Player Matchup

Izanami
Izanami
JackpotBaby-_-
Izanami
Level 56
God Stats
1W - 1L
1,534 SR
Queue Stats
35W - 20L
1,647 Elo+
Party 1
Sol
Sol
McCutty Mayhem
Sol
Level 58
God Stats
4W - 0L
1,828 SR
Queue Stats
22W - 15L
1,595 Elo+
Party 1
Vamana
Vamana
OderusUrungus666
Vamana
Level 99
God Stats
1W - 0L
1,571 SR
Queue Stats
52W - 33L
1,638 Elo+
Party 1
Team Averages
Level 71
1,644 SR
1,627 Elo+

VS

Team Averages
Level 99
1,438 SR
1,365 Elo+
Atlas
Atlas
AsiaticUrsus
Atlas
Level 100
God Stats
5W - 18L
1,594 SR
Queue Stats
127W - 194L
1,323 Elo+
Party 2
Ra
Ra
Grouchypotato84
Ra
Level 45
God Stats
1W - 7L
1,500 SR
Queue Stats
93W - 133L
1,310 Elo+
Party 2
Xbalanque
Xbalanque
WarlockMaik
Xbalanque
Level 153
God Stats
0W - 2L
1,219 SR
Queue Stats
98W - 125L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,323
832
9,096
9,216
2,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 9
8,415
842
11,763
7,253
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 2 / 4
8,845
885
6,799
9,588
7,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,016
802
7,046
14,198
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 4
7,054
705
3,303
10,004
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
WarlockMaik
Xbalanque
10
1 / 5 / 4
7,014
701
8,138
7,788
3,284
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
2
7
4
0.57
W
4
3
8
2.67
W
4
2
9
4.25
W
7
2
4
4.5
L
Xbalanque
WarlockMaik
Xbalanque
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
18,487
26,057
Taken
31,990
12,848
Mitigated
16,169
7,709
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,046
1,855
400
2,703
14,198
9,010
123
7,132
7,066
18,818
0
L
3,303
320
1,669
1,710
10,004
3,875
360
2,848
7,156
16,091
0
W
9,096
5,098
0
2,410
9,216
2,764
637
2,800
6,171
0
35,072
W
11,763
2,767
0
2,140
7,253
2,200
1,536
3,641
3,170
27,604
0
W
6,799
3,203
0
3,159
9,588
7,884
176
3,449
5,698
0
22,184
L
Xbalanque
WarlockMaik
Xbalanque
8,138
2,607
0
0
7,788
3,284
279
2,111
5,677
0
17,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,583
Gold Earned
22,084
127
Minions Killed
96
7
Camps Cleared
2
543,292
Distance Traveled
480,713
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,016
802
20
2
0
163,908
0
L
Ra
7,054
705
36
4
1
160,992
1
W
Izanami
8,323
832
54
5
4
176,369
1
W
Sol
8,415
842
39
4
1
181,953
0
W
Vamana
8,845
885
34
3
2
184,970
4
L
Xbalanque
7,014
701
40
4
1
155,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role