Player Matchup

Chang'e
Chang'e
Chibiabyss
Chang'e
Level 59
God Stats
14W - 20L
1,378 SR
Queue Stats
32W - 44L
1,426 Elo+
Party 2
Mulan
Mulan
CrispyGnome660
Mulan
Level 12
God Stats
6W - 11L
1,329 SR
Queue Stats
12W - 18L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
Flaredawg
Sylvanus
Level 71
God Stats
0W - 2L
1,175 SR
Queue Stats
70W - 72L
1,417 Elo+
Party 2
Bakasura
Bakasura
SSJ_rl_716
Bakasura
Level 17
God Stats
5W - 4L
1,343 SR
Queue Stats
16W - 25L
1,294 Elo+
Party 2
Ra
Ra
Sonicdork
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,349 Elo+
Party 2
Team Averages
Level 33
1,345 SR
1,376 Elo+

VS

Team Averages
Level 28
1,416 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Ecko4Whiskey
Gilgamesh
Level 42
God Stats
55W - 67L
1,397 SR
Queue Stats
80W - 90L
1,373 Elo+
Party 3
Xing Tian
Xing Tian
JASON___jdub4500
Xing Tian
Level 13
God Stats
1W - 1L
1,151 SR
Queue Stats
22W - 25L
1,372 Elo+
Party 3
Cabrakan
Cabrakan
SAVAGEGARD1027
Cabrakan
Level 9
God Stats
9W - 5L
1,515 SR
Queue Stats
14W - 14L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Y0 DlZ
Morgan Le Fay
Level 46
God Stats
16W - 15L
1,542 SR
Queue Stats
91W - 90L
1,456 Elo+
Party 1
Anhur
Anhur
xIR0NM1KEx
Anhur
Level 28
God Stats
38W - 29L
1,475 SR
Queue Stats
79W - 76L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chibiabyss
Chang'e
20
3 / 5 / 4
13,910
927
23,562
25,232
12,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 9 / 6
12,692
846
11,071
25,509
16,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Flaredawg
Sylvanus
20
0 / 0 / 10
14,917
994
20,907
28,990
41,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SSJ_rl_716
Bakasura
20
3 / 12 / 4
14,199
947
24,398
29,706
14,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 12 / 5
12,581
839
20,266
24,829
14,926
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ecko4Whiskey
Gilgamesh
20
9 / 1 / 13
14,845
990
15,930
20,872
16,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
20
0 / 1 / 26
12,924
862
10,465
23,115
21,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
20
9 / 1 / 25
15,009
1,001
21,610
21,853
40,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Y0 DlZ
Morgan Le Fay
20
14 / 2 / 23
16,134
1,076
50,861
18,081
9,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
20
6 / 5 / 21
14,291
953
26,174
25,840
11,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
10
Kills
38
38
Deaths
10
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chibiabyss
Chang'e
3
5
4
1
L
2
9
6
0.56
W
Gilgamesh
Ecko4Whiskey
Gilgamesh
9
1
13
15.5
L
Sylvanus
Flaredawg
Sylvanus
0
0
10
5
W
Xing Tian
0
1
26
13
W
Cabrakan
9
1
25
21.5
L
Bakasura
SSJ_rl_716
Bakasura
3
12
4
0.42
L
2
12
5
0.38
W
Morgan Le Fay
Y0 DlZ
Morgan Le Fay
14
2
23
12.75
W
Anhur
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,204
Damage
125,040
134,266
Taken
109,761
100,295
Mitigated
98,613
43,440
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chibiabyss
Chang'e
23,562
3,651
13,438
7,467
25,232
12,625
0
15,892
8,930
70,737
0
L
11,071
716
0
924
25,509
16,963
0
15,945
8,927
7,160
12,284
W
Gilgamesh
Ecko4Whiskey
Gilgamesh
15,930
7,416
0
2,786
20,872
16,215
0
13,301
6,894
0
50,476
L
Sylvanus
Flaredawg
Sylvanus
20,907
5,933
5,507
8,057
28,990
41,742
0
16,626
11,391
45,694
0
W
Xing Tian
10,465
1,587
0
561
23,115
21,101
0
11,414
9,091
22,144
0
W
Cabrakan
21,610
2,757
0
1,643
21,853
40,054
0
14,161
6,828
34,847
0
L
Bakasura
SSJ_rl_716
Bakasura
24,398
14,099
0
2,728
29,706
14,039
0
17,926
11,026
0
46,728
L
20,266
3,470
2,846
2,473
24,829
14,926
0
13,185
11,056
49,192
0
W
Morgan Le Fay
Y0 DlZ
Morgan Le Fay
50,861
5,239
878
4,653
18,081
9,682
0
11,878
5,855
91,459
0
W
Anhur
26,174
19,736
0
8,162
25,840
11,561
0
16,056
8,669
0
47,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,299
Gold Earned
73,203
303
Minions Killed
314
16
Camps Cleared
3
1,184,863
Distance Traveled
1,304,244
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,910
927
119
8
6
255,622
0
L
Mulan
12,692
846
15
1
3
209,263
0
W
Gilgamesh
14,845
990
93
6
2
276,861
0
L
Sylvanus
14,917
994
47
3
0
241,202
0
W
Xing Tian
12,924
862
21
1
0
258,748
1
W
Cabrakan
15,009
1,001
39
3
0
291,969
0
L
Bakasura
14,199
947
53
4
7
281,509
0
L
Ra
12,581
839
69
5
0
197,267
4
W
Morgan Le Fay
16,134
1,076
100
7
1
261,851
1
W
Anhur
14,291
953
61
4
0
214,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role