Player Matchup

Thoth
Thoth
DaAtte
Thoth
Level 145
God Stats
3W - 5L
1,298 SR
Queue Stats
295W - 289L
1,558 Elo+
Solo
Hun Batz
Hun Batz
EnglishStark
Hun Batz
Level 108
God Stats
9W - 4L
1,585 SR
Queue Stats
519W - 491L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
GyokuQc
Baron Samedi
Level 118
God Stats
6W - 1L
1,745 SR
Queue Stats
278W - 259L
1,503 Elo+
Solo
Jormungandr
Jormungandr
TridentG-
Jormungandr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,654 Elo+
Solo
Merlin
Merlin
mndcdk
Merlin
Level 154
God Stats
2W - 3L
1,291 SR
Queue Stats
314W - 332L
1,514 Elo+
Solo
Team Averages
Level 134
1,484 SR
1,567 Elo+

VS

Team Averages
Level 132
1,495 SR
1,554 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Azuriiii
Cthulhu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,508 Elo+
Party 1
Olorun
Olorun
MelonMia
Olorun
Level 152
God Stats
6W - 5L
1,634 SR
Queue Stats
317W - 311L
1,619 Elo+
Solo
Geb
Geb
codbo
Geb
Level 138
God Stats
1W - 1L
1,342 SR
Queue Stats
48W - 31L
1,648 Elo+
Solo
Cliodhna
Cliodhna
rezan
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DaAtte
Thoth
20
7 / 3 / 16
12,055
753
19,296
15,198
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
EnglishStark
Hun Batz
18
2 / 4 / 19
10,695
668
18,820
22,921
13,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GyokuQc
Baron Samedi
18
6 / 3 / 16
11,798
737
18,769
18,846
9,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
TridentG-
Jormungandr
20
5 / 3 / 18
12,764
798
17,999
27,178
28,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
mndcdk
Merlin
19
6 / 4 / 12
11,925
745
17,208
13,907
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
6 / 4 / 7
11,334
708
23,847
21,810
30,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Azuriiii
Cthulhu
18
3 / 2 / 8
10,808
676
22,589
20,945
20,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
MelonMia
Olorun
19
2 / 2 / 5
11,116
695
11,045
17,462
9,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
codbo
Geb
18
2 / 4 / 12
11,511
719
12,638
26,785
37,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
rezan
Cliodhna
15
3 / 14 / 4
10,462
654
18,387
19,869
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
26
Kills
16
17
Deaths
26
81
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
4
7
2.38
L
Cthulhu
Azuriiii
Cthulhu
3
2
8
3.5
W
Thoth
DaAtte
Thoth
7
3
16
5
W
Hun Batz
EnglishStark
Hun Batz
2
4
19
2.88
W
Baron Samedi
GyokuQc
Baron Samedi
6
3
16
4.67
L
Olorun
MelonMia
Olorun
2
2
5
2.25
W
Jormungandr
TridentG-
Jormungandr
5
3
18
4.67
L
Geb
codbo
Geb
2
4
12
2
W
Merlin
mndcdk
Merlin
6
4
12
3
L
Cliodhna
rezan
Cliodhna
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,092
Damage
88,506
98,050
Taken
106,871
63,531
Mitigated
107,478
45,343
Healing
52,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
23,847
6,857
4,356
6,394
21,810
30,954
0
13,920
7,890
35,447
0
L
Cthulhu
Azuriiii
Cthulhu
22,589
989
1,433
4,300
20,945
20,916
872
12,839
8,106
31,735
0
W
Thoth
DaAtte
Thoth
19,296
307
374
1,962
15,198
6,395
2,623
10,724
3,782
39,110
0
W
Hun Batz
EnglishStark
Hun Batz
18,820
3,233
2,131
6,815
22,921
13,161
534
15,046
6,574
0
30,624
W
Baron Samedi
GyokuQc
Baron Samedi
18,769
796
13,076
10,176
18,846
9,241
619
12,650
5,630
29,009
0
L
Olorun
MelonMia
Olorun
11,045
4,033
14,782
9,783
17,462
9,956
2,308
12,478
4,984
32,666
0
W
Jormungandr
TridentG-
Jormungandr
17,999
3,256
2,592
6,362
27,178
28,596
204
16,278
7,805
41,464
0
L
Geb
codbo
Geb
12,638
1,069
5,420
3,995
26,785
37,503
0
19,260
7,525
19,689
0
W
Merlin
mndcdk
Merlin
17,208
1,339
1,012
843
13,907
6,138
1,246
11,215
2,116
38,334
0
L
Cliodhna
rezan
Cliodhna
18,387
1,117
469
1,365
19,869
8,149
0
14,775
5,094
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
55,231
170
Minions Killed
144
0
Camps Cleared
0
1,545,626
Distance Traveled
1,486,773
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,334
708
18
1
0
302,123
1
L
Cthulhu
10,808
676
39
2
0
338,620
2
W
Thoth
12,055
753
43
3
0
339,509
3
W
Hun Batz
10,695
668
17
1
0
315,886
1
W
Baron Samedi
11,798
737
34
2
0
295,690
1
L
Olorun
11,116
695
51
3
0
298,238
6
W
Jormungandr
12,764
798
35
2
0
291,300
4
L
Geb
11,511
719
9
1
0
296,892
5
W
Merlin
11,925
745
41
3
0
303,241
2
L
Cliodhna
10,462
654
27
2
0
250,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role