Player Matchup

Bacchus
Bacchus
HardstyleCat
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 136L
1,682 Elo+
Party 2
Discordia
Discordia
Iruizu
Discordia
Level 21
God Stats
7W - 0L
1,769 SR
Queue Stats
81W - 34L
1,679 Elo+
Party 2
Medusa
Medusa
MrProPo
Medusa
Level 160
God Stats
5W - 1L
1,629 SR
Queue Stats
298W - 206L
1,761 Elo+
Party 2
Team Averages
Level 103
1,633 SR
1,707 Elo+

VS

Team Averages
Level 86
1,627 SR
1,665 Elo+
Khepri
Khepri
CheesyFishBitz
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,762 Elo+
Party 1
Mercury
Mercury
JuanHennessey
Mercury
Level 160
God Stats
0W - 2L
1,766 SR
Queue Stats
127W - 57L
1,751 Elo+
Party 1
Anubis
Anubis
ShlimLord
Anubis
Level 90
God Stats
11W - 10L
1,613 SR
Queue Stats
174W - 174L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HardstyleCat
Bacchus
12
6 / 0 / 12
8,466
941
4,563
7,694
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Iruizu
Discordia
11
5 / 2 / 13
7,732
859
5,282
4,531
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MrProPo
Medusa
12
7 / 2 / 9
8,169
908
16,340
6,690
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
6,420
713
2,564
12,399
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
9
1 / 6 / 3
6,090
677
5,549
7,557
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ShlimLord
Anubis
9
2 / 6 / 2
6,008
668
4,008
8,381
3,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
4
4
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Bacchus
HardstyleCat
Bacchus
6
0
12
12
W
Discordia
Iruizu
Discordia
5
2
13
5.75
L
Mercury
1
6
3
0.42
W
Medusa
MrProPo
Medusa
7
2
9
5.75
L
Anubis
ShlimLord
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
12,121
18,915
Taken
28,337
13,693
Mitigated
14,214
3,620
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
650
164
1,881
12,399
7,976
0
3,657
8,742
6,946
0
W
Bacchus
HardstyleCat
Bacchus
4,563
1,199
0
1,341
7,694
10,087
255
2,423
5,271
10,110
0
W
Discordia
Iruizu
Discordia
5,282
752
396
450
4,531
1,265
429
1,730
2,801
15,354
0
L
Mercury
5,549
2,969
0
0
7,557
2,357
0
3,438
4,119
0
20,696
W
Medusa
MrProPo
Medusa
16,340
9,162
0
1,433
6,690
2,341
1,900
2,558
4,132
0
43,629
L
Anubis
ShlimLord
Anubis
4,008
174
0
922
8,381
3,881
0
3,144
5,237
13,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
18,518
98
Minions Killed
73
4
Camps Cleared
3
512,025
Distance Traveled
467,368
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,420
713
13
1
1
158,591
2
W
Bacchus
8,466
941
13
1
0
172,484
2
W
Discordia
7,732
859
14
2
1
163,087
3
L
Mercury
6,090
677
38
4
2
165,975
3
W
Medusa
8,169
908
71
8
3
176,454
3
L
Anubis
6,008
668
22
2
0
142,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role