Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
LuvSlush
Vulcan
Level 124
God Stats
1W - 4L
1,356 SR
Queue Stats
393W - 338L
1,535 Elo+
Party 2
Tyr
Tyr
l Minority l
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,332 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,456 Elo+

VS

Team Averages
Level 96
1,494 SR
1,409 Elo+
Bacchus
Bacchus
JethorA
Bacchus
Level 64
God Stats
50W - 62L
1,453 SR
Queue Stats
373W - 423L
1,427 Elo+
Party 1
Skadi
Skadi
SandFromSandman
Skadi
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 332L
1,402 Elo+
Party 1
Scylla
Scylla
Schneven
Scylla
Level 140
God Stats
6W - 5L
1,529 SR
Queue Stats
102W - 133L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 10 / 4
6,994
583
4,164
12,913
3,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
LuvSlush
Vulcan
12
6 / 4 / 1
8,872
739
14,380
9,551
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 4
7,557
630
1,359
12,087
6,470
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JethorA
Bacchus
12
3 / 0 / 14
9,811
818
6,491
8,484
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 4 / 7
10,477
873
15,691
9,879
3,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Schneven
Scylla
14
9 / 3 / 8
10,335
861
7,804
8,820
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
22
22
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
10
4
0.2
W
Bacchus
JethorA
Bacchus
3
0
14
10
L
Vulcan
LuvSlush
Vulcan
6
4
1
1.63
W
10
4
7
3.38
W
Scylla
Schneven
Scylla
9
3
8
4.33
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
29,986
34,551
Taken
27,183
12,968
Mitigated
16,508
1,875
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,164
1,855
0
608
12,913
3,388
0
5,935
6,756
0
16,805
W
Bacchus
JethorA
Bacchus
6,491
687
0
1,548
8,484
10,013
402
4,275
4,209
12,825
0
L
Vulcan
LuvSlush
Vulcan
14,380
6,323
54
1,124
9,551
3,110
0
2,903
6,602
28,221
0
W
15,691
6,752
0
822
9,879
3,407
1,581
5,536
4,343
0
51,918
W
Scylla
Schneven
Scylla
7,804
503
0
4,453
8,820
3,088
328
5,412
3,408
35,961
0
L
1,359
320
0
89
12,087
6,470
0
5,179
6,740
0
4,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,423
Gold Earned
30,623
73
Minions Killed
137
2
Camps Cleared
5
574,284
Distance Traveled
681,739
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,994
583
36
3
1
154,897
1
W
Bacchus
9,811
818
6
1
0
264,037
0
L
Vulcan
8,872
739
31
3
1
212,025
2
W
Skadi
10,477
873
71
6
1
202,363
5
W
Scylla
10,335
861
60
5
4
215,339
2
L
Tyr
7,557
630
6
1
0
207,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role