Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SheedForMVP
Geb
Level 128
God Stats
6W - 9L
1,481 SR
Queue Stats
510W - 500L
1,577 Elo+
Solo
Eset
Eset
SoloWoods
Eset
Level 155
God Stats
11W - 6L
1,591 SR
Queue Stats
635W - 635L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Taydumb
The Morrigan
Level 158
God Stats
2W - 7L
1,421 SR
Queue Stats
299W - 307L
1,613 Elo+
Solo
Ullr
Ullr
UnXpectedPickle
Ullr
Level 141
God Stats
2W - 2L
1,420 SR
Queue Stats
221W - 215L
1,648 Elo+
Solo
Team Averages
Level 148
1,483 SR
1,574 Elo+

VS

Team Averages
Level 142
1,677 SR
1,592 Elo+
Artemis
Artemis
Gzus Full PR
Artemis
Level 148
God Stats
6W - 1L
1,946 SR
Queue Stats
412W - 406L
1,581 Elo+
Solo
Ymir
Ymir
LordJAG77
Ymir
Level 137
God Stats
1W - 1L
1,550 SR
Queue Stats
109W - 74L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Vaporytomcat
Ah Puch
Level 155
God Stats
4W - 1L
1,734 SR
Queue Stats
108W - 121L
1,600 Elo+
Solo
Eset
Eset
vChango
Eset
Level 142
God Stats
6W - 2L
1,697 SR
Queue Stats
526W - 548L
1,620 Elo+
Solo
Fenrir
Fenrir
xIMr_ClavetIx
Fenrir
Level 129
God Stats
2W - 5L
1,459 SR
Queue Stats
187W - 210L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
3 / 1 / 3
8,305
692
8,583
12,019
5,554
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 7
7,991
666
7,862
17,421
17,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
14
3 / 5 / 3
8,395
700
9,520
7,520
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Taydumb
The Morrigan
15
3 / 6 / 5
8,910
743
5,658
7,593
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 6
7,722
644
9,376
9,661
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gzus Full PR
Artemis
18
9 / 2 / 8
10,308
859
14,132
8,393
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
3 / 1 / 16
10,432
869
4,263
15,229
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Vaporytomcat
Ah Puch
16
5 / 3 / 13
10,049
837
14,438
10,934
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
vChango
Eset
15
3 / 3 / 11
9,135
761
8,978
9,991
6,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 15
9,655
805
5,064
10,455
10,688
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
9
Kills
23
23
Deaths
11
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
1
3
4.5
W
Artemis
Gzus Full PR
Artemis
9
2
8
6.5
W
Ymir
3
1
16
11
L
0
7
7
0.5
L
Eset
3
5
3
0.9
L
The Morrigan
Taydumb
The Morrigan
3
6
5
0.92
L
0
4
6
0.75
W
Ah Puch
Vaporytomcat
Ah Puch
5
3
13
3.83
W
Eset
vChango
Eset
3
3
11
2.83
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
46,875
54,214
Taken
55,002
34,904
Mitigated
40,734
12,364
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,583
1,182
463
4,805
12,019
5,554
128
5,916
5,947
0
14,203
W
Artemis
Gzus Full PR
Artemis
14,132
4,759
1,696
2,477
8,393
4,199
1,712
5,216
3,177
0
34,066
W
Ymir
4,263
1,126
1,485
5,453
15,229
14,691
571
5,468
9,761
11,256
0
L
7,862
470
660
2,090
17,421
17,890
52
8,487
8,728
13,157
0
L
Eset
9,520
57
1,698
204
7,520
3,496
47
3,668
3,706
13,766
0
L
The Morrigan
Taydumb
The Morrigan
5,658
456
962
590
7,593
3,681
286
3,843
3,583
18,259
645
L
9,376
990
238
654
9,661
4,283
243
5,028
4,516
0
26,940
W
Ah Puch
Vaporytomcat
Ah Puch
14,438
163
1,019
3,698
10,934
4,834
1,482
4,654
6,280
36,922
0
W
Eset
vChango
Eset
8,978
575
2,642
2,217
9,991
6,322
1,281
3,308
6,683
28,767
0
W
5,064
420
1,886
2,076
10,455
10,688
742
4,174
6,281
0
8,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
49,579
113
Minions Killed
137
0
Camps Cleared
0
1,082,263
Distance Traveled
1,140,834
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,305
692
13
1
0
247,971
3
W
Artemis
10,308
859
45
4
0
220,170
0
W
Ymir
10,432
869
11
1
0
245,160
1
L
Geb
7,991
666
10
1
0
212,337
4
L
Eset
8,395
700
13
1
0
207,121
1
L
The Morrigan
8,910
743
38
3
0
202,178
0
L
Ullr
7,722
644
39
3
0
212,656
1
W
Ah Puch
10,049
837
40
3
0
204,853
2
W
Eset
9,135
761
35
3
0
218,767
1
W
Fenrir
9,655
805
6
1
0
251,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role