Player Matchup

Mulan
Mulan
GaryCarmine
Mulan
Level 70
God Stats
23W - 18L
1,314 SR
Queue Stats
125W - 127L
1,432 Elo+
Solo
Bacchus
Bacchus
HadToDoIt
Bacchus
Level 22
God Stats
5W - 3L
1,781 SR
Queue Stats
22W - 23L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
Joeflexingonhoes
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 1
Discordia
Discordia
Little-54-
Discordia
Level 153
God Stats
3W - 1L
1,686 SR
Queue Stats
71W - 74L
1,530 Elo+
Party 1
Apollo
Apollo
SirrDephiance
Apollo
Level 68
God Stats
2W - 3L
1,592 SR
Queue Stats
88W - 93L
1,509 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,489 Elo+

VS

Team Averages
Level 80
1,502 SR
1,586 Elo+
Izanami
Izanami
Darkdaggers
Izanami
Level 49
God Stats
15W - 16L
1,490 SR
Queue Stats
186W - 233L
1,392 Elo+
Solo
Zeus
Zeus
Flopple
Zeus
Level 128
God Stats
8W - 8L
1,546 SR
Queue Stats
160W - 129L
1,654 Elo+
Party 2
Ares
Ares
SamsonOption
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 40L
1,779 Elo+
Party 2
Arachne
Arachne
TheChosenWoon
Arachne
Level 131
God Stats
13W - 4L
1,675 SR
Queue Stats
261W - 208L
1,669 Elo+
Party 2
Mulan
Mulan
la23victima
Mulan
Level 66
God Stats
10W - 5L
1,301 SR
Queue Stats
79W - 81L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,121
509
8,070
12,469
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
HadToDoIt
Bacchus
8
1 / 6 / 3
5,974
427
4,908
9,519
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 7 / 0
5,219
373
2,225
9,838
3,645
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Little-54-
Discordia
9
1 / 8 / 2
6,011
429
5,817
7,251
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,983
499
3,811
8,517
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkdaggers
Izanami
15
3 / 1 / 0
9,058
647
3,642
5,222
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Flopple
Zeus
14
8 / 2 / 3
8,910
636
6,565
6,446
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 12
8,244
589
6,254
11,685
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
14
9 / 1 / 7
9,153
654
9,558
13,126
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 1 / 1
9,293
664
10,054
11,491
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
29
29
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darkdaggers
Izanami
3
1
0
3
W
Zeus
Flopple
Zeus
8
2
3
4.75
L
3
4
0
0.75
L
Bacchus
HadToDoIt
Bacchus
1
6
3
0.42
L
0
7
0
0
L
Discordia
Little-54-
Discordia
1
8
2
0.25
W
2
2
12
4
L
1
4
1
0.38
W
Arachne
9
1
7
12.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
36,073
47,594
Taken
47,970
22,591
Mitigated
30,691
8,668
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darkdaggers
Izanami
3,642
2,275
0
1,768
5,222
1,833
5,969
1,292
3,830
0
66,948
W
Zeus
Flopple
Zeus
6,565
1,698
0
1,658
6,446
2,405
374
2,795
3,389
58,279
0
L
8,070
1,119
19
3,141
12,469
8,911
0
3,148
8,617
5,718
32,582
L
Bacchus
HadToDoIt
Bacchus
4,908
945
0
1,952
9,519
5,020
0
1,572
7,855
25,782
0
L
2,225
1,010
84
279
9,838
3,645
0
4,743
5,095
12,248
0
L
Discordia
Little-54-
Discordia
5,817
638
0
1,075
7,251
1,982
0
3,159
4,047
21,648
0
W
6,254
1,017
0
1,935
11,685
11,819
332
4,765
6,626
23,453
0
L
3,811
1,885
0
2,118
8,517
3,033
0
1,571
6,946
0
42,968
W
Arachne
9,558
6,651
0
9,060
13,126
4,441
0
5,775
7,176
0
47,883
W
10,054
1,573
0
6,232
11,491
10,193
0
3,417
7,415
7,968
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
44,658
311
Minions Killed
470
0
Camps Cleared
0
1,274,571
Distance Traveled
1,338,175
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,058
647
156
11
0
227,529
1
W
Zeus
8,910
636
93
7
0
256,652
3
L
Mulan
7,121
509
88
6
0
271,540
1
L
Bacchus
5,974
427
57
4
0
247,093
0
L
Sylvanus
5,219
373
30
2
0
234,139
0
L
Discordia
6,011
429
40
3
0
241,248
6
W
Ares
8,244
589
29
2
0
261,898
5
L
Apollo
6,983
499
96
7
0
280,551
1
W
Arachne
9,153
654
84
6
0
326,117
2
W
Mulan
9,293
664
108
8
0
265,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role