Player Matchup

Artio
Artio
ObeseIguana
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
T4ngslam
Ao Kuang
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 204L
1,596 Elo+
Party 1
Neith
Neith
TingT4ng
Neith
Level 14
God Stats
4W - 0L
1,576 SR
Queue Stats
21W - 8L
1,684 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,615 Elo+

VS

Team Averages
Level 74
1,383 SR
1,410 Elo+
King Arthur
King Arthur
ForsakenPyro
King Arthur
Level 89
God Stats
11W - 14L
1,466 SR
Queue Stats
49W - 69L
1,342 Elo+
Party 2
Tiamat
Tiamat
Hereticzz
Tiamat
Level 111
God Stats
1W - 10L
1,288 SR
Queue Stats
206W - 248L
1,429 Elo+
Party 2
Artemis
Artemis
KaW Ignite
Artemis
Level 22
God Stats
6W - 10L
1,396 SR
Queue Stats
21W - 25L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
9,435
726
6,844
16,605
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
T4ngslam
Ao Kuang
16
10 / 2 / 3
10,375
798
14,405
14,936
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
TingT4ng
Neith
14
2 / 3 / 7
9,086
699
8,118
8,109
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForsakenPyro
King Arthur
12
3 / 4 / 4
8,394
646
9,577
12,784
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Hereticzz
Tiamat
12
4 / 6 / 3
8,978
691
13,074
11,233
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
KaW Ignite
Artemis
11
1 / 4 / 4
7,980
614
7,384
10,655
3,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
8
8
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ForsakenPyro
King Arthur
3
4
4
1.25
L
Tiamat
Hereticzz
Tiamat
4
6
3
0.92
L
Artemis
KaW Ignite
Artemis
1
4
4
0.75
W
2
3
9
2.17
W
Ao Kuang
T4ngslam
Ao Kuang
10
2
3
5.75
W
Neith
TingT4ng
Neith
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
30,035
39,650
Taken
34,672
25,136
Mitigated
19,639
20,672
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ForsakenPyro
King Arthur
9,577
1,848
0
1,653
12,784
9,628
0
5,985
6,181
0
22,277
L
Tiamat
Hereticzz
Tiamat
13,074
1,847
0
1,522
11,233
6,432
0
6,288
4,697
28,673
0
L
Artemis
KaW Ignite
Artemis
7,384
4,289
0
1,793
10,655
3,579
0
6,962
3,479
0
22,753
W
6,844
716
1,283
7,086
16,605
14,998
189
6,005
9,676
18,059
0
W
Ao Kuang
T4ngslam
Ao Kuang
14,405
4,653
401
10,018
14,936
7,054
848
3,300
10,940
47,831
6,304
W
Neith
TingT4ng
Neith
8,118
2,829
143
1,741
8,109
3,084
438
3,380
4,148
0
31,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
25,352
168
Minions Killed
107
9
Camps Cleared
3
666,186
Distance Traveled
633,047
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,394
646
17
1
0
223,604
0
L
Tiamat
8,978
691
52
4
3
221,283
5
L
Artemis
7,980
614
38
3
0
188,160
0
W
Artio
9,435
726
28
2
0
232,082
2
W
Ao Kuang
10,375
798
74
6
7
248,615
3
W
Neith
9,086
699
66
5
2
185,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role