Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
ImThisSpy
Gilgamesh
Masters
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 11L
2,873 MMR
Party 1
Hel
Hel
Masters
Lyzary
Hel
Masters
Level 160
God Stats
3W - 0L
1,923 SR
Queue Stats
36W - 16L
3,019 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,641 SR
2,464 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,583 SR
1,921 MMR
Sol
Sol
Platinum II
Herects
Sol
Platinum II
Level 122
God Stats
6W - 10L
1,502 SR
Queue Stats
126W - 148L
1,922 MMR
Solo
Khepri
Khepri
Platinum II
Zkrsnz77
Khepri
Platinum II
Level 145
God Stats
0W - 1L
1,764 SR
Queue Stats
87W - 103L
1,917 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
awesome-a-man
Erlang Shen
Platinum V
Level 128
God Stats
0W - 1L
1,484 SR
Queue Stats
34W - 16L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 5
8,952
746
11,147
13,403
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ImThisSpy
Gilgamesh
13
5 / 1 / 7
8,912
743
9,067
15,124
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Hel
Lyzary
Hel
13
1 / 0 / 12
8,540
712
11,712
12,522
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ArtioThothGebAchillesOdin

VS

Bans
CliodhnaAresSylvanusCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 4 / 2
7,018
585
13,662
8,341
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Zkrsnz77
Khepri
9
0 / 4 / 2
7,269
606
4,134
12,004
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
awesome-a-man
Erlang Shen
11
2 / 5 / 0
7,836
653
8,616
16,100
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
5
9.5
L
Sol
0
4
2
0.25
W
Gilgamesh
ImThisSpy
Gilgamesh
5
1
7
8.5
W
Hel
Lyzary
Hel
1
0
12
7
L
Khepri
Zkrsnz77
Khepri
0
4
2
0.25
L
Erlang Shen
awesome-a-man
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
26,412
41,049
Taken
36,445
21,237
Mitigated
21,983
26,128
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,147
2,397
0
3,359
13,403
7,041
1,248
5,453
7,950
0
20,194
L
Sol
13,662
3,658
0
779
8,341
3,021
0
2,868
5,074
28,218
0
W
Gilgamesh
ImThisSpy
Gilgamesh
9,067
2,125
0
2,195
15,124
10,002
827
6,474
8,650
2,876
20,656
W
Hel
Lyzary
Hel
11,712
1,003
10,283
10,291
12,522
4,194
645
6,609
5,913
57,848
0
L
Khepri
Zkrsnz77
Khepri
4,134
341
205
2,378
12,004
8,968
0
3,685
7,800
13,471
0
L
Erlang Shen
awesome-a-man
Erlang Shen
8,616
2,260
0
2,012
16,100
9,994
0
5,785
9,680
0
22,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
22,123
146
Minions Killed
90
9
Camps Cleared
0
736,491
Distance Traveled
588,848
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,952
746
26
2
2
245,322
2
L
Sol
7,018
585
45
4
0
187,213
1
W
Gilgamesh
8,912
743
25
2
1
239,077
5
W
Hel
8,540
712
95
8
6
252,092
4
L
Khepri
7,269
606
8
1
0
171,572
3
L
Erlang Shen
7,836
653
37
3
0
230,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role