Player Matchup

Ymir
Ymir
AMexicanGang xD
Ymir
Level 26
God Stats
75W - 77L
1,479 SR
Queue Stats
91W - 88L
1,454 Elo+
Party 2
Zeus
Zeus
CJGarcia37
Zeus
Level 106
God Stats
81W - 57L
1,622 SR
Queue Stats
748W - 735L
1,465 Elo+
Party 2
Hachiman
Hachiman
GSB MallyG12
Hachiman
Level 47
God Stats
21W - 17L
1,494 SR
Queue Stats
26W - 27L
1,390 Elo+
Solo
Loki
Loki
Pebby
Loki
Level 113
God Stats
2W - 0L
1,721 SR
Queue Stats
39W - 42L
1,463 Elo+
Party 3
Artemis
Artemis
Piiaa
Artemis
Level 30
God Stats
74W - 60L
1,525 SR
Queue Stats
84W - 83L
1,439 Elo+
Party 3
Team Averages
Level 64
1,568 SR
1,442 Elo+

VS

Team Averages
Level 71
1,580 SR
1,484 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BlackBrisa_LOTUS
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
ICEFURY1214
Ao Kuang
Level 42
God Stats
58W - 31L
1,622 SR
Queue Stats
215W - 182L
1,460 Elo+
Party 1
Charybdis
Charybdis
TvL Random
Charybdis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 388L
1,480 Elo+
Solo
Mulan
Mulan
kinghebert7
Mulan
Level 35
God Stats
4W - 3L
1,780 SR
Queue Stats
209W - 166L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
8,813
1,102
5,637
9,422
7,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 0 / 10
10,901
1,363
21,653
3,072
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
GSB MallyG12
Hachiman
15
4 / 1 / 16
9,352
1,169
5,990
6,044
2,548
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Pebby
Loki
15
3 / 2 / 10
8,814
1,102
4,391
8,107
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Piiaa
Artemis
15
1 / 1 / 15
8,388
1,049
6,879
5,054
1,901
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

320

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 7 / 4
7,915
989
6,676
12,069
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 4 / 1
7,166
896
2,242
4,262
1,649
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ICEFURY1214
Ao Kuang
14
3 / 4 / 4
8,581
1,073
4,963
11,592
4,535
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
TvL Random
Charybdis
13
3 / 5 / 2
8,423
1,053
10,398
12,283
7,116
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 3 / 6
7,978
997
5,050
10,331
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
23
Kills
7
7
Deaths
23
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
4
0.43
W
3
3
14
3.33
L
0
4
1
0.13
W
12
0
10
17
W
Hachiman
GSB MallyG12
Hachiman
4
1
16
12
L
Ao Kuang
ICEFURY1214
Ao Kuang
3
4
4
1.25
W
Loki
Pebby
Loki
3
2
10
4
W
Artemis
Piiaa
Artemis
1
1
15
8.5
L
Charybdis
TvL Random
Charybdis
3
5
2
0.8
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,550
Damage
29,329
31,699
Taken
50,537
15,611
Mitigated
25,554
2,525
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,676
762
0
0
12,069
4,962
0
6,288
5,781
0
8,825
W
5,637
572
317
320
9,422
7,679
0
2,679
6,313
17,299
0
L
2,242
855
58
89
4,262
1,649
0
2,521
1,741
6,627
0
W
21,653
2,597
0
0
3,072
875
0
374
2,698
34,946
0
W
Hachiman
GSB MallyG12
Hachiman
5,990
3,628
401
228
6,044
2,548
0
2,446
3,316
0
17,713
L
Ao Kuang
ICEFURY1214
Ao Kuang
4,963
1,676
0
1,103
11,592
4,535
0
6,732
4,860
16,852
0
W
Loki
Pebby
Loki
4,391
1,686
0
517
8,107
2,608
0
1,584
6,444
0
19,781
W
Artemis
Piiaa
Artemis
6,879
3,194
37
705
5,054
1,901
0
1,091
3,876
0
14,568
L
Charybdis
TvL Random
Charybdis
10,398
5,235
0
0
12,283
7,116
0
7,075
5,208
0
35,160
L
5,050
230
0
1,239
10,331
7,292
0
4,674
5,657
5,852
13,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
40,063
147
Minions Killed
124
5
Camps Cleared
3
728,501
Distance Traveled
659,306
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,915
989
5
1
1
163,980
3
W
Ymir
8,813
1,102
39
5
1
138,611
0
L
Olorun
7,166
896
13
2
0
68,723
0
W
Zeus
10,901
1,363
30
4
0
160,442
0
W
Hachiman
9,352
1,169
25
3
1
136,041
1
L
Ao Kuang
8,581
1,073
29
4
0
141,738
1
W
Loki
8,814
1,102
33
4
2
162,211
0
W
Artemis
8,388
1,049
20
3
1
131,196
0
L
Charybdis
8,423
1,053
39
5
0
132,922
0
L
Mulan
7,978
997
38
5
2
151,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role