Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
Calypsooooo
Sol
Diamond I
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
137W - 117L
2,603 MMR
Party 1
Hachiman
Hachiman
Diamond I
Jikzs
Hachiman
Diamond I
Level 160
God Stats
2W - 0L
1,604 SR
Queue Stats
115W - 92L
2,489 MMR
Party 2
Ares
Ares
Masters
Marм
Ares
Masters
Level 151
God Stats
4W - 0L
1,604 SR
Queue Stats
366W - 342L
2,441 MMR
Party 1
Bastet
Bastet
Diamond IV
TocaMiBichote
Bastet
Diamond IV
Level 153
God Stats
1W - 1L
1,332 SR
Queue Stats
65W - 57L
2,508 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,556 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,709 SR
2,312 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond IV
IvanVazquezCru1
Hel
Diamond IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
2,415 MMR
Solo
Thanatos
Thanatos
Diamond I
LonzoBall
Thanatos
Diamond I
Level 140
God Stats
2W - 2L
1,881 SR
Queue Stats
210W - 178L
2,603 MMR
Solo
Ullr
Ullr
Masters
ohnomyeggs
Ullr
Masters
Level 160
God Stats
3W - 6L
1,901 SR
Queue Stats
342W - 336L
2,551 MMR
Solo
Ne Zha
Ne Zha
Diamond II
swwageroo
Ne Zha
Diamond II
Level 100
God Stats
27W - 17L
1,762 SR
Queue Stats
188W - 179L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 2 / 13
12,814
641
16,155
23,500
23,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 4 / 5
12,538
627
14,609
17,759
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Jikzs
Hachiman
19
10 / 1 / 5
12,813
641
13,948
14,431
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Marм
Ares
15
1 / 2 / 16
11,085
554
4,411
18,939
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 10
13,467
673
15,767
13,113
7,397
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SobekMulanGilgameshCliodhna

VS

Bans
ArtioGebLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 5 / 1
9,692
485
8,986
14,429
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 2
9,098
455
6,178
16,321
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LonzoBall
Thanatos
15
4 / 10 / 3
10,166
508
7,601
15,166
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 4
10,858
543
15,575
14,485
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
swwageroo
Ne Zha
15
0 / 7 / 6
9,475
474
12,305
22,859
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
31
Kills
12
12
Deaths
31
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
13
7.25
L
Hou Yi
 
Hou Yi
3
5
1
0.7
W
6
4
5
2.13
L
1
6
2
0.33
W
Hachiman
Jikzs
Hachiman
10
1
5
12.5
L
Thanatos
LonzoBall
Thanatos
4
10
3
0.55
W
Ares
Marм
Ares
1
2
16
4.5
W
6
3
10
3.67
L
4
3
4
2
L
Ne Zha
swwageroo
Ne Zha
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,890
Damage
50,645
87,742
Taken
83,260
69,613
Mitigated
43,475
37,958
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,155
3,252
1,019
11,023
23,500
23,041
2,405
1,537
21,209
9,250
58,204
L
Hou Yi
 
Hou Yi
8,986
5,205
0
3,925
14,429
3,761
0
1,605
12,149
0
59,709
W
14,609
5,332
0
7,405
17,759
9,535
2,371
1,295
16,380
99,151
10,782
L
6,178
403
2,259
4,109
16,321
12,257
552
3,469
12,514
45,343
0
W
Hachiman
Jikzs
Hachiman
13,948
6,219
0
5,702
14,431
7,601
9,658
1,501
12,842
0
103,569
L
Thanatos
LonzoBall
Thanatos
7,601
1,605
0
7,749
15,166
5,866
0
4,096
10,721
0
46,766
W
Ares
Marм
Ares
4,411
547
1,213
4,690
18,939
22,039
841
1,857
16,995
27,700
0
W
15,767
4,211
0
6,906
13,113
7,397
9
2,013
10,945
0
106,802
L
15,575
3,880
0
550
14,485
5,474
0
5,053
9,213
0
86,334
L
Ne Zha
swwageroo
Ne Zha
12,305
2,491
0
5,410
22,859
16,117
726
5,881
16,136
0
59,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,717
Gold Earned
49,289
625
Minions Killed
512
0
Camps Cleared
0
2,048,009
Distance Traveled
1,733,699
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,814
641
105
5
0
426,090
6
L
Hou Yi
9,692
485
106
5
0
262,880
2
W
Sol
12,538
627
186
9
0
350,218
3
L
Hel
9,098
455
57
3
0
346,287
9
W
Hachiman
12,813
641
133
7
0
398,085
8
L
Thanatos
10,166
508
72
4
0
411,079
4
W
Ares
11,085
554
29
1
0
399,722
6
W
Bastet
13,467
673
172
9
0
473,894
3
L
Ullr
10,858
543
163
8
0
385,641
4
L
Ne Zha
9,475
474
114
6
0
327,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role