Player Matchup

Cliodhna
Cliodhna
EZ Sigma
Cliodhna
Level 105
God Stats
5W - 0L
1,848 SR
Queue Stats
476W - 467L
1,479 Elo+
Party 2
Cerberus
Cerberus
Mode1209
Cerberus
Level 83
God Stats
1W - 0L
1,712 SR
Queue Stats
154W - 146L
1,558 Elo+
Solo
Tiamat
Tiamat
RAzEBlaZEAbYsS
Tiamat
Level 97
God Stats
26W - 15L
1,648 SR
Queue Stats
284W - 264L
1,456 Elo+
Party 2
Charybdis
Charybdis
insncrzy_jr
Charybdis
Level 82
God Stats
1W - 4L
1,112 SR
Queue Stats
57W - 64L
1,467 Elo+
Solo
Atlas
Atlas
tanuki_1500
Atlas
Level 66
God Stats
7W - 2L
1,574 SR
Queue Stats
10W - 10L
1,467 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,486 Elo+

VS

Team Averages
Level 119
1,522 SR
1,475 Elo+
Chang'e
Chang'e
DUKE_NETS58
Chang'e
Level 106
God Stats
32W - 32L
1,621 SR
Queue Stats
453W - 470L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
LedZepp420SS
Gilgamesh
Level 156
God Stats
17W - 21L
1,520 SR
Queue Stats
644W - 676L
1,426 Elo+
Party 1
Arachne
Arachne
Schweed--
Arachne
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
47W - 73L
1,451 Elo+
Party 1
Skadi
Skadi
YaGirlLovesTrev
Skadi
Level 107
God Stats
12W - 8L
1,691 SR
Queue Stats
504W - 470L
1,543 Elo+
Solo
Hou Yi
Hou Yi
marcostepan
Hou Yi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 564L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EZ Sigma
Cliodhna
15
9 / 1 / 4
9,138
653
8,055
10,447
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Mode1209
Cerberus
13
3 / 3 / 3
8,042
574
7,016
10,580
9,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 3
8,033
574
12,111
8,117
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
insncrzy_jr
Charybdis
13
3 / 2 / 1
7,855
561
6,769
9,324
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 6
7,395
528
3,838
9,094
4,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DUKE_NETS58
Chang'e
11
0 / 5 / 2
6,666
476
4,883
10,299
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LedZepp420SS
Gilgamesh
11
2 / 5 / 1
7,560
540
8,894
12,157
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Schweed--
Arachne
10
3 / 7 / 1
6,943
496
2,826
12,044
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 5 / 1
7,285
520
5,146
8,643
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
13
1 / 4 / 1
7,597
543
3,710
10,325
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
25
Kills
10
10
Deaths
26
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DUKE_NETS58
Chang'e
0
5
2
0.2
W
Cliodhna
EZ Sigma
Cliodhna
9
1
4
11
L
Gilgamesh
LedZepp420SS
Gilgamesh
2
5
1
0.5
W
Cerberus
Mode1209
Cerberus
3
3
3
1.5
W
6
1
3
7.5
L
Arachne
Schweed--
Arachne
3
7
1
0.5
L
4
5
1
0.9
W
Charybdis
insncrzy_jr
Charybdis
3
2
1
1.75
L
Hou Yi
1
4
1
0.38
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
25,459
47,562
Taken
53,468
24,903
Mitigated
22,659
16,254
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DUKE_NETS58
Chang'e
4,883
392
281
2,662
10,299
3,236
0
6,302
3,697
32,256
0
W
Cliodhna
EZ Sigma
Cliodhna
8,055
818
0
4,472
10,447
3,804
0
1,025
9,330
0
60,260
L
Gilgamesh
LedZepp420SS
Gilgamesh
8,894
2,447
0
2,404
12,157
9,163
125
7,693
4,438
0
39,381
W
Cerberus
Mode1209
Cerberus
7,016
955
0
2,583
10,580
9,745
0
0
10,580
45,242
0
W
12,111
910
35
2,774
8,117
4,470
213
2,919
5,037
40,557
0
L
Arachne
Schweed--
Arachne
2,826
1,707
0
2,852
12,044
3,989
0
2,186
9,664
0
31,056
L
5,146
2,216
0
1,570
8,643
3,281
248
3,944
4,519
0
35,607
W
Charybdis
insncrzy_jr
Charybdis
6,769
4,715
0
5,553
9,324
2,089
537
470
8,854
0
57,797
L
Hou Yi
3,710
2,056
0
2,695
10,325
2,990
0
2,070
8,185
0
49,541
W
3,838
1,234
135
702
9,094
4,795
235
628
8,408
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
36,051
449
Minions Killed
342
0
Camps Cleared
0
1,418,505
Distance Traveled
1,252,238
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,666
476
74
5
0
250,505
3
W
Cliodhna
9,138
653
121
9
0
327,290
1
L
Gilgamesh
7,560
540
69
5
0
268,447
2
W
Cerberus
8,042
574
106
8
0
271,619
5
W
Tiamat
8,033
574
84
6
0
287,982
2
L
Arachne
6,943
496
49
4
0
270,054
3
L
Skadi
7,285
520
55
4
0
231,123
2
W
Charybdis
7,855
561
105
8
0
241,806
7
L
Hou Yi
7,597
543
95
7
0
232,109
3
W
Atlas
7,395
528
33
2
0
289,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role