Player Matchup

Scylla
Scylla
Squeemo
Scylla
Level 145
God Stats
13W - 4L
1,861 SR
Queue Stats
129W - 129L
1,561 Elo+
Party 2
Hercules
Hercules
WeeWooMoo
Hercules
Level 108
God Stats
17W - 12L
1,591 SR
Queue Stats
329W - 322L
1,539 Elo+
Party 2
Chiron
Chiron
smittyboy135
Chiron
Level 122
God Stats
6W - 2L
1,627 SR
Queue Stats
590W - 551L
1,495 Elo+
Party 2
Arachne
Arachne
spaceram
Arachne
Level 98
God Stats
1W - 2L
1,302 SR
Queue Stats
37W - 34L
1,604 Elo+
Solo
Fenrir
Fenrir
wehaveagibby
Fenrir
Level 63
God Stats
18W - 13L
1,548 SR
Queue Stats
252W - 186L
1,566 Elo+
Party 2
Team Averages
Level 107
1,586 SR
1,553 Elo+

VS

Team Averages
Level 132
1,564 SR
1,588 Elo+
Kuzenbo
Kuzenbo
BigDaddyCole
Kuzenbo
Level 125
God Stats
1W - 2L
1,532 SR
Queue Stats
541W - 524L
1,533 Elo+
Solo
Thanatos
Thanatos
Leohe
Thanatos
Level 135
God Stats
21W - 20L
1,546 SR
Queue Stats
834W - 769L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
Repxxxxx
Xing Tian
Level 128
God Stats
12W - 12L
1,543 SR
Queue Stats
532W - 500L
1,622 Elo+
Solo
Anhur
Anhur
XXDRKFALLENHERO
Anhur
Level 148
God Stats
1W - 2L
1,438 SR
Queue Stats
103W - 105L
1,586 Elo+
Solo
Zeus
Zeus
hudan-damian
Zeus
Level 126
God Stats
28W - 15L
1,762 SR
Queue Stats
573W - 515L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Squeemo
Scylla
12
6 / 0 / 2
6,941
631
6,238
5,381
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
WeeWooMoo
Hercules
12
1 / 0 / 0
6,768
615
5,040
7,392
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
11
1 / 0 / 5
6,335
576
6,256
4,762
886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
spaceram
Arachne
11
3 / 2 / 2
6,286
571
3,489
7,330
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
8
3 / 2 / 5
5,815
529
3,063
7,588
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigDaddyCole
Kuzenbo
9
0 / 1 / 0
5,338
485
4,083
6,332
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Leohe
Thanatos
10
1 / 2 / 0
5,429
494
3,567
7,463
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Repxxxxx
Xing Tian
8
0 / 3 / 3
5,127
466
2,868
7,165
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
5,055
460
3,356
6,963
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
5,775
525
4,254
6,187
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigDaddyCole
Kuzenbo
0
1
0
0
L
Thanatos
Leohe
Thanatos
1
2
0
0.5
L
Xing Tian
Repxxxxx
Xing Tian
0
3
3
0.5
W
Scylla
Squeemo
Scylla
6
0
2
7
W
Hercules
WeeWooMoo
Hercules
1
0
0
1
L
1
3
0
0.33
L
1
5
1
0.3
W
Chiron
1
0
5
3.5
W
Arachne
spaceram
Arachne
3
2
2
2
W
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
18,128
32,453
Taken
34,110
12,885
Mitigated
14,217
12,980
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigDaddyCole
Kuzenbo
4,083
1,732
0
2,792
6,332
5,739
0
57
5,704
27,380
0
L
Thanatos
Leohe
Thanatos
3,567
896
0
6,132
7,463
2,092
0
1,235
6,041
0
29,202
L
Xing Tian
Repxxxxx
Xing Tian
2,868
202
0
1,276
7,165
2,970
0
710
6,451
11,935
0
W
Scylla
Squeemo
Scylla
6,238
1,134
0
1,869
5,381
1,577
0
2,828
2,514
41,812
0
W
Hercules
WeeWooMoo
Hercules
5,040
1,871
0
3,970
7,392
3,957
0
3,376
3,494
0
38,685
L
3,356
1,900
0
1,767
6,963
1,463
0
293
6,670
0
24,869
L
4,254
651
0
494
6,187
1,953
0
3,533
2,404
36,679
0
W
Chiron
6,256
2,298
249
1,988
4,762
886
0
398
4,364
0
45,245
W
Arachne
spaceram
Arachne
3,489
1,937
0
3,993
7,330
2,798
0
1,653
5,677
0
37,958
W
Fenrir
3,063
305
0
911
7,588
3,667
0
2,549
5,039
0
8,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
26,724
344
Minions Killed
270
0
Camps Cleared
0
1,093,202
Distance Traveled
1,041,247
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,338
485
47
4
0
209,907
4
L
Thanatos
5,429
494
66
6
0
226,450
2
L
Xing Tian
5,127
466
14
1
0
223,620
3
W
Scylla
6,941
631
79
7
0
228,184
4
W
Hercules
6,768
615
101
9
0
218,878
1
L
Anhur
5,055
460
57
5
0
192,029
4
L
Zeus
5,775
525
86
8
0
189,241
4
W
Chiron
6,335
576
79
7
0
211,695
3
W
Arachne
6,286
571
70
6
0
215,837
5
W
Fenrir
5,815
529
15
1
0
218,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role