Player Matchup

Jormungandr
Jormungandr
SilverLeafz
Jormungandr
Level 29
God Stats
0W - 1L
1,537 SR
Queue Stats
9W - 7L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
TiltedOldMan
Ne Zha
Level 121
God Stats
3W - 5L
1,580 SR
Queue Stats
104W - 159L
1,445 Elo+
Party 2
Sol
Sol
iAmKramps
Sol
Level 66
God Stats
13W - 16L
1,503 SR
Queue Stats
80W - 73L
1,600 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,539 Elo+

VS

Team Averages
Level 78
1,455 SR
1,457 Elo+
Chronos
Chronos
FlamexShadows
Chronos
Level 126
God Stats
3W - 0L
1,364 SR
Queue Stats
81W - 67L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
Gollum75
Amaterasu
Level 79
God Stats
5W - 0L
1,500 SR
Queue Stats
39W - 33L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Your1King
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 91L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SilverLeafz
Jormungandr
14
6 / 10 / 9
11,423
762
12,575
25,906
27,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
4 / 7 / 9
10,676
712
13,619
14,155
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 10 / 7
11,309
754
22,316
18,873
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
19 / 5 / 7
14,108
941
27,798
23,351
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Gollum75
Amaterasu
15
4 / 4 / 16
11,145
743
10,781
20,881
14,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Your1King
Hun Batz
13
3 / 8 / 12
10,268
685
8,623
14,089
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
17
Kills
26
27
Deaths
17
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
19
5
7
4.5
W
Amaterasu
Gollum75
Amaterasu
4
4
16
3
L
Jormungandr
SilverLeafz
Jormungandr
6
10
9
1.05
L
Ne Zha
4
7
9
1.21
W
Hun Batz
Your1King
Hun Batz
3
8
12
1.13
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
47,202
58,934
Taken
58,321
41,450
Mitigated
28,035
13,892
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
27,798
13,868
0
9,446
23,351
8,589
3,140
12,255
10,748
76,528
0
W
Amaterasu
Gollum75
Amaterasu
10,781
4,816
0
7,306
20,881
14,661
652
11,294
9,165
0
24,782
L
Jormungandr
SilverLeafz
Jormungandr
12,575
5,434
677
2,003
25,906
27,924
308
12,421
13,485
33,204
0
L
Ne Zha
13,619
4,547
712
2,924
14,155
7,012
165
7,133
7,022
0
32,938
W
Hun Batz
Your1King
Hun Batz
8,623
3,001
817
864
14,089
4,785
0
8,962
4,875
0
17,268
L
22,316
8,908
0
7,576
18,873
6,514
549
9,260
9,613
44,759
5,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
35,521
129
Minions Killed
145
7
Camps Cleared
6
706,527
Distance Traveled
845,306
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,108
941
105
7
3
271,994
3
W
Amaterasu
11,145
743
29
2
2
311,518
3
L
Jormungandr
11,423
762
39
3
2
212,855
2
L
Ne Zha
10,676
712
37
2
1
253,865
1
W
Hun Batz
10,268
685
11
1
1
261,794
0
L
Sol
11,309
754
53
4
4
239,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role