Player Matchup

Ymir
Ymir
AtCapacity
Ymir
Level 103
God Stats
11W - 3L
1,853 SR
Queue Stats
34W - 30L
1,645 Elo+
Party 1
Chang'e
Chang'e
GovernorOfAruba
Chang'e
Level 128
God Stats
3W - 3L
1,494 SR
Queue Stats
71W - 57L
1,657 Elo+
Party 1
Charybdis
Charybdis
STyrannosaurus
Charybdis
Level 129
God Stats
23W - 35L
1,625 SR
Queue Stats
284W - 292L
1,613 Elo+
Solo
Team Averages
Level 120
1,657 SR
1,638 Elo+

VS

Team Averages
Level 137
1,537 SR
1,541 Elo+
Ullr
Ullr
AxelBlake
Ullr
Level 155
God Stats
2W - 1L
1,366 SR
Queue Stats
30W - 24L
1,540 Elo+
Solo
Guan Yu
Guan Yu
CHIEFCYCLONE
Guan Yu
Level 128
God Stats
42W - 52L
1,541 SR
Queue Stats
377W - 418L
1,490 Elo+
Solo
Nox
Nox
Parmacrack
Nox
Level 127
God Stats
6W - 1L
1,703 SR
Queue Stats
77W - 63L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
11,957
629
8,787
21,785
28,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 9
11,490
605
12,777
18,239
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
STyrannosaurus
Charybdis
17
10 / 4 / 4
13,060
687
15,704
17,689
6,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 3 / 8
11,788
620
17,002
14,895
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
CHIEFCYCLONE
Guan Yu
16
5 / 5 / 5
12,609
664
9,983
22,192
19,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 6 / 3
13,521
712
16,782
10,400
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
11
11
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
W
Ullr
1
3
8
1.67
W
Guan Yu
CHIEFCYCLONE
Guan Yu
5
5
5
1.5
L
2
4
9
1.63
W
5
6
3
1.08
L
Charybdis
STyrannosaurus
Charybdis
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
43,767
57,713
Taken
47,487
40,582
Mitigated
27,590
21,579
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,787
1,646
462
3,651
21,785
28,276
322
7,897
13,270
29,277
0
W
Ullr
17,002
6,674
0
2,987
14,895
4,306
1,118
6,609
8,286
0
81,399
W
Guan Yu
CHIEFCYCLONE
Guan Yu
9,983
1,486
1,570
3,344
22,192
19,880
184
9,653
12,539
4,512
19,624
L
12,777
1,010
4,723
7,646
18,239
6,186
489
4,065
13,900
54,359
0
W
16,782
1,240
0
462
10,400
3,404
850
5,765
4,635
41,792
0
L
Charybdis
STyrannosaurus
Charybdis
15,704
10,027
0
5,097
17,689
6,120
2,127
6,056
11,410
0
59,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
37,918
212
Minions Killed
218
8
Camps Cleared
8
1,024,988
Distance Traveled
1,034,222
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,957
629
34
2
0
339,973
5
W
Ullr
11,788
620
124
7
3
326,207
2
W
Guan Yu
12,609
664
38
2
3
380,535
7
L
Chang'e
11,490
605
76
4
5
359,057
4
W
Nox
13,521
712
56
3
2
327,480
5
L
Charybdis
13,060
687
102
5
3
325,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role