Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EolAyxee
Artemis
Level 67
God Stats
12W - 14L
1,617 SR
Queue Stats
17W - 25L
1,424 Elo+
Party 1
Mulan
Mulan
Filtorn
Mulan
Level 98
God Stats
3W - 1L
1,314 SR
Queue Stats
88W - 70L
1,521 Elo+
Solo
Sol
Sol
Yatagarokuu
Sol
Level 103
God Stats
1W - 0L
1,320 SR
Queue Stats
68W - 68L
1,483 Elo+
Party 1
Merlin
Merlin
babours
Merlin
Level 107
God Stats
8W - 9L
1,508 SR
Queue Stats
73W - 71L
1,483 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,482 Elo+

VS

Team Averages
Level 111
1,695 SR
1,562 Elo+
Hou Yi
Hou Yi
Fred Wise 05
Hou Yi
Level 89
God Stats
6W - 6L
1,726 SR
Queue Stats
182W - 175L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Million6x0
Sun Wukong
Level 102
God Stats
9W - 3L
1,774 SR
Queue Stats
83W - 72L
1,550 Elo+
Party 3
Scylla
Scylla
Nukezu01
Scylla
Level 106
God Stats
4W - 4L
1,740 SR
Queue Stats
71W - 59L
1,594 Elo+
Party 3
Atlas
Atlas
prozz38
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 132L
1,532 Elo+
Party 2
Sol
Sol
ryuunosuke38
Sol
Level 128
God Stats
3W - 2L
1,737 SR
Queue Stats
32W - 21L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 1 / 7
7,085
545
5,582
10,278
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
EolAyxee
Artemis
10
0 / 3 / 3
6,196
477
4,163
6,327
1,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Filtorn
Mulan
14
9 / 1 / 5
8,776
675
10,917
12,658
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 1
7,778
598
7,645
4,126
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
babours
Merlin
13
3 / 2 / 4
7,866
605
3,861
4,206
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
2 / 3 / 0
5,756
443
3,170
6,292
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Million6x0
Sun Wukong
13
1 / 2 / 0
7,301
562
3,825
11,222
6,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Nukezu01
Scylla
12
1 / 5 / 1
6,705
516
2,938
7,451
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
prozz38
Atlas
10
2 / 3 / 3
6,384
491
5,110
12,533
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 2
6,294
484
5,420
9,143
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
W
Artemis
EolAyxee
Artemis
0
3
3
0.5
W
Mulan
Filtorn
Mulan
9
1
5
11.5
L
Hou Yi
2
3
0
0.67
L
Sun Wukong
Million6x0
Sun Wukong
1
2
0
0.5
L
Scylla
Nukezu01
Scylla
1
5
1
0.3
W
1
1
1
1.5
W
Merlin
babours
Merlin
3
2
4
2.5
L
Atlas
prozz38
Atlas
2
3
3
1.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
20,463
37,595
Taken
46,641
18,669
Mitigated
20,870
15,329
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,582
2,559
0
3,482
10,278
8,776
94
5,758
4,463
11,388
0
W
Artemis
EolAyxee
Artemis
4,163
1,937
0
1,939
6,327
1,922
504
3,091
3,236
0
29,542
W
Mulan
Filtorn
Mulan
10,917
1,820
0
6,670
12,658
5,329
0
3,019
9,575
0
54,133
L
Hou Yi
3,170
1,427
0
2,018
6,292
1,618
0
745
5,547
0
22,540
L
Sun Wukong
Million6x0
Sun Wukong
3,825
1,074
0
4,375
11,222
6,504
184
5,952
5,270
0
47,814
L
Scylla
Nukezu01
Scylla
2,938
513
0
760
7,451
2,172
0
2,879
4,572
38,490
0
W
7,645
3,109
0
2,523
4,126
1,481
1,264
211
3,915
46,450
4,768
W
Merlin
babours
Merlin
3,861
310
0
715
4,206
1,161
0
1,156
2,938
51,416
0
L
Atlas
prozz38
Atlas
5,110
1,741
367
2,628
12,533
8,504
0
4,282
8,251
21,007
0
L
5,420
1,589
0
3,804
9,143
2,072
0
2,286
6,857
40,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
32,440
366
Minions Killed
354
0
Camps Cleared
0
1,280,363
Distance Traveled
1,062,304
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,085
545
13
1
0
275,461
0
W
Artemis
6,196
477
61
5
0
237,460
1
W
Mulan
8,776
675
81
6
0
273,677
3
L
Hou Yi
5,756
443
53
4
0
159,526
2
L
Sun Wukong
7,301
562
108
8
0
246,204
2
L
Scylla
6,705
516
90
7
0
222,957
6
W
Sol
7,778
598
109
8
0
237,900
5
W
Merlin
7,866
605
102
8
0
255,865
4
L
Atlas
6,384
491
28
2
0
234,401
2
L
Sol
6,294
484
75
6
0
199,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role