Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
YENWON
Bellona
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 44L
1,438 Elo+
Solo
Discordia
Discordia
decidit
Discordia
Level 27
God Stats
1W - 0L
1,522 SR
Queue Stats
50W - 32L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
trofimushka812
Cthulhu
Level 61
God Stats
27W - 18L
1,700 SR
Queue Stats
36W - 32L
1,620 Elo+
Party 1
Neith
Neith
Декадор
Neith
Level 148
God Stats
4W - 2L
1,592 SR
Queue Stats
43W - 34L
1,642 Elo+
Party 1
Team Averages
Level 70
1,606 SR
1,580 Elo+

VS

Team Averages
Level 80
1,475 SR
1,544 Elo+
Ullr
Ullr
Alexandro2503
Ullr
Level 59
God Stats
5W - 2L
1,676 SR
Queue Stats
160W - 129L
1,605 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hernandeces
Cu Chulainn
Level 109
God Stats
0W - 4L
1,287 SR
Queue Stats
450W - 400L
1,592 Elo+
Party 2
Fenrir
Fenrir
MrHabs
Fenrir
Level 69
God Stats
3W - 5L
1,527 SR
Queue Stats
237W - 209L
1,568 Elo+
Party 2
Freya
Freya
MrPabloPro
Freya
Level 46
God Stats
6W - 4L
1,641 SR
Queue Stats
108W - 92L
1,560 Elo+
Party 2
Yemoja
Yemoja
tesselated
Yemoja
Level 119
God Stats
2W - 13L
1,245 SR
Queue Stats
348W - 433L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 0
5,987
599
2,208
5,813
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
YENWON
Bellona
8
1 / 0 / 1
5,190
519
2,357
5,313
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
decidit
Discordia
10
1 / 0 / 0
5,717
572
4,353
3,759
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
5,039
504
2,104
4,347
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 1
5,212
521
3,862
4,228
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,921
492
2,279
3,707
1,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Hernandeces
Cu Chulainn
8
0 / 2 / 0
5,055
506
3,398
6,813
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MrHabs
Fenrir
8
0 / 1 / 0
4,663
466
2,340
5,602
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
9
0 / 1 / 0
4,987
499
1,984
7,539
2,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
tesselated
Yemoja
7
0 / 1 / 0
4,780
478
1,545
3,703
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
0
0
0
0
L
Cu Chulainn
Hernandeces
Cu Chulainn
0
2
0
0
L
Fenrir
MrHabs
Fenrir
0
1
0
0
L
Freya
0
1
0
0
W
Bellona
YENWON
Bellona
1
0
1
1.5
W
Discordia
decidit
Discordia
1
0
0
1
L
Yemoja
tesselated
Yemoja
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
11,546
23,460
Taken
27,364
9,020
Mitigated
10,852
9,921
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,208
1,723
0
1,760
5,813
1,781
0
382
5,366
0
37,258
L
2,279
945
0
952
3,707
1,006
0
236
3,471
0
30,762
L
Cu Chulainn
Hernandeces
Cu Chulainn
3,398
782
0
2,760
6,813
4,257
0
0
6,478
0
25,095
L
Fenrir
MrHabs
Fenrir
2,340
746
0
3,013
5,602
1,554
0
471
4,971
0
21,794
L
Freya
1,984
596
0
3,249
7,539
2,329
0
4,400
2,729
27,452
0
W
Bellona
YENWON
Bellona
2,357
770
0
2,267
5,313
2,748
0
0
4,963
0
17,308
W
Discordia
decidit
Discordia
4,353
302
0
1,977
3,759
976
0
1,240
2,485
34,128
0
L
Yemoja
tesselated
Yemoja
1,545
313
216
594
3,703
1,706
0
930
2,773
12,959
0
W
2,104
30
71
1,828
4,347
2,056
0
798
3,549
17,902
0
W
3,862
952
0
2,018
4,228
1,459
0
1,109
3,119
0
32,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
24,406
329
Minions Killed
257
0
Camps Cleared
0
1,066,916
Distance Traveled
893,982
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,987
599
100
10
0
249,058
2
L
Ullr
4,921
492
73
7
0
155,994
2
L
Cu Chulainn
5,055
506
52
5
0
195,191
2
L
Fenrir
4,663
466
48
5
0
220,679
1
L
Freya
4,987
499
61
6
0
173,419
1
W
Bellona
5,190
519
40
4
0
205,982
0
W
Discordia
5,717
572
78
8
0
189,596
3
L
Yemoja
4,780
478
23
2
0
148,699
4
W
Cthulhu
5,039
504
33
3
0
234,772
4
W
Neith
5,212
521
78
8
0
187,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role