Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
TheSimpleGamer1
Chronos
Level 119
God Stats
3W - 6L
1,507 SR
Queue Stats
365W - 371L
1,606 Elo+
Solo
Bastet
Bastet
xxSAckgesichtxx
Bastet
Level 125
God Stats
10W - 8L
1,659 SR
Queue Stats
117W - 146L
1,563 Elo+
Solo
Team Averages
Level 135
1,555 SR
1,556 Elo+

VS

Team Averages
Level 110
1,726 SR
1,553 Elo+
Ra
Ra
BriiGus
Ra
Level 152
God Stats
1W - 0L
1,854 SR
Queue Stats
54W - 39L
1,564 Elo+
Party 1
Izanami
Izanami
Monkeytreefrog
Izanami
Level 115
God Stats
8W - 4L
1,613 SR
Queue Stats
87W - 59L
1,526 Elo+
Solo
Ne Zha
Ne Zha
NoisyBoy229
Ne Zha
Level 62
God Stats
3W - 0L
1,710 SR
Queue Stats
52W - 26L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 5 / 5
8,302
593
6,858
14,918
11,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 5
8,691
621
7,013
14,141
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 4 / 1
9,578
684
11,440
13,060
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
10,485
749
13,961
7,716
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 9
9,931
709
10,229
8,589
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
4 / 4 / 10
9,307
665
13,025
13,882
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
15
15
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
5
0.7
W
7
2
8
5.5
W
4
2
9
4.25
W
Ne Zha
4
4
10
2.25
L
1
6
5
0.58
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
37,215
42,119
Taken
30,187
20,242
Mitigated
15,390
7,064
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,858
734
107
1,600
14,918
11,385
0
5,299
8,969
3,745
18,096
W
13,961
1,028
2,641
3,567
7,716
3,092
249
2,370
5,346
47,336
0
W
10,229
6,417
0
2,830
8,589
3,010
1,029
2,288
6,301
0
43,117
W
Ne Zha
13,025
1,922
0
5,055
13,882
9,288
90
4,000
9,882
884
21,795
L
7,013
2,353
0
3,351
14,141
4,362
0
5,769
8,185
40,365
0
L
11,440
2,133
217
1,789
13,060
4,495
0
4,030
8,767
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
29,723
150
Minions Killed
216
4
Camps Cleared
9
720,294
Distance Traveled
767,103
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,302
593
35
3
1
220,376
1
W
Ra
10,485
749
109
8
3
276,392
3
W
Izanami
9,931
709
92
7
5
240,109
4
W
Ne Zha
9,307
665
15
1
1
250,602
4
L
Chronos
8,691
621
80
6
2
224,700
3
L
Bastet
9,578
684
35
3
1
275,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role