Player Matchup

Chaac
Chaac
Fleuchar
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Arachne
Arachne
Hungrymrchill
Arachne
Level 49
God Stats
1W - 4L
1,292 SR
Queue Stats
181W - 227L
1,449 Elo+
Solo
Sylvanus
Sylvanus
RobinBuys
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,462 Elo+
Solo
Mercury
Mercury
Sulama
Mercury
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
22W - 20L
1,525 Elo+
Solo
Kukulkan
Kukulkan
badboySK
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,443 Elo+

VS

Team Averages
Level 64
1,500 SR
1,332 Elo+
Terra
Terra
GitExreme
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,274 Elo+
Solo
Scylla
Scylla
NephriteSpear
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pipahri
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Zhong Kui
Zhong Kui
w0tash0ck3r
Zhong Kui
Level 117
God Stats
6W - 5L
1,769 SR
Queue Stats
315W - 322L
1,452 Elo+
Solo
Thoth
Thoth
Дваколпакаипока
Thoth
Level 155
God Stats
2W - 2L
1,229 SR
Queue Stats
60W - 64L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fleuchar
Chaac
17
7 / 3 / 16
10,595
883
16,813
17,008
20,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
17
7 / 5 / 14
10,417
868
14,873
17,844
8,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RobinBuys
Sylvanus
17
2 / 2 / 20
9,864
822
8,084
12,896
14,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Sulama
Mercury
18
9 / 5 / 15
10,673
889
17,752
12,318
6,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
badboySK
Kukulkan
17
3 / 1 / 20
10,197
850
12,356
3,730
2,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GitExreme
Terra
14
1 / 5 / 6
8,666
722
4,197
18,756
18,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 4
9,698
808
10,231
11,549
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
pipahri
Cu Chulainn
14
1 / 8 / 5
8,021
668
4,684
15,130
10,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
w0tash0ck3r
Zhong Kui
14
3 / 6 / 6
8,492
708
12,534
18,968
14,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 7
8,752
729
11,270
12,030
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
28
Kills
12
16
Deaths
28
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Fleuchar
Chaac
7
3
16
5
L
Terra
GitExreme
Terra
1
5
6
0.8
W
Arachne
7
5
14
2.8
L
3
5
4
1
W
Sylvanus
RobinBuys
Sylvanus
2
2
20
6
W
Mercury
Sulama
Mercury
9
5
15
3.3
W
Kukulkan
badboySK
Kukulkan
3
1
20
13
L
Cu Chulainn
pipahri
Cu Chulainn
1
8
5
0.44
L
Zhong Kui
w0tash0ck3r
Zhong Kui
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,878
Damage
42,916
63,796
Taken
76,433
52,940
Mitigated
52,964
32,805
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Fleuchar
Chaac
16,813
1,868
188
4,589
17,008
20,514
1,043
9,497
7,160
3,158
31,487
L
Terra
GitExreme
Terra
4,197
677
2,817
2,388
18,756
18,306
0
6,300
12,456
6,511
0
W
Arachne
14,873
11,388
1,755
7,455
17,844
8,727
1,618
12,184
5,495
0
26,627
L
10,231
629
336
2,546
11,549
4,452
0
1,923
9,626
29,460
0
W
Sylvanus
RobinBuys
Sylvanus
8,084
2,521
7,028
5,817
12,896
14,901
493
8,606
4,016
13,351
0
W
Mercury
Sulama
Mercury
17,752
9,799
204
1,664
12,318
6,629
1,295
5,328
6,938
0
30,929
W
Kukulkan
badboySK
Kukulkan
12,356
494
3,323
782
3,730
2,169
763
1,775
1,955
31,434
0
L
Cu Chulainn
pipahri
Cu Chulainn
4,684
900
408
120
15,130
10,357
0
4,467
10,663
0
11,136
L
Zhong Kui
w0tash0ck3r
Zhong Kui
12,534
1,597
1,117
5,785
18,968
14,187
0
5,542
13,426
23,564
0
L
11,270
233
940
1,123
12,030
5,662
0
3,128
8,902
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
43,629
129
Minions Killed
128
0
Camps Cleared
0
1,248,519
Distance Traveled
1,007,378
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,595
883
29
2
0
237,562
3
L
Terra
8,666
722
5
0
0
225,502
0
W
Arachne
10,417
868
22
2
0
274,620
0
L
Scylla
9,698
808
54
5
0
205,635
0
W
Sylvanus
9,864
822
15
1
0
211,317
0
W
Mercury
10,673
889
13
1
0
266,112
1
W
Kukulkan
10,197
850
50
4
0
258,908
2
L
Cu Chulainn
8,021
668
9
1
0
200,682
0
L
Zhong Kui
8,492
708
34
3
0
185,278
0
L
Thoth
8,752
729
26
2
0
190,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role