Player Matchup

Ares
Ares
Crimson Dreams2
Ares
Level 115
God Stats
7W - 8L
1,389 SR
Queue Stats
317W - 393L
1,438 Elo+
Party 1
Bellona
Bellona
DocEddy
Bellona
Level 41
God Stats
68W - 99L
1,430 SR
Queue Stats
123W - 163L
1,422 Elo+
Party 3
Freya
Freya
JalapenJoeFace
Freya
Level 160
God Stats
4W - 2L
1,659 SR
Queue Stats
258W - 232L
1,519 Elo+
Party 1
Neith
Neith
MiiCrOOnDEaD
Neith
Level 154
God Stats
301W - 307L
1,481 SR
Queue Stats
894W - 927L
1,458 Elo+
Party 3
Mercury
Mercury
vSmokii
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,105 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,388 Elo+

VS

Team Averages
Level 71
1,551 SR
1,453 Elo+
Achilles
Achilles
ChickenLung1
Achilles
Level 49
God Stats
0W - 2L
1,292 SR
Queue Stats
112W - 140L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
PhAnT0M000
Erlang Shen
Level 87
God Stats
13W - 12L
1,723 SR
Queue Stats
441W - 402L
1,507 Elo+
Party 2
Atlas
Atlas
RaZoR KrYpTeK
Atlas
Level 49
God Stats
7W - 5L
1,755 SR
Queue Stats
37W - 28L
1,405 Elo+
Party 2
Izanami
Izanami
RaZoR VoLTiK
Izanami
Level 107
God Stats
34W - 25L
1,602 SR
Queue Stats
442W - 422L
1,538 Elo+
Party 2
Discordia
Discordia
WhittyNative
Discordia
Level 65
God Stats
6W - 7L
1,381 SR
Queue Stats
143W - 170L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
7,025
585
3,244
8,050
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
DocEddy
Bellona
13
3 / 2 / 3
7,367
614
8,612
9,459
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 2 / 5
7,407
617
7,638
7,932
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 4 / 3
7,193
599
6,126
7,512
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
vSmokii
Mercury
7
0 / 4 / 1
5,096
425
1,171
5,972
1,025
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChickenLung1
Achilles
10
0 / 2 / 2
5,886
491
2,881
8,797
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
PhAnT0M000
Erlang Shen
13
9 / 4 / 1
8,078
673
10,653
9,778
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 3
5,798
483
2,037
9,719
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
RaZoR VoLTiK
Izanami
11
3 / 3 / 2
6,717
560
5,726
8,047
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
WhittyNative
Discordia
11
2 / 3 / 2
6,662
555
4,707
5,611
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
14
14
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChickenLung1
Achilles
0
2
2
0.5
W
4
2
3
2.75
W
Bellona
DocEddy
Bellona
3
2
3
2.25
W
5
2
5
3.75
W
4
4
3
1.38
L
Erlang Shen
PhAnT0M000
Erlang Shen
9
4
1
2.38
L
0
4
3
0.38
L
Izanami
RaZoR VoLTiK
Izanami
3
3
2
1.33
L
Discordia
WhittyNative
Discordia
2
3
2
1
W
Mercury
vSmokii
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
26,004
38,925
Taken
41,952
17,956
Mitigated
19,664
10,420
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChickenLung1
Achilles
2,881
758
0
2,028
8,797
4,590
436
203
8,594
0
26,669
W
3,244
63
0
1,709
8,050
5,231
0
2,040
5,860
19,908
0
W
Bellona
DocEddy
Bellona
8,612
2,570
0
3,268
9,459
6,760
324
165
8,752
0
42,905
W
7,638
2,771
0
4,038
7,932
2,846
0
1,350
6,570
39,132
5,054
W
6,126
1,599
0
1,405
7,512
2,094
937
2,544
4,636
0
41,265
L
Erlang Shen
PhAnT0M000
Erlang Shen
10,653
5,594
0
2,519
9,778
5,321
0
1,210
8,568
0
45,807
L
2,037
1,163
1,503
1,809
9,719
5,433
30
3,936
5,783
7,622
0
L
Izanami
RaZoR VoLTiK
Izanami
5,726
4,221
0
2,217
8,047
2,595
840
3,242
4,805
0
52,489
L
Discordia
WhittyNative
Discordia
4,707
126
72
1,240
5,611
1,725
72
1,186
4,425
39,622
0
W
Mercury
vSmokii
Mercury
1,171
730
0
0
5,972
1,025
0
97
5,821
0
17,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
33,141
291
Minions Killed
355
0
Camps Cleared
0
1,137,430
Distance Traveled
1,141,430
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,886
491
68
6
0
242,140
0
W
Ares
7,025
585
24
2
0
248,347
0
W
Bellona
7,367
614
80
7
0
222,951
4
W
Freya
7,407
617
69
6
0
236,558
0
W
Neith
7,193
599
84
7
0
212,259
7
L
Erlang Shen
8,078
673
76
6
0
252,164
2
L
Atlas
5,798
483
6
1
0
217,903
2
L
Izanami
6,717
560
118
10
0
202,149
3
L
Discordia
6,662
555
87
7
0
227,074
7
W
Mercury
5,096
425
34
3
0
217,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role