Player Matchup

Atlas
Atlas
BevinDeasley
Atlas
Level 27
God Stats
4W - 7L
1,419 SR
Queue Stats
124W - 140L
1,370 Elo+
Party 1
Apollo
Apollo
LINO_FERNANDEZ
Apollo
Level 132
God Stats
12W - 4L
1,566 SR
Queue Stats
366W - 376L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
MrxPhuzzyx
Ratatoskr
Level 35
God Stats
3W - 5L
1,564 SR
Queue Stats
8W - 22L
1,200 Elo+
Solo
Skadi
Skadi
cadehartong
Skadi
Level 68
God Stats
18W - 22L
1,414 SR
Queue Stats
270W - 314L
1,350 Elo+
Party 1
Bastet
Bastet
superTreee
Bastet
Level 106
God Stats
59W - 60L
1,366 SR
Queue Stats
187W - 196L
1,365 Elo+
Solo
Team Averages
Level 74
1,466 SR
1,336 Elo+

VS

Team Averages
Level 73
1,479 SR
1,350 Elo+
Nox
Nox
LNeto15
Nox
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 167L
1,399 Elo+
Solo
Atlas
Atlas
Raven_Tale
Atlas
Level 64
God Stats
4W - 5L
1,453 SR
Queue Stats
229W - 294L
1,303 Elo+
Solo
Susano
Susano
SetteeJr
Susano
Level 59
God Stats
2W - 3L
1,869 SR
Queue Stats
167W - 167L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
StealthTrax
Heimdallr
Level 46
God Stats
2W - 4L
1,163 SR
Queue Stats
104W - 108L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
nefisto221188
Cthulhu
Level 87
God Stats
47W - 56L
1,410 SR
Queue Stats
544W - 621L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 14
11,804
590
11,927
14,946
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 5 / 5
12,463
623
24,117
15,803
8,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MrxPhuzzyx
Ratatoskr
12
0 / 9 / 3
8,105
405
2,735
9,304
3,193
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
8 / 4 / 11
10,635
532
23,497
15,662
6,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
superTreee
Bastet
16
6 / 2 / 6
11,148
557
9,634
13,696
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
3 / 5 / 2
9,945
497
4,852
11,828
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
1 / 8 / 4
7,622
381
8,815
23,858
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
SetteeJr
Susano
15
8 / 6 / 0
10,063
503
12,400
18,597
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
StealthTrax
Heimdallr
13
3 / 7 / 3
8,467
423
9,669
14,575
5,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
5 / 7 / 5
9,461
473
7,795
24,992
14,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
33
Kills
20
21
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
11
5
5
2.7
L
Nox
3
5
2
0.8
W
Ratatoskr
MrxPhuzzyx
Ratatoskr
0
9
3
0.17
L
Atlas
1
8
4
0.38
L
Susano
SetteeJr
Susano
8
6
0
1.33
L
Heimdallr
StealthTrax
Heimdallr
3
7
3
0.64
W
8
4
11
3.38
L
Cthulhu
5
7
5
1.07
W
Bastet
superTreee
Bastet
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,910
Damage
43,531
69,411
Taken
93,850
36,474
Mitigated
53,131
19,363
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,927
5,184
522
5,115
14,946
13,511
884
5,510
9,356
34,235
0
W
24,117
14,605
0
3,898
15,803
8,674
8,601
4,144
11,611
0
109,564
L
Nox
4,852
862
0
3,023
11,828
4,823
538
1,152
10,676
51,391
0
W
Ratatoskr
MrxPhuzzyx
Ratatoskr
2,735
776
0
0
9,304
3,193
704
4,243
4,975
0
15,808
L
Atlas
8,815
3,852
383
4,736
23,858
19,892
248
5,211
18,647
25,077
0
L
Susano
SetteeJr
Susano
12,400
1,414
0
4,155
18,597
8,218
0
1,553
17,044
0
62,094
L
Heimdallr
StealthTrax
Heimdallr
9,669
3,840
264
1,951
14,575
5,470
760
2,748
11,827
0
42,879
W
23,497
16,253
0
3,523
15,662
6,253
2,456
4,917
10,710
0
64,686
L
Cthulhu
7,795
1,127
122
3,865
24,992
14,728
220
1,263
23,729
43,288
0
W
Bastet
superTreee
Bastet
9,634
2,819
1,373
4,932
13,696
4,843
0
2,548
11,014
0
44,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
45,558
372
Minions Killed
354
0
Camps Cleared
0
1,853,088
Distance Traveled
1,648,533
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,804
590
31
2
0
392,987
3
W
Apollo
12,463
623
176
9
0
334,657
3
L
Nox
9,945
497
92
5
0
332,880
6
W
Ratatoskr
8,105
405
25
1
0
339,656
0
L
Atlas
7,622
381
22
1
0
287,578
2
L
Susano
10,063
503
101
5
0
382,773
2
L
Heimdallr
8,467
423
68
3
0
309,300
2
W
Skadi
10,635
532
74
4
0
373,525
0
L
Cthulhu
9,461
473
71
4
0
336,002
2
W
Bastet
11,148
557
66
3
0
412,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role