Player Matchup

Sylvanus
Sylvanus
MSTR CHIEF DC
Sylvanus
Level 127
God Stats
46W - 31L
1,588 SR
Queue Stats
432W - 405L
1,497 Elo+
Party 3
Anubis
Anubis
Nebul0ss0
Anubis
Level 122
God Stats
12W - 10L
1,586 SR
Queue Stats
185W - 219L
1,436 Elo+
Party 3
Achilles
Achilles
SmurfingInSmite
Achilles
Level 23
God Stats
2W - 0L
1,895 SR
Queue Stats
27W - 9L
1,813 Elo+
Party 3
Atlas
Atlas
Telvinus
Atlas
Level 159
God Stats
10W - 8L
1,646 SR
Queue Stats
139W - 156L
1,423 Elo+
Solo
Jing Wei
Jing Wei
WOLFER2002
Jing Wei
Level 89
God Stats
1W - 4L
1,480 SR
Queue Stats
73W - 62L
1,496 Elo+
Party 3
Team Averages
Level 104
1,639 SR
1,533 Elo+

VS

Team Averages
Level 69
1,555 SR
1,462 Elo+
Thanatos
Thanatos
BigDaddyFleury
Thanatos
Level 100
God Stats
10W - 12L
1,474 SR
Queue Stats
189W - 204L
1,411 Elo+
Party 1
Anubis
Anubis
BigDaddyRonnyy
Anubis
Level 115
God Stats
11W - 11L
1,446 SR
Queue Stats
350W - 360L
1,439 Elo+
Party 1
Bellona
Bellona
CxmbosBtw
Bellona
Level 87
God Stats
7W - 6L
1,587 SR
Queue Stats
485W - 503L
1,426 Elo+
Party 2
Neith
Neith
SlyCogDog
Neith
Level 17
God Stats
1W - 2L
1,750 SR
Queue Stats
22W - 12L
1,645 Elo+
Party 1
Ymir
Ymir
USSR Putin67
Ymir
Level 27
God Stats
46W - 45L
1,517 SR
Queue Stats
73W - 81L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MSTR CHIEF DC
Sylvanus
9
1 / 0 / 1
4,936
705
1,845
4,238
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Nebul0ss0
Anubis
10
4 / 1 / 1
5,579
797
2,592
3,318
1,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
8
6 / 1 / 1
5,547
792
4,524
5,235
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Telvinus
Atlas
7
1 / 2 / 2
4,572
653
1,161
5,903
1,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
WOLFER2002
Jing Wei
6
0 / 1 / 3
4,259
608
1,775
3,955
760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 2 / 1
4,450
636
1,076
3,898
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 4 / 0
4,450
636
3,769
4,643
2,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
CxmbosBtw
Bellona
5
0 / 1 / 0
3,818
545
1,878
4,222
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SlyCogDog
Neith
7
3 / 2 / 0
4,297
614
3,317
2,826
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 3
3,922
560
1,463
5,267
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
1
0.25
L
2
4
0
0.5
L
Bellona
CxmbosBtw
Bellona
0
1
0
0
W
Sylvanus
MSTR CHIEF DC
Sylvanus
1
0
1
1.5
W
Anubis
Nebul0ss0
Anubis
4
1
1
4.5
L
Neith
SlyCogDog
Neith
3
2
0
1.5
W
Achilles
6
1
1
6.5
W
Atlas
Telvinus
Atlas
1
2
2
1
L
0
3
3
0.5
W
Jing Wei
WOLFER2002
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
11,503
22,649
Taken
20,856
7,370
Mitigated
8,059
8,915
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,076
281
0
2,998
3,898
748
0
895
3,003
0
18,361
L
3,769
226
0
898
4,643
2,003
0
2,042
2,601
17,981
0
L
Bellona
CxmbosBtw
Bellona
1,878
799
0
1,061
4,222
2,460
0
1,294
2,928
0
12,525
W
Sylvanus
MSTR CHIEF DC
Sylvanus
1,845
806
189
2,740
4,238
1,800
500
392
3,846
20,234
5,129
W
Anubis
Nebul0ss0
Anubis
2,592
79
0
1,417
3,318
1,245
0
1,313
2,005
25,180
0
L
Neith
SlyCogDog
Neith
3,317
986
0
701
2,826
811
0
584
2,242
0
16,325
W
Achilles
4,524
1,971
0
2,535
5,235
1,650
0
642
4,593
0
23,883
W
Atlas
Telvinus
Atlas
1,161
345
701
998
5,903
1,915
0
1,874
4,029
6,354
0
L
1,463
390
0
496
5,267
2,037
0
545
4,722
8,046
0
W
Jing Wei
WOLFER2002
Jing Wei
1,775
1,611
0
335
3,955
760
184
1,011
2,944
0
15,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
20,937
216
Minions Killed
156
0
Camps Cleared
0
729,667
Distance Traveled
646,859
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,450
636
51
7
0
161,275
1
L
Anubis
4,450
636
23
3
0
130,458
0
L
Bellona
3,818
545
36
5
0
110,035
0
W
Sylvanus
4,936
705
57
8
0
139,315
3
W
Anubis
5,579
797
52
7
0
137,747
1
L
Neith
4,297
614
36
5
0
134,468
3
W
Achilles
5,547
792
56
8
0
170,905
3
W
Atlas
4,572
653
12
2
0
131,764
0
L
Ymir
3,922
560
10
1
0
110,623
1
W
Jing Wei
4,259
608
39
6
0
149,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role