Player Matchup

Nox
Nox
OGxwinston
Nox
Level 79
God Stats
5W - 3L
1,798 SR
Queue Stats
71W - 62L
1,505 Elo+
Party 1
Thor
Thor
SirSmoothy
Thor
Level 55
God Stats
2W - 0L
1,757 SR
Queue Stats
35W - 29L
1,492 Elo+
Party 1
Bellona
Bellona
ilovecallum
Bellona
Level 26
God Stats
10W - 2L
1,640 SR
Queue Stats
68W - 57L
1,499 Elo+
Party 1
Team Averages
Level 53
1,731 SR
1,498 Elo+

VS

Team Averages
Level 57
1,712 SR
1,505 Elo+
Hou Yi
Hou Yi
DuckWucky
Hou Yi
Level 14
God Stats
1W - 1L
1,704 SR
Queue Stats
27W - 35L
1,434 Elo+
Party 2
Sol
Sol
EtherealMech
Sol
Level 98
God Stats
1W - 1L
1,712 SR
Queue Stats
158W - 102L
1,578 Elo+
Party 2
Atlas
Atlas
RustybucketPete
Atlas
Level 58
God Stats
2W - 1L
1,719 SR
Queue Stats
116W - 117L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,595
760
5,017
3,455
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 7
6,890
689
5,050
7,128
3,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ilovecallum
Bellona
9
1 / 1 / 6
6,452
645
5,401
7,282
4,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DuckWucky
Hou Yi
9
0 / 4 / 0
5,749
575
2,634
5,053
1,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,040
604
5,368
6,905
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
6,497
650
5,626
7,926
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DuckWucky
Hou Yi
0
4
0
0
L
0
4
1
0.13
W
6
0
1
6.5
L
1
1
0
1
W
2
0
7
5.5
W
Bellona
ilovecallum
Bellona
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
13,628
17,865
Taken
19,884
8,804
Mitigated
8,972
1,167
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DuckWucky
Hou Yi
2,634
802
0
421
5,053
1,713
0
1,254
3,799
0
11,512
L
5,368
1,682
0
1,078
6,905
2,369
49
1,860
5,045
21,951
2,813
W
5,017
178
0
448
3,455
1,274
94
2,266
1,189
16,682
0
L
5,626
1,476
0
1,594
7,926
4,890
0
2,403
5,523
15,905
0
W
5,050
200
0
500
7,128
3,078
0
3,808
3,320
0
25,876
W
Bellona
ilovecallum
Bellona
5,401
1,091
0
219
7,282
4,452
0
5,044
2,238
0
12,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,937
Gold Earned
18,286
98
Minions Killed
93
4
Camps Cleared
4
540,197
Distance Traveled
489,681
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,749
575
29
3
0
157,622
2
L
Sol
6,040
604
54
5
3
155,221
2
W
Nox
7,595
760
39
4
1
161,375
0
L
Atlas
6,497
650
10
1
1
176,838
3
W
Thor
6,890
689
48
5
3
191,413
3
W
Bellona
6,452
645
11
1
0
187,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role