Player Matchup

Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
InHaleHavoc
Horus
Platinum I
Level 101
God Stats
2W - 4L
1,449 SR
Queue Stats
246W - 238L
1,926 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum I
NN Dotcy
Zhong Kui
Platinum I
Level 76
God Stats
3W - 2L
1,595 SR
Queue Stats
116W - 104L
2,003 MMR
Solo
Zeus
Zeus
Platinum I
Xivlv
Zeus
Platinum I
Level 149
God Stats
14W - 9L
1,749 SR
Queue Stats
389W - 374L
1,940 MMR
Party 2
Awilix
Awilix
Platinum III
lil-g-money9
Awilix
Platinum III
Level 153
God Stats
27W - 15L
1,735 SR
Queue Stats
223W - 217L
1,905 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,605 SR
1,855 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,679 SR
1,938 MMR
Kukulkan
Kukulkan
Platinum V
ChiefYirax
Kukulkan
Platinum V
Level 106
God Stats
25W - 21L
1,625 SR
Queue Stats
397W - 406L
1,769 MMR
Party 1
Anhur
Anhur
Platinum I
Dmg Buff
Anhur
Platinum I
Level 48
God Stats
8W - 7L
1,780 SR
Queue Stats
49W - 41L
1,998 MMR
Party 1
Cerberus
Cerberus
Platinum I
Hembrie
Cerberus
Platinum I
Level 151
God Stats
1W - 1L
1,838 SR
Queue Stats
133W - 131L
1,983 MMR
Solo
Achilles
Achilles
Platinum III
NaCl_Win
Achilles
Platinum III
Level 127
God Stats
1W - 2L
1,536 SR
Queue Stats
56W - 43L
1,955 MMR
Solo
Nemesis
Nemesis
Platinum I
lilcrakkhead
Nemesis
Platinum I
Level 88
God Stats
1W - 4L
1,613 SR
Queue Stats
256W - 235L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 1 / 6
13,091
569
9,213
17,869
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 21
12,880
560
11,580
18,888
18,018
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
NN Dotcy
Zhong Kui
20
5 / 2 / 6
13,868
603
15,939
21,281
23,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Xivlv
Zeus
20
18 / 1 / 11
14,295
622
25,254
16,156
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
20
7 / 3 / 6
12,846
559
13,470
17,414
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaBastetMulanOdin

VS

Bans
AthenaGebSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiefYirax
Kukulkan
13
1 / 15 / 0
9,083
395
13,263
18,182
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Dmg Buff
Anhur
18
1 / 5 / 1
11,096
482
11,819
16,585
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hembrie
Cerberus
12
0 / 9 / 1
8,409
366
9,020
26,568
20,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
NaCl_Win
Achilles
18
3 / 4 / 0
11,488
499
13,028
23,677
26,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
lilcrakkhead
Nemesis
12
2 / 5 / 1
8,707
379
6,911
11,589
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
38
Kills
7
9
Deaths
38
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
6
5
L
Kukulkan
ChiefYirax
Kukulkan
1
15
0
0.07
L
Anhur
Dmg Buff
Anhur
1
5
1
0.3
L
Cerberus
Hembrie
Cerberus
0
9
1
0.06
W
6
2
21
8.25
W
Zhong Kui
NN Dotcy
Zhong Kui
5
2
6
4
L
Achilles
NaCl_Win
Achilles
3
4
0
0.75
W
Zeus
Xivlv
Zeus
18
1
11
23.5
W
Awilix
7
3
6
3.33
L
Nemesis
lilcrakkhead
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,456
Damage
54,041
91,608
Taken
96,601
63,299
Mitigated
64,216
47,168
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,213
4,148
0
7,622
17,869
7,883
2,892
5,194
12,675
95,825
8,154
L
Kukulkan
ChiefYirax
Kukulkan
13,263
448
0
250
18,182
6,175
0
9,465
8,498
51,610
0
L
Anhur
Dmg Buff
Anhur
11,819
7,937
0
4,700
16,585
5,839
0
8,008
8,453
0
82,003
L
Cerberus
Hembrie
Cerberus
9,020
770
128
7,548
26,568
20,692
34
11,491
14,833
48,265
2,977
W
11,580
5,123
4,822
8,219
18,888
18,018
643
6,988
11,900
0
39,379
W
Zhong Kui
NN Dotcy
Zhong Kui
15,939
2,292
0
13,140
21,281
23,616
4,870
3,278
18,003
107,783
0
L
Achilles
NaCl_Win
Achilles
13,028
2,322
0
3,080
23,677
26,971
0
15,376
8,065
5,439
67,636
W
Zeus
Xivlv
Zeus
25,254
5,018
580
6,589
16,156
5,657
64
6,378
9,778
102,931
0
W
Awilix
13,470
4,901
0
6,196
17,414
8,125
2,780
3,733
13,681
0
105,032
L
Nemesis
lilcrakkhead
Nemesis
6,911
2,397
0
5,462
11,589
4,539
0
3,772
7,743
0
43,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
48,783
723
Minions Killed
569
0
Camps Cleared
0
2,350,399
Distance Traveled
1,687,655
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,091
569
180
8
0
456,868
0
L
Kukulkan
9,083
395
102
4
0
321,825
4
L
Anhur
11,096
482
135
6
0
312,967
2
L
Cerberus
8,409
366
108
5
0
276,648
8
W
Horus
12,880
560
43
2
0
473,833
5
W
Zhong Kui
13,868
603
215
9
0
407,500
6
L
Achilles
11,488
499
141
6
0
470,817
3
W
Zeus
14,295
622
144
6
0
471,036
1
W
Awilix
12,846
559
141
6
0
541,162
8
L
Nemesis
8,707
379
83
4
0
305,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role