Player Matchup

Cupid
Cupid
Ariesdemi
Cupid
Level 129
God Stats
5W - 4L
1,579 SR
Queue Stats
136W - 98L
1,663 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrDynamite429
Ah Muzen Cab
Level 135
God Stats
2W - 0L
1,816 SR
Queue Stats
20W - 8L
1,850 Elo+
Party 2
Xbalanque
Xbalanque
Essemvee
Xbalanque
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,756 Elo+
Party 2
Apollo
Apollo
Superjca
Apollo
Level 108
God Stats
3W - 6L
1,718 SR
Queue Stats
107W - 75L
1,689 Elo+
Party 2
Artemis
Artemis
XLCreep
Artemis
Level 53
God Stats
2W - 0L
1,636 SR
Queue Stats
30W - 27L
1,601 Elo+
Party 2
Team Averages
Level 108
1,650 SR
1,712 Elo+

VS

Team Averages
Level 65
1,640 SR
1,538 Elo+
Sol
Sol
Ditzee
Sol
Level 109
God Stats
3W - 5L
1,700 SR
Queue Stats
23W - 20L
1,499 Elo+
Party 1
Chang'e
Chang'e
LolAkita
Chang'e
Level 65
God Stats
18W - 13L
1,803 SR
Queue Stats
27W - 21L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
Pyrotech97
Erlang Shen
Level 56
God Stats
17W - 16L
1,688 SR
Queue Stats
79W - 60L
1,611 Elo+
Party 3
Achilles
Achilles
diegocat
Achilles
Level 49
God Stats
52W - 49L
1,708 SR
Queue Stats
52W - 49L
1,464 Elo+
Party 1
Ymir
Ymir
rubenalex0617
Ymir
Level 44
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 22L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ariesdemi
Cupid
20
10 / 2 / 7
14,119
882
20,043
13,288
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
DrDynamite429
Ah Muzen Cab
18
2 / 4 / 13
11,951
747
14,294
10,139
3,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Essemvee
Xbalanque
17
1 / 3 / 8
10,870
679
18,414
13,629
7,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Superjca
Apollo
19
5 / 5 / 9
12,688
793
12,850
13,785
14,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
XLCreep
Artemis
19
3 / 3 / 7
12,039
752
12,253
11,728
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ditzee
Sol
19
5 / 3 / 5
12,321
770
17,725
16,432
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
LolAkita
Chang'e
18
1 / 4 / 9
11,590
724
6,024
17,394
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Pyrotech97
Erlang Shen
17
2 / 6 / 7
10,523
658
7,967
21,775
12,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
diegocat
Achilles
18
4 / 4 / 8
11,100
694
14,572
22,417
42,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
5 / 4 / 4
11,184
699
7,648
14,545
18,387
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
21
Kills
17
17
Deaths
21
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ariesdemi
Cupid
10
2
7
6.75
L
Sol
Ditzee
Sol
5
3
5
2.5
W
Ah Muzen Cab
DrDynamite429
Ah Muzen Cab
2
4
13
2.13
W
Xbalanque
Essemvee
Xbalanque
1
3
8
1.67
L
Chang'e
LolAkita
Chang'e
1
4
9
1.38
L
Erlang Shen
Pyrotech97
Erlang Shen
2
6
7
0.92
W
Apollo
Superjca
Apollo
5
5
9
1.9
W
Artemis
XLCreep
Artemis
3
3
7
2.17
L
Achilles
diegocat
Achilles
4
4
8
2
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,854
Damage
53,936
62,569
Taken
92,563
36,806
Mitigated
85,826
16,177
Healing
33,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ariesdemi
Cupid
20,043
9,959
1,347
3,790
13,288
7,109
1,176
7,968
5,014
0
56,582
L
Sol
Ditzee
Sol
17,725
5,206
0
5,474
16,432
5,613
1,736
330
15,822
58,368
0
W
Ah Muzen Cab
DrDynamite429
Ah Muzen Cab
14,294
2,698
0
3,051
10,139
3,985
1,888
3,886
5,937
0
42,323
W
Xbalanque
Essemvee
Xbalanque
18,414
8,073
0
2,556
13,629
7,285
1,586
7,377
5,996
0
48,763
L
Chang'e
LolAkita
Chang'e
6,024
587
9,005
8,783
17,394
6,668
472
0
17,209
29,252
0
L
Erlang Shen
Pyrotech97
Erlang Shen
7,967
2,436
0
5,402
21,775
12,298
0
402
21,154
0
34,085
W
Apollo
Superjca
Apollo
12,850
6,148
0
2,869
13,785
14,015
732
6,753
6,718
0
38,143
W
Artemis
XLCreep
Artemis
12,253
4,929
0
2,564
11,728
4,412
590
6,864
4,438
0
34,963
L
Achilles
diegocat
Achilles
14,572
1,780
0
3,317
22,417
42,860
170
0
21,662
5,257
27,089
L
7,648
1,156
381
1,148
14,545
18,387
0
0
14,418
31,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,667
Gold Earned
56,718
347
Minions Killed
365
3
Camps Cleared
11
1,422,279
Distance Traveled
1,399,313
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,119
882
104
7
0
308,852
3
L
Sol
12,321
770
109
7
4
274,650
0
W
Ah Muzen Cab
11,951
747
71
4
0
278,611
0
W
Xbalanque
10,870
679
71
4
2
282,709
2
L
Chang'e
11,590
724
74
5
1
278,227
2
L
Erlang Shen
10,523
658
78
5
3
284,519
1
W
Apollo
12,688
793
56
4
1
280,991
2
W
Artemis
12,039
752
45
3
0
271,116
0
L
Achilles
11,100
694
56
4
2
319,938
1
L
Ymir
11,184
699
48
3
1
241,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role