Player Matchup

Sol
Sol
Masters
GloxiniaOfReposê
Sol
Masters
Level 118
God Stats
25W - 4L
1,809 SR
Queue Stats
67W - 28L
2,433 MMR
Party 1
Serqet
Serqet
Masters
Robret
Serqet
Masters
Level 122
God Stats
1W - 0L
1,654 SR
Queue Stats
92W - 25L
2,589 MMR
Party 1
Ares
Ares
Masters
SerhatAbi
Ares
Masters
Level 65
God Stats
4W - 2L
1,764 SR
Queue Stats
36W - 12L
2,571 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 102
1,742 SR
2,531 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,665 SR
2,418 MMR
Poseidon
Poseidon
Diamond I
braga-gang
Poseidon
Diamond I
Level 130
God Stats
1W - 4L
1,664 SR
Queue Stats
562W - 574L
2,643 MMR
Solo
Odin
Odin
Masters
hadouchdanlegame
Odin
Masters
Level 125
God Stats
9W - 11L
1,680 SR
Queue Stats
304W - 265L
2,448 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
xX6 Nemesis 9Xx
Xing Tian
Diamond V
Level 156
God Stats
16W - 16L
1,649 SR
Queue Stats
248W - 257L
2,164 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,585
715
12,616
6,443
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Robret
Serqet
13
6 / 1 / 6
8,732
728
11,248
9,113
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
12
1 / 1 / 11
8,619
718
9,069
10,244
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebFenrirAh Muzen CabAchillesArtio

VS

Bans
GilgameshSobekMulanCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
braga-gang
Poseidon
12
1 / 5 / 2
7,720
643
9,328
8,504
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 0
7,242
604
6,125
12,517
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
xX6 Nemesis 9Xx
Xing Tian
10
0 / 2 / 2
7,484
624
5,543
14,205
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Serqet
Robret
Serqet
6
1
6
9
W
Ares
1
1
11
6.5
L
Poseidon
braga-gang
Poseidon
1
5
2
0.4
L
2
5
0
0.4
L
Xing Tian
xX6 Nemesis 9Xx
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
20,996
25,800
Taken
35,226
14,015
Mitigated
24,781
6,249
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,616
2,626
0
1,865
6,443
2,373
684
3,888
2,240
36,641
2,638
W
Serqet
Robret
Serqet
11,248
2,907
0
1,430
9,113
4,530
0
5,124
3,279
0
19,271
W
Ares
9,069
706
0
2,954
10,244
7,112
99
4,922
4,550
19,517
0
L
Poseidon
braga-gang
Poseidon
9,328
724
0
2,464
8,504
3,407
0
4,845
3,032
31,763
0
L
6,125
1,281
0
702
12,517
8,560
0
7,310
4,168
0
20,987
L
Xing Tian
xX6 Nemesis 9Xx
Xing Tian
5,543
542
0
3,198
14,205
12,814
0
9,202
4,111
11,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
22,446
125
Minions Killed
107
6
Camps Cleared
6
703,573
Distance Traveled
675,466
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,585
715
74
6
1
219,318
1
W
Serqet
8,732
728
32
3
0
248,778
1
W
Ares
8,619
718
19
2
5
235,477
1
L
Poseidon
7,720
643
69
6
3
215,618
2
L
Odin
7,242
604
32
3
2
225,595
1
L
Xing Tian
7,484
624
6
1
1
234,253
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role