956
0
17,619
L
Cupid
16,727
6,712
2,201
3,769
14,794
6,663
0
9,115
5,679
0
31,738
W
Xing Tian
friendlyfriendz
Xing Tian
13,640
618
396
1,648
17,062
10,988
939
0
17,062
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
50,493
142
Minions Killed
120
0
Camps Cleared
0
1,164,526
Distance Traveled
1,031,603
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,376
952
62
5
0
241,201
0
L
Mulan
9,282
714
11
1
0
193,794
5
W
Baron Samedi
10,879
837
10
1
0
234,233
4
W
Anubis
11,654
896
46
4
0
196,216
0
L
Apollo
9,861
759
29
2
0
211,324
0
L
Artemis
10,905
839
39
3
0
188,594
5
L
Ne Zha
10,518
809
22
2
0
224,941
4
W
Nemesis
11,571
890
16
1
0
242,966
0
L
Cupid
9,927
764
19
1
0
212,950
0
W
Xing Tian
11,053
850
8
1
0
249,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role