Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SaiDioS
Ra
Level 78
God Stats
1W - 0L
1,724 SR
Queue Stats
19W - 9L
1,622 Elo+
Party 1
Bastet
Bastet
elpepinot
Bastet
Level 144
God Stats
1W - 0L
1,549 SR
Queue Stats
86W - 59L
1,603 Elo+
Party 1
Team Averages
Level 127
1,591 SR
1,575 Elo+

VS

Team Averages
Level 101
1,409 SR
1,566 Elo+
Ares
Ares
FriedPenguin8
Ares
Level 115
God Stats
4W - 5L
1,467 SR
Queue Stats
640W - 609L
1,592 Elo+
Party 2
Set
Set
MeHoffMeHoff
Set
Level 86
God Stats
0W - 6L
1,402 SR
Queue Stats
468W - 448L
1,596 Elo+
Party 2
Sol
Sol
ProVade
Sol
Level 101
God Stats
29W - 33L
1,359 SR
Queue Stats
183W - 207L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 6 / 7
10,519
751
21,000
14,507
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 5
10,751
768
10,522
13,186
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
elpepinot
Bastet
13
2 / 3 / 10
9,442
674
10,982
9,624
3,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
9,794
700
7,850
19,158
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 5 / 4
9,664
690
9,988
14,781
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
6 / 7 / 3
10,470
748
10,417
13,604
4,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
12
12
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
6
7
1.75
L
2
4
6
1.25
L
4
5
4
1.2
L
Sol
6
7
3
1.07
W
7
3
5
3.17
W
Bastet
elpepinot
Bastet
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
28,255
37,317
Taken
47,543
22,884
Mitigated
34,287
10,240
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
21,000
8,385
0
1,929
14,507
14,232
1,327
5,939
8,196
219
45,295
L
7,850
180
0
3,709
19,158
20,515
31
3,540
15,321
15,103
0
L
9,988
2,602
0
2,566
14,781
8,865
171
4,314
9,929
0
35,096
L
Sol
10,417
2,892
0
1,862
13,604
4,907
1,390
2,818
10,252
26,715
0
W
10,522
2,381
2,457
3,757
13,186
5,175
925
8,280
4,718
44,072
0
W
Bastet
elpepinot
Bastet
10,982
2,779
0
2,097
9,624
3,477
542
4,685
4,723
0
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
29,928
171
Minions Killed
145
8
Camps Cleared
3
795,564
Distance Traveled
707,570
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,519
751
50
4
3
251,684
2
L
Ares
9,794
700
23
2
1
235,908
2
L
Set
9,664
690
65
5
2
249,195
1
L
Sol
10,470
748
57
4
0
222,467
2
W
Ra
10,751
768
90
6
3
269,959
2
W
Bastet
9,442
674
31
2
2
273,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role