Player Matchup

Tyr
Tyr
Chäd
Tyr
Level 46
God Stats
6W - 0L
1,957 SR
Queue Stats
359W - 75L
1,843 Elo+
Party 1
Persephone
Persephone
Funshokolad
Persephone
Level 34
God Stats
5W - 6L
1,543 SR
Queue Stats
177W - 171L
1,474 Elo+
Solo
Ymir
Ymir
PerfectlyDamaged
Ymir
Level 156
God Stats
1W - 0L
1,598 SR
Queue Stats
54W - 16L
1,616 Elo+
Party 1
Merlin
Merlin
Sharpyman
Merlin
Level 160
God Stats
8W - 3L
1,667 SR
Queue Stats
146W - 39L
1,772 Elo+
Party 1
Fenrir
Fenrir
Torrent99
Fenrir
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
55W - 16L
1,735 Elo+
Party 1
Team Averages
Level 111
1,702 SR
1,688 Elo+

VS

Team Averages
Level 69
1,404 SR
1,481 Elo+
Nox
Nox
Kormdr
Nox
Level 37
God Stats
52W - 26L
1,648 SR
Queue Stats
194W - 130L
1,546 Elo+
Party 2
Zeus
Zeus
Suni2088
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
THEpengugod
Cupid
Level 44
God Stats
1W - 2L
1,349 SR
Queue Stats
194W - 213L
1,388 Elo+
Solo
Cerberus
Cerberus
Zarfii
Cerberus
Level 104
God Stats
0W - 2L
1,239 SR
Queue Stats
203W - 140L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
bigproof
Cliodhna
Level 149
God Stats
1W - 5L
1,283 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Chäd
Tyr
19
7 / 0 / 21
12,160
1,013
12,887
19,416
22,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Funshokolad
Persephone
19
2 / 1 / 20
11,673
973
13,274
7,225
2,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 23
12,197
1,016
9,401
16,260
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Sharpyman
Merlin
20
19 / 0 / 10
14,763
1,230
35,772
10,993
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Torrent99
Fenrir
20
13 / 0 / 22
13,103
1,092
24,689
20,666
24,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kormdr
Nox
16
1 / 7 / 2
10,029
836
9,421
15,137
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
2 / 11 / 0
10,333
861
15,527
16,786
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 1
9,580
798
10,592
23,024
9,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Zarfii
Cerberus
17
0 / 6 / 3
10,346
862
13,720
24,588
25,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
bigproof
Cliodhna
16
0 / 13 / 2
9,960
830
16,485
25,271
9,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
11
46
Kills
3
3
Deaths
47
96
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
Chäd
Tyr
7
0
21
17.5
W
Persephone
Funshokolad
Persephone
2
1
20
12
L
Nox
Kormdr
Nox
1
7
2
0.29
W
5
2
23
8.25
W
Merlin
Sharpyman
Merlin
19
0
10
24
L
Zeus
2
11
0
0.18
L
0
10
1
0.05
W
Fenrir
Torrent99
Fenrir
13
0
22
24
L
Cerberus
Zarfii
Cerberus
0
6
3
0.25
L
Cliodhna
bigproof
Cliodhna
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,023
Damage
65,745
74,560
Taken
104,806
61,394
Mitigated
55,489
11,062
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Chäd
Tyr
12,887
1,586
0
2,775
19,416
22,852
0
8,448
10,180
0
21,051
W
Persephone
Funshokolad
Persephone
13,274
430
0
1,209
7,225
2,743
0
4,657
2,567
30,879
0
L
Nox
Kormdr
Nox
9,421
927
0
0
15,137
5,850
0
6,897
7,885
22,981
0
W
9,401
2,374
177
1,973
16,260
6,366
0
12,247
4,013
19,720
0
W
Merlin
Sharpyman
Merlin
35,772
1,625
0
1,501
10,993
4,610
0
4,888
6,105
84,293
0
L
Zeus
15,527
1,281
32
372
16,786
5,625
0
11,019
5,506
37,772
0
L
10,592
5,346
35
1,163
23,024
9,361
0
10,458
11,899
0
24,396
W
Fenrir
Torrent99
Fenrir
24,689
8,026
0
3,427
20,666
24,823
0
8,427
10,943
0
31,990
L
Cerberus
Zarfii
Cerberus
13,720
825
0
2,080
24,588
25,526
0
15,835
8,123
39,884
0
L
Cliodhna
bigproof
Cliodhna
16,485
1,210
0
0
25,271
9,127
0
14,238
10,531
0
40,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,896
Gold Earned
50,248
233
Minions Killed
215
11
Camps Cleared
3
1,126,573
Distance Traveled
1,041,094
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,160
1,013
14
1
2
257,413
1
W
Persephone
11,673
973
44
4
1
204,433
0
L
Nox
10,029
836
23
2
0
226,931
0
W
Ymir
12,197
1,016
23
2
1
202,874
0
W
Merlin
14,763
1,230
131
11
6
205,335
0
L
Zeus
10,333
861
51
4
2
167,809
0
L
Cupid
9,580
798
28
2
1
191,772
0
W
Fenrir
13,103
1,092
21
2
1
256,518
0
L
Cerberus
10,346
862
62
5
0
229,546
0
L
Cliodhna
9,960
830
51
4
0
225,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role