Player Matchup

Sol
Sol
Lancerenum
Sol
Level 123
God Stats
2W - 1L
1,497 SR
Queue Stats
28W - 40L
1,275 Elo+
Solo
Skadi
Skadi
ZZaperZZ
Skadi
Level 52
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 0L
1,938 Elo+
Party 1
Sun Wukong
Sun Wukong
sannityreap
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,649 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,621 Elo+

VS

Team Averages
Level 62
1,434 SR
1,293 Elo+
Jing Wei
Jing Wei
JohnJohnowsky
Jing Wei
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 10L
1,244 Elo+
Party 2
Vamana
Vamana
Kursiw
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,168 Elo+
Party 2
Cthulhu
Cthulhu
M16PROdigyZ
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,433
726
15,091
9,806
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
ZZaperZZ
Skadi
12
5 / 1 / 3
9,160
705
9,438
5,713
1,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sannityreap
Sun Wukong
14
6 / 0 / 8
9,656
743
14,778
15,662
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnJohnowsky
Jing Wei
10
0 / 7 / 2
7,166
551
8,058
11,638
3,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Kursiw
Vamana
10
0 / 6 / 3
7,343
565
3,926
16,429
13,130
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
M16PROdigyZ
Cthulhu
13
3 / 1 / 0
8,434
649
11,554
16,954
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
JohnJohnowsky
Jing Wei
0
7
2
0.14
L
Vamana
Kursiw
Vamana
0
6
3
0.25
W
3
2
8
3.5
L
Cthulhu
M16PROdigyZ
Cthulhu
3
1
0
3
W
Skadi
ZZaperZZ
Skadi
5
1
3
6.5
W
Sun Wukong
sannityreap
Sun Wukong
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
23,538
31,181
Taken
45,021
17,728
Mitigated
25,649
14,140
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
JohnJohnowsky
Jing Wei
8,058
6,441
0
486
11,638
3,289
0
1,813
9,450
0
20,988
L
Vamana
Kursiw
Vamana
3,926
2,007
296
3,334
16,429
13,130
0
6,577
9,270
570
12,102
W
15,091
5,578
0
4,945
9,806
3,757
2,173
3,553
5,823
50,604
4,323
L
Cthulhu
M16PROdigyZ
Cthulhu
11,554
723
187
3,431
16,954
9,230
0
6,003
10,694
42,469
0
W
Skadi
ZZaperZZ
Skadi
9,438
3,085
0
1,837
5,713
1,830
25
2,254
3,311
0
23,435
W
Sun Wukong
sannityreap
Sun Wukong
14,778
3,743
369
6,989
15,662
12,141
230
5,343
9,650
0
26,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
22,943
157
Minions Killed
100
7
Camps Cleared
3
731,230
Distance Traveled
747,378
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,166
551
32
2
0
232,844
2
L
Vamana
7,343
565
19
1
2
237,043
1
W
Sol
9,433
726
82
6
6
240,751
6
L
Cthulhu
8,434
649
49
4
1
277,491
5
W
Skadi
9,160
705
33
3
0
205,355
2
W
Sun Wukong
9,656
743
42
3
1
285,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role