Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Pepperjack1986
Khepri
Level 147
God Stats
45W - 21L
1,690 SR
Queue Stats
1,116W - 1,166L
1,442 Elo+
Solo
Bastet
Bastet
TRIBUN96
Bastet
Level 122
God Stats
1W - 0L
1,261 SR
Queue Stats
8W - 6L
1,464 Elo+
Solo
Team Averages
Level 146
1,490 SR
1,481 Elo+

VS

Team Averages
Level 76
1,500 SR
1,441 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CaptainPhoton
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Merlin
Merlin
FolkGoed
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Atlas
Atlas
KojiroHyuga88
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 407L
1,451 Elo+
Solo
Terra
Terra
Taktikal-Madhaus
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 0 / 22
8,946
1,118
15,369
3,560
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
14
8 / 2 / 16
8,549
1,069
15,662
6,754
4,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
 
Terra
12
1 / 2 / 22
7,746
968
3,664
11,343
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 21
7,431
929
3,929
7,901
8,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TRIBUN96
Bastet
15
11 / 0 / 16
8,899
1,112
14,759
10,818
5,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 5 / 1
5,983
748
2,375
17,083
8,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 2
6,400
800
6,445
8,838
3,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
FolkGoed
Merlin
11
1 / 7 / 2
6,162
770
3,823
8,466
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
5,516
690
3,328
12,365
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 2
6,255
782
4,177
11,839
12,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
13
28
Kills
5
6
Deaths
28
97
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
22
17
W
Anubis
 
Anubis
8
2
16
8
W
Terra
 
Terra
1
2
22
6
L
Erlang Shen
 
Erlang Shen
1
5
1
0.3
L
2
5
2
0.6
L
Merlin
FolkGoed
Merlin
1
7
2
0.29
L
0
7
1
0.07
W
2
2
21
6.25
W
Bastet
TRIBUN96
Bastet
11
0
16
19
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,383
Damage
20,148
40,376
Taken
58,591
33,669
Mitigated
35,576
16,303
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,369
1,305
1,064
215
3,560
2,034
1,498
2,659
901
35,209
0
W
Anubis
 
Anubis
15,662
717
1,190
1,982
6,754
4,654
1,212
2,109
4,645
29,432
0
W
Terra
 
Terra
3,664
769
3,963
2,128
11,343
12,813
614
2,757
8,586
8,529
0
L
Erlang Shen
 
Erlang Shen
2,375
1,262
648
4,908
17,083
8,679
0
12,406
4,677
0
5,202
L
6,445
660
329
683
8,838
3,186
0
4,934
3,904
12,860
0
L
Merlin
FolkGoed
Merlin
3,823
457
621
406
8,466
3,114
0
6,103
2,363
10,374
0
L
3,328
881
650
659
12,365
8,314
0
7,412
4,953
7,194
0
W
3,929
281
582
476
7,901
8,185
231
4,044
3,857
7,300
0
W
Bastet
TRIBUN96
Bastet
14,759
4,248
1,060
3,643
10,818
5,983
1,742
6,204
4,614
0
17,940
L
4,177
392
3,012
2,499
11,839
12,283
0
7,769
4,070
10,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
30,316
83
Minions Killed
65
0
Camps Cleared
0
751,395
Distance Traveled
563,789
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,946
1,118
37
5
0
155,259
1
W
Anubis
8,549
1,069
24
3
0
125,556
1
W
Terra
7,746
968
9
1
0
147,286
0
L
Erlang Shen
5,983
748
4
1
0
121,703
0
L
Scylla
6,400
800
17
2
0
113,187
0
L
Merlin
6,162
770
19
2
0
113,183
0
L
Atlas
5,516
690
8
1
0
81,356
3
W
Khepri
7,431
929
3
0
0
150,048
0
W
Bastet
8,899
1,112
10
1
0
173,246
4
L
Terra
6,255
782
17
2
0
134,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role