Player Matchup

Gilgamesh
Gilgamesh
Silver V
Inmortaly_Rassa
Gilgamesh
Silver V
Level 89
God Stats
3W - 0L
1,615 SR
Queue Stats
223W - 235L
483 MMR
Solo
Ne Zha
Ne Zha
Bronze I
JR1405Q
Ne Zha
Bronze I
Level 121
God Stats
23W - 20L
1,497 SR
Queue Stats
449W - 467L
409 MMR
Solo
Tiamat
Tiamat
Silver V
Lucifherb
Tiamat
Silver V
Level 160
God Stats
3W - 6L
1,388 SR
Queue Stats
329W - 354L
502 MMR
Solo
Poseidon
Poseidon
Silver V
Nazacrz
Poseidon
Silver V
Level 86
God Stats
15W - 4L
1,583 SR
Queue Stats
284W - 307L
490 MMR
Solo
Artemis
Artemis
Silver V
Noctaseki
Artemis
Silver V
Level 68
God Stats
26W - 29L
1,478 SR
Queue Stats
198W - 199L
426 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,512 SR
462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,438 SR
462 MMR
Chaac
Chaac
Bronze II
DimplyRaindrop
Chaac
Bronze II
Level 105
God Stats
9W - 12L
1,475 SR
Queue Stats
36W - 58L
531 MMR
Party 1
Fenrir
Fenrir
Silver V
Dimplyraindrop
Fenrir
Silver V
Level 100
God Stats
4W - 10L
1,423 SR
Queue Stats
36W - 59L
475 MMR
Party 1
Agni
Agni
Bronze I
Misfit_Mentality
Agni
Bronze I
Level 117
God Stats
63W - 86L
1,436 SR
Queue Stats
432W - 462L
458 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
franklin060696
Ah Muzen Cab
Bronze II
Level 86
God Stats
1W - 5L
1,373 SR
Queue Stats
22W - 45L
423 MMR
Solo
Geb
Geb
Silver V
lilchungusdocc
Geb
Silver V
Level 103
God Stats
1W - 2L
1,481 SR
Queue Stats
46W - 70L
424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Inmortaly_Rassa
Gilgamesh
19
3 / 7 / 4
11,948
519
17,043
25,489
20,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
JR1405Q
Ne Zha
20
6 / 6 / 3
12,944
563
11,684
21,851
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Lucifherb
Tiamat
18
4 / 2 / 8
11,851
515
11,308
15,511
21,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Nazacrz
Poseidon
19
9 / 10 / 2
12,197
530
24,053
15,920
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Noctaseki
Artemis
20
10 / 3 / 5
12,859
559
22,148
18,819
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MulanAthenaJormungandr

VS

Bans
PersephoneAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 2
12,968
564
25,146
31,392
34,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 7 / 5
11,403
496
11,791
22,450
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 5 / 5
12,103
526
13,800
17,865
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
franklin060696
Ah Muzen Cab
15
1 / 8 / 0
10,119
440
8,856
13,755
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 10 / 5
9,458
411
6,171
28,508
30,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
32
Kills
27
28
Deaths
32
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
2
2
5
L
9
7
5
1.64
W
Gilgamesh
Inmortaly_Rassa
Gilgamesh
3
7
4
0.71
W
Ne Zha
JR1405Q
Ne Zha
6
6
3
1.25
W
Tiamat
Lucifherb
Tiamat
4
2
8
4
L
8
5
5
2.1
W
Poseidon
Nazacrz
Poseidon
9
10
2
1
W
Artemis
Noctaseki
Artemis
10
3
5
4.17
L
Ah Muzen Cab
franklin060696
Ah Muzen Cab
1
8
0
0.13
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,236
Damage
65,764
97,590
Taken
113,970
63,194
Mitigated
84,516
34,594
Healing
32,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,146
5,362
0
18,627
31,392
34,221
1,289
7,940
22,169
11,576
80,572
L
11,791
3,233
0
6,950
22,450
10,063
0
9,460
12,709
0
51,582
W
Gilgamesh
Inmortaly_Rassa
Gilgamesh
17,043
3,020
0
6,878
25,489
20,948
901
3,400
20,681
13,628
67,158
W
Ne Zha
JR1405Q
Ne Zha
11,684
3,752
0
9,771
21,851
8,741
236
3,537
17,694
0
110,502
W
Tiamat
Lucifherb
Tiamat
11,308
1,481
650
5,567
15,511
21,549
1,891
3,181
11,892
59,029
0
L
13,800
405
168
3,805
17,865
5,911
27
8,353
9,417
58,516
0
W
Poseidon
Nazacrz
Poseidon
24,053
2,225
0
2,468
15,920
5,584
444
5,733
9,588
86,464
0
W
Artemis
Noctaseki
Artemis
22,148
14,787
0
9,260
18,819
6,372
4,912
6,326
12,243
0
89,473
L
Ah Muzen Cab
franklin060696
Ah Muzen Cab
8,856
3,158
0
1,649
13,755
3,695
4,037
1,757
11,998
0
63,275
L
6,171
774
0
1,687
28,508
30,626
709
10,907
17,549
36,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,799
Gold Earned
56,051
688
Minions Killed
517
0
Camps Cleared
0
2,126,285
Distance Traveled
1,964,243
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,968
564
177
8
0
465,998
2
L
Fenrir
11,403
496
59
3
0
412,354
3
W
Gilgamesh
11,948
519
140
6
0
448,447
1
W
Ne Zha
12,944
563
168
7
0
455,455
1
W
Tiamat
11,851
515
111
5
0
437,682
9
L
Agni
12,103
526
92
4
0
415,453
5
W
Poseidon
12,197
530
127
6
0
370,509
1
W
Artemis
12,859
559
142
6
0
414,192
2
L
Ah Muzen Cab
10,119
440
137
6
0
290,337
0
L
Geb
9,458
411
52
2
0
380,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role