Player Matchup

Sobek
Sobek
Brooksicon71
Sobek
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 3
Ullr
Ullr
CietyGobilnDark
Ullr
Level 15
God Stats
17W - 25L
1,398 SR
Queue Stats
23W - 34L
1,355 Elo+
Party 2
Ah Puch
Ah Puch
Marafir
Ah Puch
Level 29
God Stats
7W - 6L
1,584 SR
Queue Stats
40W - 51L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
Mastellar
Gilgamesh
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 3
Zeus
Zeus
Snajperdinio
Zeus
Level 49
God Stats
4W - 8L
1,361 SR
Queue Stats
35W - 50L
1,399 Elo+
Party 2
Team Averages
Level 41
1,514 SR
1,381 Elo+

VS

Team Averages
Level 94
1,589 SR
1,662 Elo+
Mulan
Mulan
Asiaphile
Mulan
Level 27
God Stats
11W - 6L
1,482 SR
Queue Stats
77W - 25L
1,759 Elo+
Party 1
Yemoja
Yemoja
DoomedLuke
Yemoja
Level 124
God Stats
149W - 140L
1,537 SR
Queue Stats
631W - 662L
1,461 Elo+
Solo
Sol
Sol
GabeAsher
Sol
Level 127
God Stats
11W - 3L
1,567 SR
Queue Stats
209W - 133L
1,685 Elo+
Party 1
Medusa
Medusa
TwilightFlux
Medusa
Level 85
God Stats
5W - 3L
1,562 SR
Queue Stats
184W - 118L
1,680 Elo+
Party 1
Aphrodite
Aphrodite
Umbraux
Aphrodite
Level 108
God Stats
104W - 43L
1,797 SR
Queue Stats
173W - 82L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,046
1,005
7,100
21,505
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 10 / 2
7,886
876
2,857
16,732
6,922
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Marafir
Ah Puch
15
1 / 7 / 4
8,990
999
12,875
13,231
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Mastellar
Gilgamesh
14
1 / 8 / 3
8,417
935
10,343
21,972
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 10 / 2
9,396
1,044
15,263
13,367
4,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

96

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asiaphile
Mulan
18
16 / 0 / 24
12,104
1,345
27,624
17,086
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
DoomedLuke
Yemoja
17
2 / 0 / 20
9,816
1,091
6,067
5,806
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
8 / 3 / 24
10,317
1,146
21,147
12,175
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
9 / 2 / 17
10,942
1,216
14,476
12,084
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Umbraux
Aphrodite
18
7 / 0 / 27
10,734
1,193
13,055
7,528
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
154
5
Kills
42
42
Deaths
5
16
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Mulan
Asiaphile
Mulan
16
0
24
28
L
0
7
5
0.36
L
0
10
2
0.1
W
Yemoja
DoomedLuke
Yemoja
2
0
20
12
W
8
3
24
6.67
L
Ah Puch
Marafir
Ah Puch
1
7
4
0.43
L
Gilgamesh
Mastellar
Gilgamesh
1
8
3
0.31
L
3
10
2
0.4
W
Medusa
9
2
17
8.75
W
Aphrodite
Umbraux
Aphrodite
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,438
Damage
82,369
86,807
Taken
54,679
54,982
Mitigated
38,768
2,759
Healing
28,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Asiaphile
Mulan
27,624
4,464
0
4,169
17,086
18,734
0
9,685
6,967
5,086
31,769
L
7,100
187
0
1,920
21,505
24,627
0
11,184
10,005
12,393
0
L
2,857
2,368
0
0
16,732
6,922
0
7,408
8,988
0
15,706
W
Yemoja
DoomedLuke
Yemoja
6,067
656
4,764
1,529
5,806
4,436
0
3,696
1,899
11,471
0
W
21,147
10,058
0
4,057
12,175
5,106
0
8,772
3,294
28,550
3,592
L
Ah Puch
Marafir
Ah Puch
12,875
476
0
179
13,231
5,247
0
5,485
7,527
42,296
0
L
Gilgamesh
Mastellar
Gilgamesh
10,343
1,213
0
660
21,972
13,375
0
11,158
10,518
1,710
20,148
L
15,263
1,470
0
0
13,367
4,811
0
6,572
6,573
30,524
0
W
Medusa
14,476
8,309
0
2,350
12,084
4,956
0
8,468
3,503
0
37,773
W
Aphrodite
Umbraux
Aphrodite
13,055
1,603
7,186
4,880
7,528
5,536
0
5,299
2,186
23,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
53,913
145
Minions Killed
180
4
Camps Cleared
6
766,468
Distance Traveled
868,324
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,104
1,345
19
2
0
193,448
0
L
Sobek
9,046
1,005
9
1
0
142,402
0
L
Ullr
7,886
876
12
1
0
151,382
0
W
Yemoja
9,816
1,091
14
2
0
167,550
0
W
Sol
10,317
1,146
40
4
1
143,347
0
L
Ah Puch
8,990
999
73
8
1
144,366
0
L
Gilgamesh
8,417
935
12
1
1
182,434
0
L
Zeus
9,396
1,044
39
4
2
145,884
0
W
Medusa
10,942
1,216
77
9
3
173,169
0
W
Aphrodite
10,734
1,193
30
3
2
190,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role