Player Matchup

Nemesis
Nemesis
Any-the-Bro
Nemesis
Level 4
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 14L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
Eikachu2005
Baron Samedi
Level 6
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 16L
1,103 Elo+
Party 2
Neith
Neith
Julsally
Neith
Level 25
God Stats
31W - 45L
1,359 SR
Queue Stats
80W - 132L
1,290 Elo+
Party 2
Mulan
Mulan
Shadow_Kxng01
Mulan
Level 42
God Stats
25W - 31L
1,375 SR
Queue Stats
165W - 242L
1,245 Elo+
Party 2
Guan Yu
Guan Yu
WeitzenSamen
Guan Yu
Level 23
God Stats
2W - 9L
1,230 SR
Queue Stats
40W - 71L
1,276 Elo+
Party 2
Team Averages
Level 20
1,283 SR
1,242 Elo+

VS

Team Averages
Level 56
1,295 SR
1,521 Elo+
Cupid
Cupid
Deathstroke9523
Cupid
Level 3
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jouleos
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,742 Elo+
Party 3
Fenrir
Fenrir
Lon Harris
Fenrir
Level 159
God Stats
2W - 7L
1,372 SR
Queue Stats
505W - 457L
1,605 Elo+
Party 3
Cthulhu
Cthulhu
SaH bl3ndz
Cthulhu
Level 25
God Stats
3W - 3L
1,143 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 1
Discordia
Discordia
ShadowNoodle742
Discordia
Level 88
God Stats
2W - 2L
1,202 SR
Queue Stats
165W - 180L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Any-the-Bro
Nemesis
14
1 / 14 / 2
10,097
361
3,992
25,012
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Eikachu2005
Baron Samedi
14
0 / 15 / 1
9,590
343
3,801
22,865
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Julsally
Neith
15
2 / 14 / 8
10,348
370
8,196
21,588
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 12 / 2
12,279
439
13,334
29,172
18,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
WeitzenSamen
Guan Yu
18
1 / 13 / 3
11,886
425
14,972
31,837
28,393
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
8,691
310
189
773
62
Mace

Mace

+10
Physical Power

Gilgamesh
Jouleos
Gilgamesh
19
7 / 3 / 18
14,035
501
12,298
27,219
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Lon Harris
Fenrir
20
47 / 0 / 9
19,718
704
59,186
25,684
14,862
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SaH bl3ndz
Cthulhu
16
2 / 10 / 9
12,208
436
14,994
19,190
15,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ShadowNoodle742
Discordia
20
12 / 1 / 13
16,377
585
19,541
13,958
6,848
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
14
Kills
68
68
Deaths
15
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Any-the-Bro
Nemesis
1
14
2
0.14
W
0
1
1
0.5
L
Baron Samedi
Eikachu2005
Baron Samedi
0
15
1
0.03
W
Gilgamesh
Jouleos
Gilgamesh
7
3
18
5.33
L
Neith
Julsally
Neith
2
14
8
0.43
W
Fenrir
Lon Harris
Fenrir
47
0
9
51.5
W
Cthulhu
SaH bl3ndz
Cthulhu
2
10
9
0.65
W
Discordia
ShadowNoodle742
Discordia
12
1
13
18.5
L
10
12
2
0.92
L
Guan Yu
WeitzenSamen
Guan Yu
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
106,208
130,474
Taken
86,824
66,481
Mitigated
57,653
15,738
Healing
28,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Any-the-Bro
Nemesis
3,992
1,509
0
3,188
25,012
6,684
0
6,969
17,836
0
46,955
W
189
0
0
26
773
62
0
0
773
0
2,422
L
Baron Samedi
Eikachu2005
Baron Samedi
3,801
539
0
372
22,865
7,394
80
7,417
15,249
37,491
0
W
Gilgamesh
Jouleos
Gilgamesh
12,298
2,144
0
7,799
27,219
20,225
1,581
362
26,857
6,604
51,152
L
Neith
Julsally
Neith
8,196
3,857
500
2,258
21,588
5,580
1,762
6,470
15,072
0
53,604
W
Fenrir
Lon Harris
Fenrir
59,186
18,227
0
13,634
25,684
14,862
11,419
1,077
24,607
0
161,253
W
Cthulhu
SaH bl3ndz
Cthulhu
14,994
553
1,628
2,154
19,190
15,656
1,666
1,349
17,841
52,956
0
W
Discordia
ShadowNoodle742
Discordia
19,541
1,657
0
3,173
13,958
6,848
3,867
1,649
12,309
129,594
0
L
13,334
3,766
96
5,098
29,172
18,430
1,023
11,193
17,874
0
69,286
L
Guan Yu
WeitzenSamen
Guan Yu
14,972
2,051
411
3,815
31,837
28,393
0
4,254
26,485
0
69,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
71,029
450
Minions Killed
549
0
Camps Cleared
0
2,129,617
Distance Traveled
2,133,892
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,097
361
79
3
0
471,248
0
W
Cupid
8,691
310
4
0
0
61,450
0
L
Baron Samedi
9,590
343
62
2
0
351,376
0
W
Gilgamesh
14,035
501
93
3
0
468,767
0
L
Neith
10,348
370
95
3
0
418,260
1
W
Fenrir
19,718
704
197
7
0
603,798
2
W
Cthulhu
12,208
436
61
2
0
457,761
0
W
Discordia
16,377
585
194
7
0
542,116
0
L
Mulan
12,279
439
112
4
0
402,865
3
L
Guan Yu
11,886
425
102
4
0
485,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role