Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
Level 106
God Stats
7W - 8L
1,389 SR
Queue Stats
271W - 327L
1,430 Elo+
Party 1
Khepri
Khepri
asdfghjkldana
Khepri
Level 119
God Stats
19W - 14L
1,565 SR
Queue Stats
287W - 360L
1,450 Elo+
Party 1
Discordia
Discordia
missrincon
Discordia
Level 108
God Stats
16W - 16L
1,529 SR
Queue Stats
223W - 288L
1,447 Elo+
Party 1
Team Averages
Level 111
1,494 SR
1,442 Elo+

VS

Team Averages
Level 61
1,486 SR
1,453 Elo+
Scylla
Scylla
Captainmicro100
Scylla
Level 28
God Stats
1W - 3L
1,376 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 2
Horus
Horus
SavGod
Horus
Level 66
God Stats
11W - 12L
1,582 SR
Queue Stats
350W - 349L
1,563 Elo+
Solo
Chiron
Chiron
Vesperti
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
16
3 / 1 / 3
11,468
604
16,381
9,449
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 6
12,305
648
7,463
20,160
30,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
missrincon
Discordia
16
3 / 0 / 5
11,797
621
18,317
5,763
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
9,829
517
6,971
12,423
6,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
SavGod
Horus
15
1 / 1 / 3
11,397
600
7,750
20,256
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Vesperti
Chiron
14
3 / 3 / 1
10,778
567
14,090
16,250
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
3
1
3
4.5
L
Horus
SavGod
Horus
1
1
3
2.5
L
Chiron
Vesperti
Chiron
3
3
1
1.17
W
2
3
6
1.67
W
Discordia
missrincon
Discordia
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
28,811
35,372
Taken
48,929
37,481
Mitigated
38,819
8,808
Healing
23,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
1,962
184
1,166
12,423
6,143
0
7,723
4,700
30,496
0
W
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
16,381
5,940
0
3,561
9,449
4,757
1,549
1,585
7,864
0
64,188
L
Horus
SavGod
Horus
7,750
2,924
4,341
11,550
20,256
25,270
0
9,954
10,302
0
19,946
L
Chiron
Vesperti
Chiron
14,090
5,832
942
5,482
16,250
7,406
0
8,533
7,672
0
49,570
W
7,463
1,129
0
3,967
20,160
30,134
312
4,823
15,337
24,128
0
W
Discordia
missrincon
Discordia
18,317
1,094
400
880
5,763
2,590
276
1,111
4,652
59,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
32,004
231
Minions Killed
189
13
Camps Cleared
4
1,096,803
Distance Traveled
869,579
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,829
517
73
4
0
228,535
0
W
Ah Muzen Cab
11,468
604
114
6
5
394,530
3
L
Horus
11,397
600
33
2
0
387,482
0
L
Chiron
10,778
567
83
4
4
253,562
3
W
Khepri
12,305
648
31
2
3
338,605
3
W
Discordia
11,797
621
86
5
5
363,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role