Player Matchup

Horus
Horus
Barbehenn
Horus
Level 81
God Stats
13W - 12L
1,521 SR
Queue Stats
106W - 101L
1,584 Elo+
Party 1
Zeus
Zeus
Incudem
Zeus
Level 106
God Stats
1W - 1L
1,517 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 1
Sol
Sol
LadyShirex
Sol
Level 66
God Stats
0W - 2L
1,520 SR
Queue Stats
2W - 9L
1,278 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,462 Elo+

VS

Team Averages
Level 64
1,572 SR
1,547 Elo+
Danzaburou
Danzaburou
OnJahsehOnfroy
Danzaburou
Level 15
God Stats
3W - 2L
1,360 SR
Queue Stats
33W - 11L
1,682 Elo+
Party 2
Gilgamesh
Gilgamesh
Papalloryo
Gilgamesh
Level 69
God Stats
6W - 5L
1,461 SR
Queue Stats
58W - 106L
1,296 Elo+
Solo
Agni
Agni
Targha2490
Agni
Level 109
God Stats
12W - 1L
1,896 SR
Queue Stats
350W - 216L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barbehenn
Horus
12
2 / 5 / 6
8,040
670
8,760
12,880
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Incudem
Zeus
12
6 / 6 / 1
8,984
749
13,098
8,306
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 5
7,217
601
5,116
9,873
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnJahsehOnfroy
Danzaburou
15
13 / 1 / 4
10,550
879
13,675
12,779
4,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Papalloryo
Gilgamesh
12
1 / 5 / 11
8,844
737
5,506
21,936
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 9
8,947
746
8,498
8,463
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Barbehenn
Horus
2
5
6
1
L
Zeus
Incudem
Zeus
6
6
1
1.08
L
0
6
5
0.42
W
Danzaburou
OnJahsehOnfroy
Danzaburou
13
1
4
15
W
Gilgamesh
Papalloryo
Gilgamesh
1
5
11
1.3
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
27,679
31,059
Taken
43,178
15,263
Mitigated
18,570
5,836
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Barbehenn
Horus
8,760
3,814
997
3,169
12,880
10,751
0
3,343
9,537
0
16,521
L
Zeus
Incudem
Zeus
13,098
1,394
0
18
8,306
1,522
0
1,695
6,611
27,274
0
L
5,116
1,661
0
1,652
9,873
2,990
0
3,589
6,284
21,285
1,623
W
Danzaburou
OnJahsehOnfroy
Danzaburou
13,675
6,052
0
5,143
12,779
4,578
2,387
5,458
6,749
0
51,510
W
Gilgamesh
Papalloryo
Gilgamesh
5,506
475
879
8,960
21,936
11,839
108
7,364
13,957
0
20,192
W
8,498
576
0
660
8,463
2,153
679
4,486
2,496
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
28,341
117
Minions Killed
143
3
Camps Cleared
7
580,656
Distance Traveled
678,354
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,040
670
23
2
0
208,481
1
L
Zeus
8,984
749
43
4
1
194,442
9
L
Sol
7,217
601
51
4
2
177,733
0
W
Danzaburou
10,550
879
72
6
4
236,334
3
W
Gilgamesh
8,844
737
31
3
1
219,594
0
W
Agni
8,947
746
40
3
2
222,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role