Player Matchup
Team Averages
Platinum III
Average Tier
Level 155
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 81
1,320 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,601
943
2,621
3,109
2,509
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JustCallMeGino
Tyr
7
0 / 2 / 0
4,496
642
928
4,098
866
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,601
943
68
10
6
138,402
2
L
4,496
642
14
2
0
79,143
2